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Subject: 
Re: on Collision, stop Movement
Newsgroups: 
lugnet.cad
Date: 
Sun, 15 Aug 2004 19:37:38 GMT
Viewed: 
1107 times
  
There's already been a lot of discussion on doing "clickable" building using an
additional connection database, and that's certainly doable.  Do a search for
LCD, or LDraw Connection Database, or see here:

http://www.ldraw.org/modules.php?op=modload&name=News&file=article&sid=135

What I was saying is that there's no easy way to do it purely based on the
geometry.

--Travis



Message has 2 Replies:
  Re: on Collision, stop Movement
 
(...) I looked into the LCD discussions. I'm sure it's quite sound. My experience with collision checking emanates from game programming. I teach a class derived from Dr. Mark Overmar's Game Maker software. In it I teach kids how to define bounding (...) (20 years ago, 15-Aug-04, to lugnet.cad)
  Re: on Collision, stop Movement
 
(...) hundred different means of connecting various parts together, and many of them are not the sort of thing that you'd just look at and think, "Yes, these two parts are intended to connect together like so." Some of them might be accidental (the (...) (20 years ago, 16-Aug-04, to lugnet.cad)

Message is in Reply To:
  Re: on Collision, stop Movement
 
(...) Center point/axis matching? If you know the center axis of a stud and the center axis of a place where a stud can be inserted, they should be able to "lock" together a lot easier than the side surfaces. Same thing for the center point of a (...) (20 years ago, 15-Aug-04, to lugnet.cad)

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