Subject:
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Re: on Collision, stop Movement
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 16 Aug 2004 18:21:41 GMT
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Viewed:
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1126 times
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Think of the following example. Take a 2x4 brick, and rotate it 13 degrees
around the X axis. Now take another one and perform the same rotation, then
try to line it up to click on top of the first. In order for the click to
happen, you have to get it into exactly the right position, and then move
it down at a 77 degree angle. And since the tolerances are zero, I just
dont see how this is going to be possible. If you know that there are
click points, then the software can detect that two click points are close
together, and then automatically perform the click. However, I really dont
see how you would be able to determine click points based purely on the
geometry in the LDraw file.
--Travis Cobbs
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Im very sure youre right about using LDRAW geometry. Im not so sure about
LCD. In my opinion, it would be beneficial to think in terms of making
individual objects with associated ldr files and properties
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Message is in Reply To:
| | Re: on Collision, stop Movement
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| (...) 3D collision detection is conceptually very simple, and isn't even too difficult to actually implement. If you want it to be fast, you can probably even download a free software library to do it for you. But please re-read what I said, because (...) (20 years ago, 16-Aug-04, to lugnet.cad, FTX)
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