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 CAD / *47231 (-20)
  Re: My attempts to get a vector line drawing
 
(...) (FUT lugnet.cad.dev) I draw everything but the edge lines with glColorMask() set to all false. This updates the depth buffer, but doesn't update the color buffer. Edge lines are drawn with a standard glColorMask(). --Travis (13 years ago, 25-May-11, to lugnet.cad, FTX)
 
  Re: SVG renders possible?
 
(...) How would I go about enabling this experimental feature? I'd like to try it out on one of my line drawings. Eric Albrecht (13 years ago, 24-May-11, to lugnet.cad.dev)
 
  Re: MLCad Group
 
(...) Hi Tore, Jaco has documented it in the LPub4 web page. The idea is that buffer exchange is most commonly used for removing parts from the previous step, but what if you want to remove something from an older step? You could use buffer (...) (13 years ago, 24-May-11, to lugnet.cad.dev)
 
  Re: Beveled flex tubing  [DAT]
 
(...) Great! Note that it may be easier to use slant instead of stretch/rotate. It is a bit more difficult to figure out at the beginning, but it avoids calculations and gives simpler coefficients. Here is the result, applied to your file: 0 (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: Beveled flex tubing  [DAT]
 
(...) That did it! Here's the part I needed... thanks again!!!! 0 ~Technic Flex-System Hose 45 bevel End 0 Name: 76_bevel3.dat 0 Author: Lar with hints from Philo 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 0 0 WRITE Inner cylinder (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: Beveled flex tubing
 
(...) Google translate does a pretty fair job, actually, enough to suss out most of what is being said... Manfred's section of notes in the part authoring "tutorial" (URL) is also helpful (URL) wasn't aware that there was a sliced cylinder primitive (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: My attempts to get a vector line drawing
 
(...) Hey, this is interesting. Is it actually just drawing the visible lines in some final rendering stage? Or is there more going on there with the Stencil and/or Depth buffer? (13 years ago, 24-May-11, to lugnet.cad, FTX)
 
  Re: Beveled flex tubing
 
OK, I think what you miss is the 4-4cyls.dat primitive, add it to a regular 4-4cyli and you basically have what you need. For the tip, you need a slanted primitive (ring and edges). There is a tutorial (unfortunately in French) here (URL) , (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: Beveled flex tubing
 
(...) I was looking at trying to use your cutting tool, actually,.. stretch a 4-4cyli.dat to a long enough length (somehow?) and then just use a big quad tilted to 45 degrees as the "blade". But I can't quite suss out how to do it, being somewhat (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: MLCad Group
 
(...) Interesting indeed! Is there any kind of documentation on these META-commands anywhere? I think this may be a better alternative to my unfinished LDSwitch approach(?) /Tore (13 years ago, 24-May-11, to lugnet.cad.dev)
 
  Re: Export LDD to LDraw
 
(...) Could you send me a couple of samples of files exported to LDraw that are slightly off the grid so I can see if there is any easy way to auto-adjust them? /Tore (13 years ago, 24-May-11, to lugnet.cad.ldd)
 
  Export LDD to LDraw
 
Hello, When exporting an LDD file to LDraw the xyz position is slightly off the grid. What I do now is replace all dots with comma's, import the LDraw file in Excel, round all xyz coordintates on whole numbers, copy that to notepad and past in the (...) (13 years ago, 24-May-11, to lugnet.cad.ldd)
 
  MLCad Group
 
Hi all, Currently I am working on a model where I make extensive use of Groups in MLCad in combination with LPub command REMOVE GROUP. Regarding Groups in MLCad, can someone verify this: - Elements in a group should all be part of the same step in (...) (13 years ago, 24-May-11, to lugnet.cad.mlcad)
 
  Re: Beveled flex tubing
 
(...) Larry, would you have a picture or drawing of what you need exactly? Philo (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: Beveled flex tubing
 
(...) Or alternatively, you could use ring/cone/cyl primitives, should be lots easier than doing individual quads. ROSCO (13 years ago, 24-May-11, to lugnet.cad)  
 
  Re: My attempts to get a vector line drawing
 
In lugnet.cad, Eric Albrecht wrote: ... (...) You don't need to disable primitive substitution; just uncheck "Texture Studs" in the "Primitive Substitution" box. (If you follow my instructions from my other post, the stud logo isn't present, and (...) (13 years ago, 24-May-11, to lugnet.cad, FTX)
 
  Re: My attempts to get a vector line drawing
 
(...) See this thread: (URL) Maybe outputting only lines could give much smaller file sizes. Then you could live paint in Illustrator to consolidate faces. --Bram (13 years ago, 24-May-11, to lugnet.cad, FTX)
 
  Re: My attempts to get a vector line drawing
 
The "Show Edges Only" feature in LDView is intended to be used with Wireframe disabled. I believe it does exactly what you want in combination with "Black Edges": (URL) Note that the image above was saved with the "Transparent Background" check box (...) (13 years ago, 24-May-11, to lugnet.cad, FTX)
 
  Re: My attempts to get a vector line drawing
 
(...) Wow do I feel stupid. No, I hadn't tried that, and it works perfectly. It's still not a vector image, but at least it gets me to a good raster image in one step instead of five. It is a bit counter-intuitive to me that the way to get a good (...) (13 years ago, 24-May-11, to lugnet.cad, FTX)
 
  Re: My attempts to get a vector line drawing
 
(...) Have you tried disabling lighting? (...) I don't know any ether, I'm sorry. roland (13 years ago, 24-May-11, to lugnet.cad, FTX)


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