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  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) snip (...) Thanks for all the work, Minor bug/inconvenience I noticed: When unpacking the complete.zip it reports duplicate files namely (ldconfig.ldr and ldcfgalt.ldr) while using winrar you can rename them and end up with both versions, (...) (15 years ago, 18-Sep-09, to lugnet.cad)
 
  Need a BFC compliant model
 
For testing purposes (LDView and Meshlab), could someone please upload a model built completely from BFC certified parts? Preferably a vehicle or something with an obvious front, back, top, bottom, etc., and with more than 25 parts. Thank you! -Mike (15 years ago, 18-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Looks great! Could you configure your program to take over some of the functions of LDBoxer? (URL) would be great to be able to export a minimal file that can later be converted to 3DS or OBJ. -Mike (15 years ago, 18-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) Here's how I install LDraw library parts updates: (URL) It's that easy - thanks, Travis! (Thanks also to Chris and all the part authors and reviewers, of course.) Jim (15 years ago, 18-Sep-09, to lugnet.cad, FTX)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) It's wonderful to see all these fabulous parts released! Thanks for all the hard work. I am also very happy to see the TLG colors separated out into another reference file rather than being included in the official color list. That makes their (...) (15 years ago, 18-Sep-09, to lugnet.cad, FTX)
 
  Re: MPD Wizard now available for Mac
 
(...) This doesn't help with rendering. (...) This does, big time. I can use newer versions of official parts that may have better primitive usage. LDView helps with this a little bit better than L3P but I find a self contained MPD more convenient. (15 years ago, 18-Sep-09, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: MPD Wizard now available for Mac
 
(...) I know I can construct an MPD purposefully with Bricksmith (and it's way more useful than the way MLCad does it). However, what MPD Wizard does that no other program that I know about does is compare a directory of unofficial part files to the (...) (15 years ago, 18-Sep-09, to lugnet.cad, FTX)
 
  Re: MPD Wizard now available for Mac
 
(...) Considering Bricksmith's seamless support for submodels, I didn't initially see the need for MPD Wizard (my own (URL) Mac MPD Utility> is wonkier and long since obsolete). However, as Allen hints, I realize MPD Wizard does provide a few (...) (15 years ago, 18-Sep-09, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: MPD Wizard now available for Mac
 
(...) Hi Orion, More Mac software is always nice! By the way, you can drag-and-drop models between Bricksmith's file contents outline and assemble an MPD that way. But it would probably be more useful for your purposes if you could drag in files (...) (15 years ago, 18-Sep-09, to lugnet.cad, FTX)
 
  MLCad.ini 2009-02 Update Now Available
 
Hi folks, I just updated the MLCad.ini file accordingly to the latest LDraw.org parts update 2009-02. The .ini file defines (among other things) the parts available in MLCad's minifigure generator. Download the file from my website: (URL) w. (15 years ago, 17-Sep-09, to lugnet.cad, lugnet.announce, lugnet.cad.mlcad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) HURRAY!!! 21 of my parts out in the wild and "Western" becoming more and more complete. Many thx Chris! w. (15 years ago, 17-Sep-09, to lugnet.cad)
 
  Technic part file title issues and suggestions
 
It's this time of year again where I've got a bunch of part naming issues: - There are two official and a set of unofficial Technic Excavator Bucket parts. The problem just is that the buckets' don't only work as excavator buckets; front loaders, (...) (15 years ago, 17-Sep-09, to lugnet.cad.dat.parts)
 
  MPD Wizard now available for Mac
 
Due to my recent re-interest in rendering LDraw models, I got tired of having to boot into Windows every time I wanted to make an MPD file. I'm pleased to announce that MPD Wizard is now available for Mac OSX: (URL) I only have access to one Mac and (...) (15 years ago, 17-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
You're doing a fantastic job, Chris. Thank you so much for all your hard work. It is very much appreciated. Tim (...) --snip-- (...) (15 years ago, 17-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) Yes, there was - and I posted a message to that effect in the "Operational Status" area on the Parts Tracker home page. It is fixed now and the message has been removed - although the count of certified files has dropped to 212 ! Chris (15 years ago, 16-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) Great - thanks, Chris! (...) The Parts Tracker stats are extremely optimistic: Stats for Unofficial Files 1 files need more votes. 3 have uncertified subfiles. ...and unofficial parts list show only the 4 most recently submitted parts. (...) (15 years ago, 16-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) Oh I see it now sorry I jumped to soon. play well Thx (15 years ago, 16-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) I don't understand why you are even commenting on the LDraw0801.exe. This thread is announcing 2009-02. Is the confusion that there is no link to the complete zip archive in this article (URL) ? If you go to (URL) you should see a link to (...) (15 years ago, 16-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
Great! Thanks to all who made this possible. I will present LDraw again at LEGOWORLD comming October, so this is very nice. (15 years ago, 16-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) Why LDraw0801.exe is still an windows only file and not and zip ? I find it hard for us macosx , NIX users to update or to install all ldraw from zero since ldraw is nearly windows only software and badly mantained since it doesn't have an zip (...) (15 years ago, 16-Sep-09, to lugnet.cad)
 
  Re: LDraw.org 2009-02 Parts Update Now Available
 
(...) This is great news! Thank you, Chris for your hard work on the release and Willy and Scott for the work on the configuration file. The library is once again more complete than what it previously was. (15 years ago, 16-Sep-09, to lugnet.cad)
 
  LDraw.org 2009-02 Parts Update Now Available
 
The 2009-02 LDraw parts update has been now been released. This update includes 385 files in the core library, including 195 new parts, and many more files updated with improvements for Back Face Culling support. A further 8 parts have been (...) (15 years ago, 16-Sep-09, to lugnet.cad) !! 
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) I'd really appreciate being able to select predefined paper sizes. If eventually people ask for arbitrary sizes you could always include a 'custom' option in which to select the desired size, but I believe that for the average user the (...) (15 years ago, 15-Sep-09, to lugnet.cad)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Until I figure out how to control arbitrary size, I think so. I should just (hah!) change the dialog to only allow the paper sizes. The program is supposed to round up to the next whole paper size, but obviously this doesn't work right, right (...) (15 years ago, 14-Sep-09, to lugnet.cad)
 
  Re: LDraw2BrickLink script
 
(...) I haven't actually made very much, but here's one made with a beta and ambient lighting: (URL) I made with an alpha that actually ended up getting scrapped: (URL) (15 years ago, 12-Sep-09, to lugnet.cad, lugnet.market.brickshops)
 
  Re: Colors in POV-Ray 3.7 Beta
 
(...) I also discovered this a while back while working on LD4DStudio 1.1, it's seems weird at first. But the change is really logical when you think about it. They basically moved the gamma correction to the ini/command line because it only applies (...) (15 years ago, 11-Sep-09, to lugnet.cad, FTX)
 
  Re: 64179.dat
 
(...) Ah!!! interesting ;o) (...) It looks good (but I don't have the part - yet...) Philo (15 years ago, 11-Sep-09, to lugnet.cad.dat.parts)
 
  Colors in POV-Ray 3.7 Beta
 
If you render LDView's POV output using the POV-Ray 3.7 beta release, you will see that the colors all look washed out. This seems to be due to a difference in the way that POV-Ray 3.7 handles gamma correction. There are two things that you need to (...) (15 years ago, 10-Sep-09, to lugnet.cad, FTX)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Does this mean we may get paper formats instead of having to input width & height? Every time I try to make an instruction booklet with LPub I need to look up exactly what size an A4 or A5 is... Jetro (15 years ago, 10-Sep-09, to lugnet.cad)
 
  Re: LDView Version 4.1 Beta 1 POV output bug report
 
(...) I tracked the source of this problem down. As far as I can tell, it's only happening with substituted primitives. Please let me know if you see any duplication of other parts of the model. I have fixed this in my source code, and it will be (...) (15 years ago, 10-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) A test render from me. The slopes and wedge at the front use the mesh-smoothing. It works well. (URL) Tim (15 years ago, 10-Sep-09, to lugnet.cad, FTX)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Good job in sorting this out (Thanks to Jetro for *the big hint* :^). LPub provides a default orientation for all parts, which does not necessarily provide the same orientation used by LEGO, thus the override for known sensors in LPub's (...) (15 years ago, 10-Sep-09, to lugnet.cad)
 
  Re: LDView Version 4.1 Beta 1 POV output bug report
 
(...) Thanks for the bug report. I have a few comments and a question. First of all, it's expected to be quite a bit larger with LGEO disabled, since it has to include the part geometry, while the LGEO version just references LGEO parts for their (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  64179.dat
 
Yes, I did state at (URL) that I couldn't model this piece due to my lack of it - but the Front Loader appeared convienently (sp?) in the store and I had all the cash for it, so... now I have modelled the 'O-beam' as well. Enough story-telling: I (...) (15 years ago, 9-Sep-09, to lugnet.cad.dat.parts, FTX)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) No worries! Apparently the light sensor and the touch sensor had been overridden in the pli.mpd which caused them to be different from the rest. I like that orientation better so added all the other sensor to that file as well. Works great. I (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Gus, Sorry I missed this. The default orientation of parts in the PLI is based on the orientation of the part as authored. These two sensors parts were defined in different orientations. Jetro is correct. The purpose of pli.mpd is to allow you (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Here's another test render. This time I including radiosity and Lugnet's color definitions. (URL) Turned out pretty decent but I found a few bugs that I reported in another post. -Orion (15 years ago, 9-Sep-09, to lugnet.cad, FTX)
 
  LDView Version 4.1 Beta 1 POV output bug report
 
(...) Played a little more with this today. I turned off the XML file to experiment with LGEO free output. Right away I noticed that the file size was significantly larger (7.2 MB vice 1.1 MB for 10129). Browsing the output reveals a pretty (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Cool. Most of the renders I've posted on Flickr recently have been prepared with LDView too. I add radiosity, but I haven't changed the color library. (Indeed, the images attest to the fact that I've had trouble with the trans-gray "smoke" (...) (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Here's a test render of 10129 that I made from the raw LDView export file: (URL) Pretty good right out of the gate. Next step is to add radiosity and the Lugnet colors library. -Orion (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Thanks for pointing that out. For the default case (not creating a custom xml file, and not filling in the path field), this made the most sense on the Mac. For the advanced case, I'm hopeful that advanced users will know how to dig into an (...) (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) As a note for OSX users, the LGEO.xml file is built into the .app package. -Orion (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Oh dear... I hope I did this. I should add for Orion that it's quite trivial to add parts in whatever library you choose, especially if you make use of header files to do a lot of the mass declares etc. It really is a fantastic conversion (...) (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) You're welcome. For many people, this will be the premier feature of LDView 4.1. I intended to include it in LDView 4.0, but decided it was better to get the release out instead of delaying it just for that. It was not an easy feature to (...) (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) This feature alone is awesome (and way better than mesh enhancer). Thanks for the hard work. -Orion P.S. Any plans to build in support for 3rd party POV part libraries (i.e. LGEO, Anton, etc...)? (15 years ago, 7-Sep-09, to lugnet.cad, FTX)
 
  ** Current Conversion file for LDraw to LDD ver. 1.7
 
Just went through the parts and we do have a good amount of new parts added with this update. Fixed and added many colors. For now I’m sticking to the parts that are easy to get done. Going for the bulk first, I will then work on the complex parts (...) (15 years ago, 7-Sep-09, to lugnet.cad.ldd, FTX)
 
  Re: LPub 4.0.0.3 available for test
 
(...) Kevin, I'm using LPub 4.0.0.4 and I seem to be having this problem that was presumably fixed in 4.0.0.3. Is there something I need to do to get the background color to fill the pdf page? Right now I have my page setup to 11.0 by 8.5 (...) (15 years ago, 7-Sep-09, to lugnet.cad)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Thanks, Jetro! That did the trick. Gus (15 years ago, 5-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
Sorry, I forgot to post the original announcement to lugnet.cad. Please see lugnet.announce for the full announcement. --Travis (15 years ago, 5-Sep-09, to lugnet.cad, FTX)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) [snip] (...) If I remember correctly you need to add the parts you want with ta different orientation to PLI.mpd (in the LPub folder) Jetro (15 years ago, 4-Sep-09, to lugnet.cad)
 
  Re: Technic Axle Joiner / Cross Block descriptions
 
(...) Correction: 44489.dat should be 44809.dat Technic Cross Block 2 x 2 Bent 90 (Pin/Pin/Pin) Chris (15 years ago, 4-Sep-09, to lugnet.cad.dev)
 
  LDraw.org's September 2009 Part of the Month voting is now open
 
The voting for the September 2009 contests is now open. Visit the (URL) page> to cast your vote. Sorry, no MOTM or SOTM this month. So far we have only three entries for every contest. Willy Tschager LDraw.org Administration Team (15 years ago, 3-Sep-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce, FTX)
 
  Mixed Orientation of NXT Sensors in LPub
 
Okay, I'm baffled by this. I'm adding both an NXT touch sensor and a HiTechnic acceleration sensor in one step and for some reason they are oriented differently in the parts list generated by LPub. The touch sensor is pointing down to the left and (...) (15 years ago, 3-Sep-09, to lugnet.cad)
 
  Re: Technic Axle Joiner / Cross Block descriptions
 
(...) Thank you for all the comments on this (including those that veered off-topic). I like the "Cross Block" designation, especially as this is a common theme in the LEGO descriptions. It has the added benefit that it is shorter than "Joiner (...) (15 years ago, 3-Sep-09, to lugnet.cad.dev)
 
  Re: LPub/LSynth Moving parts in Instructions and setting colors
 
(...) Thanks! That did it. (15 years ago, 2-Sep-09, to lugnet.cad)
 
  Re: LPub/LSynth Moving parts in Instructions and setting colors
 
(...) If you already ran LSynth you can still change the colour by selecting the hwole wire and then selecting the colour of your choice from the colour bar. Jetro (15 years ago, 2-Sep-09, to lugnet.cad)
 
  MLCAD Spring Color Question
 
Ever since the new ldconfig.ldr update with the new colors, I'm getting a strange behavior in springs. When you use the spring generator in MLCAD, for some reason it assigns the color 250 to the edge lines regardless of the color of the spring (...) (15 years ago, 1-Sep-09, to lugnet.cad)
 
  Re: LPub/LSynth Moving parts in Instructions and setting colors
 
(...) I think you do it on the SYNTH BEGIN line. Here's first line of an orange cable in one of Willy's examples. Orange is color 25. 0 SYNTH BEGIN ELECTRIC_NXT_CABLE 25 Have fun, Don (15 years ago, 1-Sep-09, to lugnet.cad)
 
  Re: LPub/LSynth Moving parts in Instructions and setting colors
 
(...) Hi Gus, You're welcome. In fact since the early days of LSynth 2.0, I have not touched the code much. Don Heyse and Willy Tschager have been working together on this and really improving things, so thanks goes to them too. (...) Buffer (...) (15 years ago, 1-Sep-09, to lugnet.cad)
 
  LPub/LSynth Moving parts in Instructions and setting colors
 
Hi All, I have just updated to the latest version of LPub and LSynth and WOW!, they are awesome. Thank you, Kevin! I'm trying to do something a little tricky in a set of Technic instructions and I'm not sure how to do it. I need to show parts with (...) (15 years ago, 1-Sep-09, to lugnet.cad)
 
  Re: LDraw2BrickLink script
 
(...) Yeah, I think I remember seeing your post on the Blender importer. That was really interesting! Would you mind posting a few pictures of your models rendered in Blender? Scott (15 years ago, 24-Aug-09, to lugnet.cad, lugnet.market.brickshops)
 
  Re: LDraw2BrickLink script
 
(...) I've heard of BrickStore, but I didn't know it could import LDraw files and export XML for searching. I'll look into it. The script really wasn't much work gone to waste. I might still use it. Also, I made a Blender LDraw importer even though (...) (15 years ago, 23-Aug-09, to lugnet.cad, lugnet.market.brickshops)
 
  Re: LDraw2BrickLink script
 
(...) It isn't very well advertised, but you should check out BrickStore (URL) It is open source and does the same thing in a GUI. After spending hours and hours programming StickerGenerator, I was told that there was already a Bitmap2LDraw. I now (...) (15 years ago, 19-Aug-09, to lugnet.cad, lugnet.market.brickshops)
 
  LDraw2BrickLink script
 
Hi, I made a simple Python script, which you can download here: (URL) takes an LDraw model file as input and outputs BrickLink XML, which can be pasted into a search here: (URL) might be useful for people who wish to build a mockup/prototype of a (...) (15 years ago, 19-Aug-09, to lugnet.cad, lugnet.market.brickshops)
 
  Re: New LDConfig.ldr color file
 
(...) Yeah, I actually wanted to do that too in the begining. I can't remember how long we have been working on the release of this file, but it has been a long time for me. I'm not sure I have enough fight left in me to support (and drag this out (...) (15 years ago, 19-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
Oh yeah, one more thing. If you've gotta sort alphabetically, I say don't discriminate. Sort the Lego core colors in the 30000 range alphabetically too. What? You say can't do that, because those numbers mean something? How could that be? I'm gonna (...) (15 years ago, 19-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) Personally I find it harder to remember all the silly names than to remember the basic colors by number. If they aren't sorted by color then I still want red, blue, yellow, black, white, and grey near the top of the list. The numeric order has (...) (15 years ago, 19-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) Each program that reads and uses the LDconfig.ldr file should know how best to display the colors. If the program shows color swaths, then it does make good sense for the program to display them in a Hue-Saturation-Brightness order. For (...) (15 years ago, 18-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) Now that's what I'm talking about! I just didn't say it right. ;) If you're not going to list the colors in ldconfig.ldr sorted by number then pick a useful ordering like Hue-Saturation-Brightness. Alphabetic order is not much better than (...) (15 years ago, 18-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: lxf to 4pk converter
 
I am sorry but I made a little mistake. While I was refactoring I destroyed the calculation of the hinge joint angles. I have fixed this (version 0.2.1): (URL) (15 years ago, 18-Aug-09, to lugnet.cad)
 
  Re: New LDConfig.ldr color file
 
(...) Duplicated colors are my deepest concern. Below is a screenshot of Bricksmith's color picker using the new ldconfig.ldr: (URL) I can't just hide the TLG colors. For one thing, some of them don't seem to have non-TLG counterparts (like (...) (15 years ago, 18-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: New LDConfig.ldr color file
 
(...) I think group sub-sorting might be more trouble than it's worth. Editors can just sort the colors by Hue-Saturation-Brightness. That's what Bricksmith does. It's a simple mathematical transformation. (URL) Allen (15 years ago, 18-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  lxf to 4pk converter
 
Hey, a new version of our converter is online. He now is capable of generating files for the LD4DStudio, too (first draft): a very rudimentary project file (4pj; if it does not exist) and a package file (4pk) with actors, a monitor, controls etc. (...) (15 years ago, 17-Aug-09, to lugnet.cad)
 
  Re: New LDConfig.ldr color file
 
(...) The 2006-2007 LSC agreed with this also, which is why we added the part about "(needs work)" to the (URL) LDraw.org Official Library Header Specification>. --Travis (15 years ago, 14-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: New LDConfig.ldr color file
 
--snip-- (...) The majority of LDraw users I know of outside LUGNET (flickr, facebook and TBB) use MLCAD and LDview for their LDraw experience. It's not a full poll and it's not a big sample but it's probably a better example of 'new users' than (...) (15 years ago, 14-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) Quality is important, but the first priority of Ldraw should always be to make it easy to create and share the models. Photo-realism is nice, to be sure, but certainly a somewhat lower priority. I'm not aware of any photo-realistic realtime (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) Kickin' in open doors, are you? I have absolutely no reason to disagree. (...) You are right about one thing: newer LEGO colours isn't one of my obsessions, but I may download other peoples' LDraw MOCs... (...) I'd love to, but I don't think (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) Couldn't find the word "vitriol" in my dictionary, just "vitrify". But from the context I conclude it's something like aggressive, rude, grumpy, impolite, or emotional. And yes, I admit I've been unnesessarily grumpy and I am truly sorry for (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: Mirror matrix question
 
(...) Hi Kevin, I just realised that there might be a way to do this by exploiting the way LDRAW defines parts. All mirrored parts should be written as a bunch of studs and a subpart which is either mirrored or non-mirrored. By determining which (...) (15 years ago, 13-Aug-09, to lugnet.cad)
 
  Re: New LDConfig.ldr color file
 
(...) No need for the vitriol Tore. (...) Yes but, as with all things, people come and people go. I, for example, am much more withdrawn than I was in 2004 since I'm on an operational submarine now and only have a limited amount of time in port. (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) It may be able to display a billion polygons, but it certainly can't keep a billion unique polygons in video memory. Each unique point requires a bare minimum of 12 bytes, and usually requires more than that (for color/texture info). The (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: New LDConfig.ldr color file
 
(...) Thanks for the explanation. Since my computer at work (which I am using) is a high end CAD workstation with enough VRAM to display a billion polygons, I guess I should just leave it on HIGH! On my home machine, I will probably slow it down. (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: New LDConfig.ldr color file
 
(...) The main effect that this setting has is its control over the amount of display list compilation used. Display lists are a feature in OpenGL (the graphics library used by LDView) for drawing static objects. They convert (compile) the data into (...) (15 years ago, 12-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: New LDConfig.ldr color file
 
(...) This makes me curious as to how this Memory Usage feature works. Why would I set the memory usage to "Low" if I have plenty of RAM? What does this do for me? Eric (15 years ago, 12-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: New LDConfig.ldr color file
 
(...) Well, what we are actually trying with the new LDConfig.ldr file is getting more colors into LDraw, colors people find in today’s set but not LDraw and IMHO it lowers the bar for users if the colors are consistent throughout the system. Since (...) (15 years ago, 12-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: POV Help Needed
 
(...) Hi Tore, This may not work but possibly you can use the fact the L3Studs will only exist in l3p V1.4. You could try using #ifdef as follows #ifdef (L3Studs) // Do V1.4 stuff #else // Do V1.3 stuff #end Is that what you were after? Tim (15 years ago, 12-Aug-09, to lugnet.cad.ray)
 
  POV Help Needed
 
Please see the question in my previous post: (URL) (15 years ago, 11-Aug-09, to lugnet.cad.ray)
 
  POV dat for L3P v1.4 - 3626bpse - Minifig Head with SW Scout Trooper Black Visor Pattern - POV  [DAT]
 
Ok, so now I've found out why my minifig head dats with inline POV no longer work. New POV-Ray version was no problems this time. But two changes frm L3P 1.3 to 1.4 caused problems: The names of the colors have been changed from Color[n*] to (...) (15 years ago, 11-Aug-09, to lugnet.cad.ray, lugnet.cad.dat.parts)
 
  Re: New LDConfig.ldr color file
 
(...) I have a few comments here. First of all, if you're going to load a huge model in LDView, it's usually best to set its "Memory Usage" setting to Low (especially on old hardware). Secondly, as has been pointed out, LDView takes a lot longer to (...) (15 years ago, 11-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: New LDConfig.ldr color file
 
(...) Did you have any suggestions for him? I did not, other than that he does not have his paths set up correctly (which was already mentioned). I do not even have LPub 2 installed anywhere anymore. Do you? If so, maybe you could help him. I'd (...) (15 years ago, 11-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) That is not correct. The 1.8 sec are the drawing time. If you will have a look into 'statistics' you will see that most of the time the loading will take and then 1.8 sec. for the drawing is used. So this comparison is not correct, but you are (...) (15 years ago, 11-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) That is just so not true. (...) Well then, welcome to my reality. Viewing just a small portion of Datsville on my AMD1100, for example TOWN-10.ldr, takes 1.8 seconds in L3Lab. But several minutes in LDView - if it doesn't crash. I am (...) (15 years ago, 11-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) LOL, Thanks! ;) But the stud substitution occurred... just the stud :( (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
 
  LDD - Robotic Gripper
 
I modeled a robotic gripper end effector in LEGO Digital Designer. This design is the result of work I have done and a combination of techniques I have seen on Brickshelf.com. (URL) I have used this design on some of the Chassis prototypes I have (...) (15 years ago, 8-Aug-09, to lugnet.announce.moc, lugnet.technic, lugnet.robotics, lugnet.cad.ldd, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) The picture you attached is based on triangles from LDRAW, so for whatever reason your LGEO substitution has not happened. If there are any "triangle" statements in your POV-Ray file, you know the LGEO replacement didn't work. I would guess (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
I'll try to answer Michael, Eric and Tore into one single post. But definitively I'm and LDraw nob and this is not running well... @Michael I'm using, 3626bp01.dat part for the minigfig head. LPub 2.3.0.10 POV Ray v3.1 for Windows Into LPub I give (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO  [DAT]
 
(...) Does LPub support inline POV code? If so, you can always use my alternative minifig heads that turns HQ when run through L3P: Replies to this post: (URL) looks like I missed uploading 3626bp01 (?) If so, here it is... 0 Minifig Head with (...) (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) You mean like this? (URL) The LDraw part is 3626bp01.dat. If your LGEO substitution is working properly, you should have lg_3626bp01 included in your POV-Ray file. As an example, here is a POV-Ray file which will produce the above image: (...) (15 years ago, 7-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) Please let us have more informations. Part number of the head you are using. LGEO version that you use. I think this are the most important informations. Are you sure you have used LGEO library in generating POV-file? cu mikeheide (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: New LDConfig.ldr color file
 
(...) So far we have much more TLC color numbers than in LDraw (Bricklink) with TLC apparently not going further than 300. Therefore a numbering starting with 3000 would be fine. w. (15 years ago, 7-Aug-09, to lugnet.cad.dev.org.ldraw)


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