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 CAD / *44565 (-40)
  Re: Convert to Wavefront object?
 
(...) there are no error messages. here's the command line I'm using: 3dto3d minifig.mpd /if9 /of19 /dminifig.obj /ov /ip"J:\ProgsWin\LDraw\parts" /ip"J:\ProgsWin\LDraw\p" I'm assuming it has something to do with it not finding the parts/primitives. (...) (16 years ago, 11-Apr-09, to lugnet.cad.dev)
 
  Re: Convert to Wavefront object?
 
(...) Textures are more widely supported in programs where users actually interact/play with 3D models, though. So you are limited basically to rendering still images or animations. Stefan Garcia wrote: (...) animations, however. This is what I want (...) (16 years ago, 11-Apr-09, to lugnet.cad.dev)
 
  Re: Orion or Carsten: please contact me regarding LDDP
 
(...) Thanks Willy. That explains a lot. I knew he was in the navy, but thought I'd seen more posts from him relatively recently. (...) That's OK. My suggestion requires coding, so my contacting Carsten won't be too useful if he's no longer coding (...) (16 years ago, 10-Apr-09, to lugnet.cad.dev)
 
  Re: Convert to Wavefront object?
 
The materials are imported properly into Blender, but whether they would be exported as .obj is a guess on my part. Materials are better in this case, not textures. As for Blender being a "pig" program, it's a 9MB download that is completely free, (...) (16 years ago, 10-Apr-09, to lugnet.cad.dev)
 
  Re: Orion or Carsten: please contact me regarding LDDP
 
(...) Orion is on duty. (...) No he doesn't - Orion is the only coder right now. I was able to contact Carsten to sign the Third Party Agreement for the AIOI though - let me know if you want his new address anyway. w. (16 years ago, 10-Apr-09, to lugnet.cad.dev)
 
  Re: Part title suggestions
 
(...) 48989 vs 55615 - I agree that the names should be more similar 30244 vs. 2412b and 54200 vs. 50746 - This is contrary to what has been agreed before. Where this exists in the existing official library (e.g. 2456 vs. 44237, 3960 vs. 30065) we (...) (16 years ago, 10-Apr-09, to lugnet.cad, FTX)
 
  Re: Convert to Wavefront object?
 
(...) I was hoping not to have to install another pig application package just to do a conversion. Also, are the materials imported properly? Ideally they would be converted to textures since they are more common. -Mike (16 years ago, 10-Apr-09, to lugnet.cad.dev)
 
  Re: Convert to Wavefront object?
 
(...) 3Dto3D bt Thomas Baier works pretty well as it has support for converting between LDraw DAT files to Wavefront OBJ as well as several other formats. You can get it at: h(URL) (16 years ago, 10-Apr-09, to lugnet.cad.dev)
 
  Re: Convert to Wavefront object?
 
You could import the files into Blender3D and export them to .obj format. It probably won't look very pretty though. -Stefan- (16 years ago, 10-Apr-09, to lugnet.cad.dev)
 
  Convert to Wavefront object?
 
Is there a free means of converting LDraw models to Wavefront object (*.obj) files? Thanks! -Mike (16 years ago, 9-Apr-09, to lugnet.cad.dev)
 
  Orion or Carsten: please contact me regarding LDDP
 
(...) I haven't gotten anything from Orion. Carsten, do you still work on LDDP? I seem to remember you don't, but if you do, send me an email, and I'll let you know what my suggestion is. --Travis (16 years ago, 9-Apr-09, to lugnet.cad.dev)
 
  Re: POV-Ray help needed
 
(...) I forgot the beginning of this thread, and misunderstood your "15% faster" comment. I see now that you're referring to the flattened mesh2 data for the part. I was mis-reading it to be that mesh2 is 15% faster than mesh (which I know you never (...) (16 years ago, 9-Apr-09, to lugnet.cad.dev)
 
  Re: POV-Ray help needed
 
(...) Thanks for the info. I have implemented mesh2 support in LDView's export as part of my new curve smoothing support for POV exports, but haven't completely removed the mesh support (although it is currently hard-coded to use mesh2 whether or (...) (16 years ago, 9-Apr-09, to lugnet.cad.dev)
 
  Re: POV-Ray help needed
 
(...) Hi Travis, I've finally picked up the povray export project again, You were right I needed to calculate the horizontal fov from the vertical one used in OpenGL. Also you may be interested in knowing that I now also have a basic "hierarchical (...) (16 years ago, 9-Apr-09, to lugnet.cad.dev)
 
  Re: Part title suggestions
 
(...) Thank you very much for pointing on that. We should have all a quick look at the mentioned issues, as all the parts are currently on the PT and everybody (who has reviewer rights) should comment for this. In general I agree to all three items (...) (16 years ago, 9-Apr-09, to lugnet.cad, FTX)
 
  Part title suggestions
 
Hi again, thought to voice my opinion on some parts' titles: (URL) 48989> and (URL) 55615> are obviously similar parts, however they have totally different titles. Even they seem like pin joiners to me, as there are no axleholes on either part, just (...) (16 years ago, 9-Apr-09, to lugnet.cad, FTX)
 
  Re: LGEO Update
 
(...) Thanks for bringing this mistake to my attention. Actually, nobody decided anything yet. This is the unofficial library, so "They may be incomplete, or inaccurate, and it is possible that when they are officially released they may be changed (...) (16 years ago, 8-Apr-09, to lugnet.cad, FTX)
 
  Re: LGEO Update
 
(...) Apparently somebody decided to rename this part to 3928c01.dat. They then also decided that 3829.dat should just be the base. That is how things look on the tracker right now. However, anyone using the official parts library will be using 3829 (...) (16 years ago, 8-Apr-09, to lugnet.cad)
 
  Re: LGEO Update
 
(...) As far as I can tell, 3829 is broken. The LDraw version of this file is just a reference to the steering wheel stand (3829a.dat) and the wheel itself (3829b.dat). The LGEO version of 3829 is just the stand, and lg_3829a is just an alias for (...) (16 years ago, 7-Apr-09, to lugnet.cad)
 
  Re: BlueBrick
 
(...) I've just released the version 1.3 of BlueBrick. This version fix some minor bugs, and complete the full compatibility with LDRAW thanks to the last missing LDRAW parts created by Alex Taylor. I really want to thank him for this amazing job! (...) (16 years ago, 7-Apr-09, to lugnet.cad, FTX)
 
  Re: BlueBrick
 
(...) I got few feedback from someone who try to run it under Mono 2.0 on linux. According to him it seems quite ok, BUT the drag'n'drop of parts from the part library to the map seems not working under Mono. A very annoying bug that I will try to (...) (16 years ago, 7-Apr-09, to lugnet.cad)
 
  Re: BlueBrick
 
(...) Oh very nice Stefan, I just saw your post now, after I published a new version. If you don't mind I will look forward to integrate them in a new release, because I think they are even better than the one I did from the new LDRAW part created (...) (16 years ago, 7-Apr-09, to lugnet.cad, FTX)
 
  Re: Updated Primitives Reference
 
(...) Don't worry Chris, we all know the precarious nature of unofficial stuff. But in the meantime it helps to have a quick reference of the shapes available! Philo (16 years ago, 7-Apr-09, to lugnet.cad.dat.parts)
 
  Re: Agents Alternate Model Renderings
 
(...) I botched the links to the pages with larger images. Here they are: (2 URLs) Jim (16 years ago, 7-Apr-09, to lugnet.cad, FTX)
 
  Agents Alternate Model Renderings
 
Recently I've been building some alternate models for the (URL) Gold Hunt> Agents set. Here are POV-Ray renderings of two of them. First, a little mecha with articulated legs and a clunky gun: (2 URLs) Second, a stout utility truck: (2 URLs) The (...) (16 years ago, 7-Apr-09, to lugnet.cad, FTX)
 
  **** CURRENT LDraw.XML ver 1.6 **** Re: Conversion file for ldraw to ldd
 
Spent a bit more timed then I had planned but bunches of new parts! Many new parts for this LDD parts library ver 38.25. Just uploaded the most current version of the LDraw.xml (ver. 1.6e) file need to import and export LDR files with LDD. To (...) (16 years ago, 6-Apr-09, to lugnet.cad.ldd, FTX)
 
  Re: Updated Primitives Reference
 
(...) Sorry, but this is a bad idea. These primitives are unofficial - which means that before release the names might change. In fact some of them will definitely change. I don't like to break other peoples webpages, but this might happen now. (...) (16 years ago, 6-Apr-09, to lugnet.cad.dat.parts)
 
  Re: Next parts update?
 
(...) I'm working on it. Hopefully before the end of this month or early in May. Chris (16 years ago, 6-Apr-09, to lugnet.cad)
 
  LEGO Factory / PaB Pricing Study
 
You've probably noticed that the LEGO online Pick-A-Brick / LEGO Factory palette has recently been updated with new parts - and new prices. As an avid user of the LEGO Factory system, I was curious just how much the prices had gone up by. I created (...) (16 years ago, 6-Apr-09, to lugnet.lego, lugnet.trains, lugnet.cad.ldd, lugnet.lego.direct, FTX) ! 
 
  Orion: please contact me regarding LDDP
 
Sorry for the personal post, but I've sent two emails to Orion without a response to either (the first sent months ago), so I'm concerned that my messages are being swallowed by a SPAM filter. Orion, I had a suggestion for improving the interaction (...) (16 years ago, 4-Apr-09, to lugnet.cad.dev)
 
  Disabling external modification checks in LDDP
 
Hi again, is anybody aware of how to stop the external modification checks in LDraw Design Pad? It's a nice feature, though whenever I edit a file I've got open in LDDP with another program, many times I get "bombarded" with about four dozen of (...) (16 years ago, 4-Apr-09, to lugnet.cad, FTX)
 
  MoonBase Corridor System
 
Hello, it's been quite a while since my last post. I've been busy... (URL) Find details (URL) here>. More pics are already on (URL). PLMKWYT (URL) Marco> (16 years ago, 3-Apr-09, to lugnet.announce.moc, lugnet.space, lugnet.cad, lugnet.inst, FTX) ! 
 
  Re: Mesh enhancer..again
 
(...) Check your email -Orion (16 years ago, 3-Apr-09, to lugnet.cad)
 
  LDraw.org's March 2009 Model and Part of the Month Winners
 
Congratulations to the winners of the March 2009 Model/Part Of The Month (MOTM/POTM) contests: (URL) MOTM, Brabham BT46B the fan car by Luca Rusconi (aka RoscoPC)> (URL) POTM - Best Part, Minifig Accessory Satchel by Philippe Hurbain (Philo)> (URL) (...) (16 years ago, 2-Apr-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce, FTX)
 
  Mesh enhancer..again
 
Hello everyone, I'm new in Pov-Ray rendering and i'm just getting some results now : ((URL) The problem is that some parts look blocky and it ruins some of my renders. I think i need to get the "mesh enhancer" utility to get rid of my problem. I (...) (16 years ago, 1-Apr-09, to lugnet.cad)
 
  Re: Mirror Building
 
(...) I'll do, but I think that SR3CAD is good to play with lego models... for building them I'm faster with MLCAD... I'm using Mlcad since 2005 by the way the author of sr3dcad is a member of ItLUG and I have the chance to meet him at every of our (...) (16 years ago, 31-Mar-09, to lugnet.cad.mlcad)
 
  Re: Mirror Building
 
(...) wow thank you I'll give it a try soon! thank you Cristian ___...___ Information from ESET Smart Security, version of virus signature database 3978 (20090331) ___...___ The message was checked by ESET Smart Security. (URL) (16 years ago, 31-Mar-09, to lugnet.cad.mlcad)
 
  Re: Mirror Building
 
"Travis Cobbs" <tcobbs@REMOVEgmail.com> ha scritto nel messaggio news:KHC7AF.n5s@lugnet.com... (...) hey, it really works.... and it was so easy too!!! probably I have done some mistake in the Mike's suggestion!! thank you very much! Cristian (...) (16 years ago, 31-Mar-09, to lugnet.cad.mlcad)
 
  Re: SR 3D Builder (Version 0.4.0.0)
 
(...) There is, see (URL) even though it's a stub. (16 years ago, 31-Mar-09, to lugnet.cad)
 
  Re: SR 3D Builder (Version 0.4.0.0)
 
(...) Now the setup file is correct. Please download and try on your machines. It runs on my machine that has the following Grafik card: ATI Radeon 9250 Vertex Shader: 1.1 ((URL) (no english version available)) Pixel Shader: 1.4 ((URL) (16 years ago, 31-Mar-09, to lugnet.cad)


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