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  Re: LDGlite and LPub (and maybe ldview?
 
(...) Oh oh, does it still work? I remember I compiled it out at one point to save memory when I discovered IE didn't support transparent pngs. This is way back when I built the DOS version of ldglite, so maybe I put it back in since then. Don (20 years ago, 14-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Doh! Thanks for mentioning this. We've been wanting to make transparent LDraw part images (for use by Peeron, et al). And it's been there, all along. Double-Doh! It's a nice, simple command-line option, too. :) The parts images are being (...) (20 years ago, 14-Oct-04, to lugnet.cad)
 
  ptreleases.cgi - Ready to Roll?
 
A couple of months ago, there were a number of changes implemented for the ptreleases.cgi script, but they were never confirmed and put in place as the final version. The latest cgi is available at (URL). To see a list of all the options, try (URL). (...) (20 years ago, 14-Oct-04, to lugnet.cad.dev)
 
  Re: New colours in Ldraw?
 
(...) I haven't heard of this color. What sets does it appear in? (...) 320 (...) 272 (...) 288 Steve (20 years ago, 14-Oct-04, to lugnet.cad)
 
  Re: New colours in Ldraw?
 
(...) How about dark-purple? I was looking for that a while back and I ended up having to match it by hand. I used R119/G34/B119, but I'm not sure how to translate that into numbers like Bernd posted. I can also guarantee that those numbers don't (...) (20 years ago, 7-Oct-04, to lugnet.cad)
 
  Re: LPub mask generation
 
In lugnet.cad.dev, Kevin L. Clague wrote: [ ... snipped ... ] (...) Awesome. When you have a build you think is stable enough please let me know and I will put it to the test! Thanks for continuing to work on this for me. Mike (20 years ago, 13-Oct-04, to lugnet.cad.dev)
 
  Re: LPub mask generation
 
(...) I remembered that the issue we ran across at BrickFest was a simple one, but I couldn't remember the specifics. The fix is a two character fix. I forgot to put a semicolon after AMB and DIFF in the POV-File. Right now I'm running through your (...) (20 years ago, 13-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Well, according to the readme.txt it takes a -cg and ca like L3p and can generate transparent png files (works in mozilla, but not ie): (URL) there may be some issues. A long time ago I set out to make ldglite useful as a quick and dirty scene (...) (20 years ago, 13-Oct-04, to lugnet.cad)
 
  LDGlite and LPub
 
Hi Don, Orion and I have been kicking around the idea of LDGlite as a renderer for LPub. We are under the impression that LDGlite takes the same command line options as L3P. Is this true? If so, it would be wonderful. Primarily LPub needs the -cg (...) (20 years ago, 13-Oct-04, to lugnet.cad)
 
  Re: MLCad feature request
 
(...) All the colors in LDraw are desiganted by numbers. The current list of official LDraw colors and numbers is maintained at LDraw.org: (URL) (20 years ago, 12-Oct-04, to lugnet.cad)
 
  MLCad feature request
 
I am trying to model a train depot near where I work, and would like to use dark red, but I couldn't figure out what color to choose in MLCad. I did a quick search of the cad group, but didn't see anything that seemed to answer my question. I did (...) (20 years ago, 12-Oct-04, to lugnet.cad)
 
  Re: New to MLCad - some questions
 
(...) There's 2 other ways: - Hold down ctrl-shift and then left click the window you want to zoom. Now let go of the keyboard buttons and as long as you hold down the left mouse button you can move the mouse up and down to zoom in or out. - Use the (...) (20 years ago, 11-Oct-04, to lugnet.cad)
 
  Anyone know Brick Builder?
 
Hi All, Sorry if this has been discussed before (I tried a search, but all it came up with were posts by Bert Giesen!). At the LDraw presentation at SIGGRAPH 04, someone in the audience asked whether LDraw could take a 3D model created in another (...) (20 years ago, 11-Oct-04, to lugnet.cad, FTX)
 
  Re: Do you remember what LDraw.org looked like back in 1999?
 
(...) Yeah its a pretty cool tool. Its also useful for finding individual's Lego sites from back in 97-2000 when every man and his dog was creating them. I spent some time a while back reading through early Lugnet posts and many of the site links (...) (20 years ago, 11-Oct-04, to lugnet.cad, FTX)
 
  RE: New to MLCad - some questions
 
click the part (in any view but the 3d view), press F5, drag the mouse up and down to change the zoom (or right click and select the zoom factor) then press F3 to revert to edit mode. -----Original Message----- From: news-gateway@lugnet.com (...) (20 years ago, 11-Oct-04, to lugnet.cad)
 
  RE: New to MLCad - some questions
 
(...) be that (...) a way I (...) angles. I (...) a weird (...) Oh yeah, its fun turning the 3D view. I use the following process 1) right click the 3d window and select zoom to fit 2) click and hold on the very bottom point of the model 3) move (...) (20 years ago, 11-Oct-04, to lugnet.cad)
 
  Re: New to MLCad - some questions
 
One more thing: in the views, can I zoom in and just see the part where I am working? Sure can, just how? (20 years ago, 11-Oct-04, to lugnet.cad)
 
  Re: New to MLCad - some questions
 
(...) This takes a lot of getting used to. The problem is that when you rotate the plate 90 degrees, the arrow keys continue to work as though it was stud up - left moves it 1/2 stud left, up moves 1/2 stud back etc, instead of 1 plate or whatever (...) (20 years ago, 11-Oct-04, to lugnet.cad)
 
  New to MLCad - some questions
 
1: The grid: When placing components as normal, I dont have any problems. But when I tried to use the light holder and adding a light to it (just as the example car, with 1x1 plate on the 1x1 brick sideways), I am lost. I cannot get it to snap, nor (...) (20 years ago, 11-Oct-04, to lugnet.cad)
 
  Re: Idea for a new feature in a Lego CAD program.
 
(...) Sounds good.. But i would like to see some technic compatability as well.. Technic pieces are the hardest to position. Thank you, though. :) (20 years ago, 9-Oct-04, to lugnet.cad.dev)


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