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  Re: LEGO Gortons' Fisherman, coming to a supermarket near you
 
(...) Holy cow Brendan, that's amazing. That's one factoid that never appeared in the About the Author page in the Brick Testament books! To Sean: These are great models. I suspect these were tougher to build than they might look due to the angle (...) (19 years ago, 16-Feb-06, to lugnet.build.sculpture, FTX)
 
  Re: The Brick Testament: Jesus Redux
 
(...) I do, always --the explanation of eye of needle in previous post could also be just a made up explanation--of course still made good sermon. tommy (19 years ago, 16-Feb-06, to lugnet.build.ancient, FTX)
 
  Re: The Brick Testament: Jesus Redux
 
(...) Wow, Brendan, great job on scriptures! I have to say I feel a special connection to this project because my great uncle was the Lord’s Fisher of men. In fact, my grandfather’s brothers, Andrew & Peter, may be the faces that many of you (...) (19 years ago, 16-Feb-06, to lugnet.build.ancient, FTX)
 
  Re: The Brick Testament: Jesus Redux
 
(...) I always do. Thanks. I remember listening to a sermon by my minister once about the "harder than a rich man ....eye of needle" passage. Well he was a pretty smart dude, and always went to Greek translation and explained that --the eye of a (...) (19 years ago, 16-Feb-06, to lugnet.build.ancient, FTX)
 
  Re: LEGO Gortons' Fisherman, coming to a supermarket near you
 
Wow, Sean, great job on sculptures! I have to say I feel a special connection to this project because my great uncle was the Gorton's Fisherman. In fact, my grandfather's brother, (URL) Addison Powell>, may be the face that many of you remember as (...) (19 years ago, 15-Feb-06, to lugnet.build.sculpture, FTX)
 
  Re: LEGO Gortons' Fisherman, coming to a supermarket near you
 
(...) message truncated (...) Sean, What a coincidence that TexLUG's Spring 2006 meet will be on the same weekend as one of the San Antonio showings! One of the viewing locations is less than 6 miles from the convention center where our event is (...) (19 years ago, 15-Feb-06, to lugnet.build.sculpture, FTX)
 
  Re: LEGO Gortons' Fisherman, coming to a supermarket near you
 
(...) i live about 30mins from the first chicago location which is really close to the lego store. i'll head up there and take a couple pics for you on the 25th. it will give me a chance to check out the store while i'm up there anyway. well done (...) (19 years ago, 15-Feb-06, to lugnet.build.sculpture)
 
  LEGO Gortons' Fisherman, coming to a supermarket near you
 
Hi, everybody! For the past 3 months, I've been working with folks from (URL) Seafood> on a sculpture of the Gortons' Fisherman (as seen in (URL) logo>.) Alone, he's not such a big model -- but I was asked to build EIGHT of them! (3 URLs) See photos (...) (19 years ago, 15-Feb-06, to lugnet.announce.moc, lugnet.build.sculpture, lugnet.loc.us.ca.la, lugnet.loc.us.nc.cha, lugnet.loc.us.pa, lugnet.loc.us.in.ind, lugnet.loc.us.il.chi, lugnet.loc.us.tx.ant, FTX) !! 
 
  Torino Joe
 
(I haven't built a Joe Vig vignette in awhile.) Joe Vig is proud to be an Olympic torch bearer in this year's Winter Games in Torino. Unfortunately, he doesn't know his way around the countryside and ends up.... well... Click on the image to see!! (...) (19 years ago, 15-Feb-06, to lugnet.build.vignette, lugnet.announce.moc, FTX) !! 
 
  The Brick Testament: Jesus Redux
 
(URL) The Brick Testament> website has been updated with nine new illustrated stories from the Gospels. This kicks off a revamp of the New Testament side of the site, with some stories being redone and several new stories added. "The Gospels" (...) (19 years ago, 15-Feb-06, to lugnet.announce.moc, lugnet.build.ancient, FTX) !! 
 
  Re: Tango-no-Sekku (Boy's Day)
 
(...) heh, I love it. I appreciate that you're able to take a small place and give it such a feeling of 'fullness' without being cluttered. Very nice indeed. Steve LEGO Community Relations Coordinator (19 years ago, 14-Feb-06, to lugnet.build.vignette, FTX)
 
  Re: PIMP my MECH contest
 
This sounds positively silly, Count me in. Mark (19 years ago, 14-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: PIMP my MECH contest
 
Chris Doyle schrieb: (...) Great! I'm new in building mechs. I've build some medieval castles and stuff before. (URL) think I'll try to pimp the amazing new Exo-Force Set, too. Meenwhile see the detailed 7708-pictures on my new ( not finished ) (...) (19 years ago, 14-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) Dave, dear friend, you were robbed... ROBBED I tell ya'! j/k I still can't get over how cool that entry of yours was! It made me feel guilty for not entering the contest myself. We mecha builders have to stick together... A la band of (...) (19 years ago, 14-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Russell's Town Structure Contest Entries
 
(...) Forgot about those two stiffs; I like your entries, Russ! I really like that you've modeled from actual structures and I like your interpretations of them. Your use of color is excellent, especially with the lighthouse. Yum! They will be great (...) (19 years ago, 13-Feb-06, to lugnet.build.contests, lugnet.town, FTX)
 
  Re: PIMP my MECH contest
 
(...) Hi there, Just got this set today (free with my 2nd 7700 set!) and was thinking how cool it would look "pimped" as you put it... I've not built anything new for ages, I might just see what I can make using this comp. as incentive! (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Combat Mechanic
 
Hi dude. I like how you were able to emulate and 1-up the Exo-Force look. Have you thought about adding a roll cage? I think that was a major flaw that Lego made, especially as an exo-loader. F (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Russell's Town Structure Contest Entries
 
Here are my entries. They might not be up to the caliber of John Neal or Jonathan Lopes, but here they are anyway: (URL) first one is a brand new building called the Ng Shing Gung Temple. I took a little bit of creative liberty on the colors, but I (...) (19 years ago, 13-Feb-06, to lugnet.build.contests, lugnet.town)
 
  Re: Tango-no-Sekku (Boy's Day)
 
(...) Thanks for posting these--they (both this and the previous vignette) are beautiful. It captures the colours of Japan nicely and while I've never been a big fan of vignettes in general, I love the small, neat package that your models form. (...) (19 years ago, 13-Feb-06, to lugnet.build.vignette, FTX)
 
  PIMP my MECH contest
 
Hello all - I was inspired by a thread over at the LiveJournal LEGO community to set up a new contest over at (URL) Reasonably Clever>. Namely: (URL) Pimp My Mech>> (Click on the image to be taken to the full contest page) The idea is fairly simple (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, lugnet.announce, lugnet.build.contests, FTX) !! 
 
  Re: Combat Mechanic
 
(...) Hey, this is seriously cute! I love that it's an extension of a set too, and not a de novo creation. (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
My congrats to Mark Stafford ===...=== (URL) Congradulation Mark! You're our IRON MECHA Champion. Thanks to everybody who participated and all the lurkers. Special Thanks to the judges for doing this hard job so fine. For me the best in this contest (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Combat Mechanic
 
(...) Well you've definitely improved on Uplink. I like it. It certainly looks very agile and articulated. I do love those curved slopes (with and without lips!) which you've used for armour all over. (...) The arms seem fine to me. I'm not too sure (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha)
 
  Re: Combat Mechanic
 
(...) Hello Elroy, (...) this is one more good example, for what TLC could have made out of the EXO-Force theme. You did a fine job in eleminating all the odds of the original model. Plus, this one looks much better! The idea of a Combat Mechanic is (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
Hi Fradel, great military Mecha MOC. The color scheme and the bulkyness of the overall shape I like very much. The legs are my absolute favorite, followed by the body/double cockpit. Both are very inovative, IMO. Regarding the other Mecha shown on (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Tango-no-Sekku (Boy's Day)
 
(...) I figured this was next and I was wondering how you would make the carp pennants. And I bet that balaclava head is a daruma! :-) Your vignettes bring back memories of years spent in Japan as a child and of looking out the window on the ride to (...) (19 years ago, 13-Feb-06, to lugnet.build.vignette, FTX)
 
  Tango-no-Sekku (Boy's Day)
 
A follow-up to my (URL) Hina-Matsuri (Girl's Day)> vignette, (URL) is Boy’s Day - Celebrated on May 5th. (URL) Click for images Now known as "Children's Day" in Japan (a National holiday), this is the day when sons are traditionally honored. Most (...) (19 years ago, 13-Feb-06, to lugnet.build.vignette, lugnet.announce.moc, lugnet.town, FTX) ! 
 
  Formula1 race car build contest?
 
How many people would be interested in doing a Formula 1 race car building contest? I am thinking of doing one and wanted to see how many people would enter. The contest would be to build a micro, mini-fig, or model team scale F1 race car. Here are (...) (19 years ago, 13-Feb-06, to lugnet.build.contests)
 
  Re: IRON MECHA Results!
 
Thank you all for your kind words regarding my nearly-studless mecha. You all understood what I was going for: techno-organic in an unusual colorscheme. Just finishing this model was a labor of love and was far more difficult that I could have ever (...) (19 years ago, 13-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Combat Mechanic
 
(...) snip (...) To be honest, I don't think you need to do anything to beef up the legs. They look good to me just the way they are! However, I would try to protect the point where the leg meets the body in some way. (...) There are many different (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha, FTX)
 
  Combat Mechanic
 
After buying a few Exo-Force sets, I decided that I wanted to do something in that style. Using (URL) Uplink> as a base, I created a Combat Mechanic. (2 URLs) Brickshelf Folder> The goal was to build an exo-skeleton(1) in the Exo-Force style, but to (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha, FTX)  
 
  Re: The Max
 
(...) I'm glad you like it. Those joints are great but I definitely wanted to keep them armored as much as possible. You lose some range of motion definitely but I didn't want it to be a target. Thanks for checking out the other stuff too. I'll try (...) (19 years ago, 12-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) Thanks man. There will be more on the site as I continue to update the backlog. BTW, when do we get to see more of your power armor? Those thing's are great. I'd love to see a dio of a squad in action. F (19 years ago, 12-Feb-06, to lugnet.build.mecha)
 
  Real Transformer (with video)
 
Seen on the Make blog: (URL) link: (URL) up tongue from floor...) (19 years ago, 11-Feb-06, to lugnet.robotics, lugnet.build.mecha)
 
  Re: 2 SNOT-heavy MOCs: Open wagon and WAG-7 Class
 
Crap... Sorry about replying to my own post, but I forgot the credits: The loco headlamp was basically done by Tim Gould, (thanks!) and the window-as-ladder is taken off of Beat Felber's (URL) work>. Legoswami (19 years ago, 11-Feb-06, to lugnet.trains, lugnet.build.schleim, FTX)
 
  2 SNOT-heavy MOCs: Open wagon and WAG-7 Class
 
Well okay they're both CAD but I'm reasonably sure the construction techniques work. First on my list is this wagon inspired by the very talented misterzumbi's (URL) box car>: (2 URLs) Long story short: Tim G. figured the SNOTing used to get the (...) (19 years ago, 11-Feb-06, to lugnet.trains, lugnet.announce.moc, lugnet.build.schleim, FTX) ! 
 
  Re: IRON MECHA Results!
 
(...) Thanks. I had some requests to see the unaltered pics of the Vore Del Mecha, though that's sort of like seeing a picture of a guy in an Alien suit sipping coffee before the camera rolls. ;-) It's just not scary without the flashing strobes and (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Nice! Very heavy-duty look, and I like how the black-and-gray scheme turned out. Having the reverse-knee armor plating mounted on a separate set of click-hinges is an inventive way of armoring-up those Exo-Force joints. I had a look at the (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
For what it's worth, I think Brian Cooper's Bandolero was my favourite right from the start. The story was lost a little on me since I don't hardly speak a word of Spanish. I am grateful for the recently posted unedited shots of the finished mech. (...) (19 years ago, 11-Feb-06, to lugnet.build.mecha, FTX)
 
  Parts Out of Context
 
It would be interesting to see if you have found ways to use parts in an environment totally different from what it was meant to be in. Like some cute single-purpose Scala utensil in a sci-fi scene or some hopeless Duplo block... well somewhere, I (...) (19 years ago, 10-Feb-06, to lugnet.build)
 
  Re: The Max
 
(...) Hey Fradel. Great mech. My favorite parts are the 'beefyness' of it, weapons and censors. The design certainly fits what you were going for and I also think it can be used as a training mech. BTW, I checked out the rest of your mechs and (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: Window size in train engine
 
(...) Better yet. Add it at a slight angle and add a sloped roof leading up to it. Oooh! I like this train a lot. Wish I'd spotted it first ;) More Soviet trains is always nice. Looking forward to seeing it finished. Tim (19 years ago, 10-Feb-06, to lugnet.trains, lugnet.build.arch)
 
  Re: Window size in train engine
 
Ah, the cab windows seemed harder to pull off than the side windows, which is why I focused on those. For the nose though, I don't see why he wouldn't be able to use the new window on the crane car in the freight set. I didn't mean the Krokodil (...) (19 years ago, 10-Feb-06, to lugnet.trains, lugnet.build.arch)
 
  Re: The Max
 
(...) you know, I thought I would be too; before I started playing with lego as an AFOL, I only had a glimpse or two of the new colours and had thought that they were pretty evil. But now I really like the light bley, and I've come to like lime and (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Just because I'll tag Ma Goldie doesn't mean I'm blind--I simply close my eyes and remind myself that it's all for the money. Although you'd have to excuse me for mistaking them for each other--and for that matter, you too, Keith--since short (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Window size in train engine
 
(...) Hi Sonnich, I had to deal with similar windows on my (URL) VL23>. I first considered plane windows on their side too but discounted it for the same reason so I ended up going for a three brick by four plate brick built window which I thought (...) (19 years ago, 10-Feb-06, to lugnet.trains, lugnet.build.arch, FTX)
 
  Re: The Max
 
(...) Thanks MkII. I've been telling Max to lay off those after mission snacks. He knows full well it goes straight to the legs. Perhaps I'll enter him on NBC's "The Biggest Mech Loser" to get in shape. By all means brag on, you earned it. I'll be (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) Thanks ME. I see you're a legs man, I'm into breasts myself. One thing I was worried about was pulling off the armor look to the legs. I didn't want the KK joints too exposed on this build. As to color, it kinda dictated the moc as I build in (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Oh Nick, if its one thing I do in this lifetime, I'll get you to appreciate crotch-mounted hardware. BTW, its not a Smart Phone in my underpants, I'm just always happy to see you. F (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
Hi Fradel, It's a good military Mecha MOC but the legs are so chunky it looks to me like a Mech that's 'eaten' too much. Maybe you should have called it 'Max Body Fat'? I like all the 'pods' stuck on the back and the opening hatch so you can get a (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) I love it. The legs, in particular - they're so magnificently chunky. The body has a nice hefty feel to it too. I like that you've managed to fit two minfigs in the body without making it too big, and there's some lovely SNOTing in there. (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) (snip) (...) Congrats Mr. Stafford!! I'm thinking along the lines of Goldie. But you should be called "IronMecha Quad!" Thanks to all the participants, judges, lurkers and especially our host, "The Chairman" Mark Neumann for bringing it all (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) I like my Frdel posts like I like my country roads.... rambling. (...) Being in the same 'lug, I gotta say this either happens for very, very confused people, or you made it up (like the name on your handgun registration). (...) post. The legs (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) Sorry, but Star Wars isn't science fiction.:-) Really, it isn't. The technology is contrived for the sake of the story, which is why it's unrealistic. The space ships have windows! Cap ships exchange broadsides a few feet away from each other! (...) (19 years ago, 10-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Hmmm... Science Fiction has little to do with reality. Allow me to use my absolutely most favorite sci-fi space ship, Imperial (Imperator) Class Star Destroyer. I love Star Destroyers, I drool over any image of a Star Destroyer, however, at (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: The Max
 
(...) Listen Fradel, I know smack when I see it. Who exactly are these "people", the blind? If it's Schin, I think we have our answer. -Keith (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
(...) Oh its not smack. Its a running joke in Wamalug because several times people would get us confused for each other for some reason. (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: The Max
 
F-Dawg, It's a cool mech Frahdeel, I've already told you that, probably your best yet...although I think it needs a new module of your ever expanding, and award-winning mechbay to show it off. (shameless plug for dios) I have to say though, that (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  The Max
 
Hi all. I don't post much but here is my lastest mecha. In the renewed spirit of Mecha builder camaraderie I thought it fitting to share it now with you all. This mecha came about because I wanted to try a two-seater variant of this guy: (URL) was (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha)  
 
  Re: IRON MECHA Results!
 
(...) Ah, I had no idea those were Knight's Kingdom, since I don't/wouldn't own any KK. Mine came from the Creator sets - I privately refer to them as Dino-joints. I used them because they seemed to be the correct size for what I needed, and (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Thanks for having me as a judge, and for all your efforts. The creativity and variety was great. I'd like to say that this was a difficult set of MOCs to judge, and there were a lot of entries I saw that I really liked. In the constraints of (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) He means the Knight's Kingdom (action fig) joints. I wouldn't avoid them. They're nice and strong and bloody useful. Really the legs just look a little small for the arms, if you used the joints again in the legs and covered the actual hinge (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
Congrats Stafford! First a mention on the SciFi wire, and now this. Kudos to "Ironmecha Stafford", as you should be addressed from now on. I also must dole out some kudos to Fradel because I called him out to enter, and he beat me like a red-headed (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Hmmm, good explanation. If we're equating 'self-consistency' with 'realism' then I agree with you. A good mecha design is not going to have any 'out-of-place' details. I guess I misunderstood your initial argument. but on the other hand: (...) (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) Sorry, not up on the lingo - What is a KK2 hinge? So that perhaps I can avoid them next time. Appreciate the compliments. Congratulations to every entrant, especially the winner's circle. (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Philip K Dick, among countless others, has also addressed this. His distinction between sci-fi and fantasy was similar but more fundamental: if an element of the story is considered impossible, then it's fantasy. Not "improbable" or "currently (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) This is like the difference between Fantasy and Science Fiction, which I often like to explain. :-) Science Fiction requires some intellectual rigor and logic. You can certainly make up weird new science, but it has to be self consistent. (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) I don't have enough experience to be up to a serious discussion on this point, beyond the subjective platitude of 'if I like the way it looks then it's a good mecha'. I mean, the only lego mecha I've seen in real life are my own! But: I'm not (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
With this collection of creations arrayed here, I think it would be interesting if we had a discussion on what we each think defines a good mecha model. My favorites in the list seem spread all over the place, so I must have different notion. Mecha (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
I won? How in the heck did that happen? Wow! Thanks judges... the cheques are in the mail! :) What a week! My Cthulego gets Boingboinged, then that's picked up by the Sci-Fi Channels Sci-Fi-Wire website then I'm contacted by Bizarre magazine who are (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) congratulations! (...) well, it was named Humphrey, but I suspect it was wise of you to ignore this, I may not have come 5th... I'm well pleased with this result! I think I shall celebrate by shaving all my hair off. Well, I was going to do (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Update on 3 digit LEGO calculator (Babbage Difference Engine)
 
(...) I have been playing around building bits and pieces of a LEGO Difference Engine for some time. Tim has remarked on this, see: (URL) I was also aware of: (URL) and (URL) But your work is amazing! Are you using digit retention? (ie. are spings (...) (19 years ago, 9-Feb-06, to lugnet.build, FTX)
 
  Re: IRON MECHA Results!
 
(...) Congrats! Btw, is "You go from studless to many studs in places" supposed to be good or bad? :) Mike (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) Thanks. I'm glad you like it. The color kinda influenced the name but I was also thinking of the crabby look for the Invid from Robotech: New Generation(Inbit/Mospeada). BTW, I dig the red striping on your mech too. F (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) WOW, that rocks! That is a great entry! Congrats to Mark Stafford! (...) -Snip- (...) Yes! At the begining of the next month, challenge us again with a new sketch! (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  IRON MECHA Results!
 
Greeting my Iron Mecha masters! Welcome to all the spectators! The judges have given me their results and I have tallied them. First, I'd like to say that this has been a blast, and quite the competition. I also have a few thanks I'd like to say. (...) (19 years ago, 9-Feb-06, to lugnet.announce, lugnet.build.mecha, lugnet.build.contests, FTX) !! 
 
  Re: Ghost Rider
 
(...) I just caught this while surfing aimlessly during a phone call - Wow. Wow, wow, wowI- this is cool. I have nothing constructive to say but wow. -nk (19 years ago, 8-Feb-06, to lugnet.build, FTX)
 
  Re: Window size in train engine
 
(...) I think he was talking about the windows down the side. You also can't turn crocodile ends upside down as they are full-height pieces. However, it does look like there's a green train windscreen on the crane truck you could invert. For windows (...) (19 years ago, 8-Feb-06, to lugnet.trains, lugnet.build.arch)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) (URL) this shot>; the inertia of those big legs floating behind as the mecha moves forward. The tiered slopes on the lower part of the torso do look a lot like part of a lobster, is that why it is named so? The angling on the top canopy is (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha)  
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) Thanks! I like the description 'clean'. (...) I think judgement should be reserved on that point until I've built a few more! (19 years ago, 8-Feb-06, to lugnet.build.mecha)
 
  Re: Window size in train engine
 
Could wait for the new freight engine and simply flip the train windscreen upside down. -Stefan- (19 years ago, 8-Feb-06, to lugnet.trains, lugnet.build.arch)
 
  Discussion on ALL Of The Iron Mechas v2
 
List Version 2 I am sure that there are still mistakes but I promised to make a cleaner version of my list… 1. Adrian Drake (URL) Wonderful use of colors, removing almost all of the studs has worked fabulously for the model! The cockpit must have (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) I believe you have come to the right place for mecha-building friends. I urge you and everyone else to please continue building and posting your work and while we may not always post a reply to all posts I assure you that very few mechas if (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Window size in train engine
 
Hi all! I am working on a new engine (TE116), and need some windows for the motor section. Plane windows are fine, but I'd like some rounded windows, which are a bit wider than high. I have been thinking about SNOT, turning them 90 degreed, but they (...) (19 years ago, 8-Feb-06, to lugnet.trains, lugnet.build.arch)
 
  Exo-Force.net
 
Hi, I would like to announce my new Exo-Force FanPage: (URL) parts of the page is in german. I'll translate it as soon as possible. Nothing much to see jet, but soon there will be 3D-Views of the Mechs, hints about building the sets, mocs and I hope (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha)  
 
  Re: Discussion on ALL Of The Iron Mechas
 
In lugnet.build.mecha, Bobby Marinov wrote: SNIP (...) Cheers, I agree with what you say, I'm not a mecha builder normally and I learnt a lot from doing this. I'm pretty pleased with the results. I would have loved to get more movement in the (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) Once again, the correct link to worker201, Leigh is: (URL) I am glad you entered your mecha. Some additional comments: the left arm is great; it’s actually so great the right arm has a hard time competing with it. I have only began working (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Hina-Matsuri (Girl's Day)
 
(...) Heh heh... I'd be honored. Don't know if I'll ever make it to Brickfest (it would be a very long trip for me). Doesn't anyone want to see Brickfest 2007 held here in Hawaii? We have a very nice (URL) Center>. "Big Daddy" Nelson (19 years ago, 8-Feb-06, to lugnet.build.vignette, lugnet.events.brickfest, FTX)
 
  Re: Mech Bay Moonbase Modules
 
(...) That's a great idea for the Mecha community Eric! Your Mechabays are quite well known. For those that need an example for a non-Moonbase hangar, here is something you might want to check out. (URL) would love to see a sprawling layout at (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, lugnet.space)  
 
  Re: Hina-Matsuri (Girl's Day)
 
(...) You sir, are the king of vignettes. Perhaps the "Big Daddy" award should be made for the vig award this year at Brickfest. (19 years ago, 8-Feb-06, to lugnet.build.vignette, FTX)
 
  Mech Bay Moonbase Modules
 
Hi, I am working with another builder on making a Mech Bay Moonbase Module. We are both working seperately though we are sharing ideas. I wanted to know is there anyone who would like to join? You can make one for your IRON MECHA if you want. I'd (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, lugnet.space)
 
  Re: Micro Tractor Equipment
 
(...) Thanks Jeff. (...) lol, shhh, don't tell anyone. :) (...) Also, thanks to everyone else for the other comments. They are much appreciated! J (19 years ago, 8-Feb-06, to lugnet.build.microscale, FTX)
 
  Re: Micro Tractor Equipment
 
(...) Yup, there actually is. If you turn it around there won't be enough friction between the half pin and the pneumatic T piece to keep it attached to the tractor. The T piece will just pull out with minimal handling. I guess it doesn't really (...) (19 years ago, 8-Feb-06, to lugnet.build.microscale, FTX)
 
  Re: Micro Tractor Equipment
 
(...) SNIP These ROCK! so MUCH detail & character is captured in these & they look SO playable. Fantastic job on all these. (...) SNIP Light green hay, huh? Hmm...maybe, but maybe "That's where you put yer weeeeed, maaan!" (SNL skit) Anyways, great (...) (19 years ago, 8-Feb-06, to lugnet.build.microscale, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
Bobby, Thanks for publishing this list. It was cool to see your take on the models, and intriguing to find the many Iron Mecha models that were not on the official contest ballot. I hope none of the builders did not join because of an assumption (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
--SNIP-- (...) I meant Michael Dallaston (who wrote the first reply) is also a JLUG member and was jokingly pointing out that maybe we were conspiring in our responses to you. Perhaps the reference was a little too oblique ;) Anyway, thanks again (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Disparaging remaks and charges of being elitist
 
(...) I'm not sure you'd be correct on that. I find that fresh insight tends to be very helpful. (...) You have a good point, but you might want to take into consideration some of us have waited years before we posted anything on Lugnet because this (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha)
 
  Re: Discussion on ALL Of The Iron Mechas
 
Thank you for adding all the names in!!! (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) LOL, I would like to see it in real life too (actually I would like to see all of the Iron Mechas in real life but pictures will have to do)! (...) !!!!!! I have you listed as Kyle. ai ai ai, ok, everyone who sees a mistake please e-mail me or (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) I see what you mean. I really enjoyed the Bandolero story though I did strain my eyes trying to get the details out. I guess I just wish the Bandolero version of the Iron Mecha was the main entry, even if the model was partially altered to (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX)


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