Subject:
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Re: Combat Mechanic
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Newsgroups:
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lugnet.build.mecha
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Date:
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Mon, 13 Feb 2006 20:28:36 GMT
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Viewed:
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1619 times
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Hi dude. I like how you were able to emulate and 1-up the Exo-Force look. Have
you thought about adding a roll cage? I think that was a major flaw that Lego
made, especially as an exo-loader.
F
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Message is in Reply To:
![](/news/x.gif) | | Combat Mechanic
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| After buying a few Exo-Force sets, I decided that I wanted to do something in that style. Using (URL) Uplink> as a base, I created a Combat Mechanic. (2 URLs) Brickshelf Folder> The goal was to build an exo-skeleton(1) in the Exo-Force style, but to (...) (18 years ago, 12-Feb-06, to lugnet.build.mecha, FTX)
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6 Messages in This Thread: ![Combat Mechanic -Elroy Davis (12-Feb-06 to lugnet.build.mecha)](/news/x.gif) ![](/news/246.gif) ![Re: Combat Mechanic -Jon Walden (12-Feb-06 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Combat Mechanic -Marco Tagliaferri (13-Feb-06 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Combat Mechanic -Matthew Evans (13-Feb-06 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Combat Mechanic -Timothy P. Smith (13-Feb-06 to lugnet.build.mecha)](/news/x.gif)
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