To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.admin.generalOpen lugnet.admin.general in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Administrative / General / 6673
    Re: May-June 2000 Mania Magazine —Scott Arthur
    Todd Lehman <lehman@javanet.com> wrote in message news:FuM8At.4sJ@lugnet.com... (...) as (...) fund (...) LUGNET. (...) Todd (...) of (...) statement. I have no intention of getting involved in semantics here, but I'd just like to say that I 100% (...) (24 years ago, 15-May-00, to lugnet.admin.general)
   
        Re: May-June 2000 Mania Magazine —Todd Lehman
   (...) I knew what you meant, and I didn't think you meant 100% funding. It's just very important to me to correct an ambiguity for something so important. In my mind, your statement "Lego funds Lugnet" (false) implied that LEGO has funded, funds, (...) (24 years ago, 15-May-00, to lugnet.admin.general)
   
        Re: May-June 2000 Mania Magazine —Larry Pieniazek
   (...) That you know it's between 7 and 9% implies that you are using a labor rate for your time... would you be willing to share what that nominal rate is? (Just an idle curiousity question. I suspect that to many of us, the intrinsic WORTH is of (...) (24 years ago, 16-May-00, to lugnet.admin.general)
   
        Re: May-June 2000 Mania Magazine —Todd Lehman
   (...) Instead of "somewhere between 7% to 9%" I should have said "between somewhere around 7% to 9%". It's an educated guess -- to know a "real" figure would require going back in time and taking a different path to get actual numbers. It's (...) (24 years ago, 16-May-00, to lugnet.admin.general)
   
        Re: May-June 2000 Mania Magazine —Larry Pieniazek
     (...) Nice dodge. :-) I agree, you probably do need more funding/people, but truly an awesome duck of the question without actually saying you were ducking. :-) I'd say add more valueadded features then reconsider the fee structure, or get the (...) (24 years ago, 16-May-00, to lugnet.admin.general)
    
         Re: May-June 2000 Mania Magazine —Christopher L. Weeks
     (...) ... (...) It seems to me that making the AucZilla engine available to parts auctioneers would generate more revenue than any other single added innovation. Particularly if you could come up with a way of alerting your mailing list (which I (...) (24 years ago, 16-May-00, to lugnet.admin.general)  
    
         Re: May-June 2000 Mania Magazine —Mike Stanley
     (...) I've stated before that I would be willing to pay a percentage on the gross totals of my sales/auctions to someone who can make it truly simple for me to automate the process. Just in what I've done year-to-date I'd estimate I would have be (...) (24 years ago, 16-May-00, to lugnet.admin.general)
    
         Re: May-June 2000 Mania Magazine —Larry Pieniazek
     (...) Yup. Sometimes there is a lot to be said for getting things exactly perfect by a horde of tiny changes and limited trials, but "better is the enemy of good enough" and even in the hobby game there is such a thing as first mover advantage. (...) (24 years ago, 16-May-00, to lugnet.admin.general)  
    
         Re: May-June 2000 Mania Magazine —Scott Arthur
     (...) sort (...) but (...) not (...) I think it is also fair to say that any major investment (time and/or money) in parts auctions may be rather short sighted given that Lego Direct is about to be thrust upon us. I very much doubt LD will be all (...) (24 years ago, 16-May-00, to lugnet.admin.general)
    
         Re: May-June 2000 Mania Magazine —Christopher L. Weeks
      (...) That must be alterable. I've done a little code hacking...not real programming like so many of you have/do...and I know that it can be a lot of work. But I also know that it can be done. (...) Maybe so. But I have to assume that the bulk of a (...) (24 years ago, 16-May-00, to lugnet.admin.general)
    
         Re: May-June 2000 Mania Magazine —Mike Stanley
      (...) I don't anticipate LD having much of an impact, if any, on my parts sales. I don't do auctions anymore because they're too labor-intensive for me (even with my own auction site) and they last too long. I'd be willing to bet my prices on just (...) (24 years ago, 16-May-00, to lugnet.admin.general)  
    
         Re: May-June 2000 Mania Magazine —Todd Lehman
     (...) I agree on the second part. On the first part, I believe that no matter how much of a part of daily life LD ever becomes, people will always still be finding LEGO sets on clearance or deep discount and will see it as worth their while to buy (...) (24 years ago, 16-May-00, to lugnet.admin.general)
    
         Re: May-June 2000 Mania Magazine —Todd Lehman
      (...) Erm, that was a bit strong...I'm not actually entirely convinced that LEGO sets will always be around on clearance or deep discount. I could imagine 5 or 10 years down the road, if LD becomes this big monstrous thing spanning across all of (...) (24 years ago, 16-May-00, to lugnet.admin.general)
    
         Re: May-June 2000 Mania Magazine —James Brown
     (...) Agreed. My first parts sale, for example, enabled me to get blue 3x3 corner slopes, as well as a selection of other useful parts, for about $0.0025 each. Compared to the minimum $0.50 each I've seen them for elsewhere (or compared to any (...) (24 years ago, 16-May-00, to lugnet.admin.general)
   
        funding —Kevin Loch
   (...) How about setting up a system where members can offer parts/sets for sale (fixed price) and you get a cut of the transaction, and a listing fee, just like Ebay? Parts trading would be big now if there was a central, partsref-enabled trading (...) (24 years ago, 16-May-00, to lugnet.admin.general)  
   
        Re: funding —Todd Lehman
   (...) Definitely. --Todd (24 years ago, 16-May-00, to lugnet.admin.general)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR