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  Re: April 1st / PLEASE don't kill me.....
 
(...) extraordinary (...) good (...) Hi Larry, have you followed the link I gave in my post above? You would have found a lot of pictures in higher quality showing the models I built and used for the April fool joke. It would have been a hard work (...) (25 years ago, 2-Apr-00, to lugnet.trains) ! 
 

impossible
(score: 1.092)

  Re: It's brawl night in the kiddie pool
 
(...) You all take this far too seriously. If you can detach yourselves a bit you'll see it's kind of like observing an exhibit of dung beetles in a glass case. They roll up great balls of dung, periodically have territorial fights and displays of (...) (23 years ago, 26-Nov-01, to lugnet.off-topic.debate)
 

impossible
(score: 1.092)

  Re: new lego member
 
(...) Hi Israel and everyone! We are now up to *six* Israeli AFOLs - David, Israel, myself, Aviv, Yaron and Gil. Yay!! This is an all time high, AFAIK. And 100 posts - we're on the right track, no doubt. Now we just have to get a meeting arranged. I (...) (23 years ago, 5-Jan-02, to lugnet.loc.il)
 

impossible
(score: 1.092)

  Signals: a new design, for everyone to build
 
As a follow-up to Thomas Burger's signal-design: herewith a modern one, as seen on the railwaystation from Nijmegen-the Netherlands. I've build it (compleet in black), but the real-life-Lego pics come tomorrow. Low batteries... :-( This one follows (...) (22 years ago, 12-Sep-02, to lugnet.trains)
 

impossible
(score: 1.092)

  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) Well to be usable, both must be implemented. (...) As I said it would only be for non-standard setups. I think the Lars' search list is ample for the vast majority of people. Those using networks, etc, probably would classify as "advanced (...) (21 years ago, 3-Mar-04, to lugnet.cad.dev)
 

impossible
(score: 1.092)

  Re: Sheik's Oasis
 
(...) Hi Jon, Great MOC! I wasn't aware of your brickshelf ID, so I once I saw the pictures I immediately asked who had made it... it's just awesome! The courtyard reminds me of Cordoba's Grat Mosque, in Spain, and also a bit from a Mosque in (...) (20 years ago, 26-Jun-04, to lugnet.castle)
 

impossible
(score: 1.092)

  Re: Nothing like speculators
 
(...) I am sure anybody willing to pay that much for it knows exaclty what it is - and I think it would be safe to say that they are Bionicle freaks. Plus nobody is forcing them to buy it, they are doing so at their own free will. As far as stating (...) (20 years ago, 1-Sep-04, to lugnet.market.auction)
 

impossible
(score: 1.092)

  Re: I have a dream...
 
(...) Bonjour, Didier! (...) Didier, I also have had this dream, but to be honest with you, I believe that AFOLs can build UCS sets better than TLG can as a retail set. TLG must above all worry about the bottom line-- that is, their primary concern (...) (18 years ago, 7-Feb-07, to lugnet.trains, FTX)
 

impossible
(score: 1.092)

  Re: We'll just wave...
 
In lugnet.off-topic.debate, David Koudys wrote: <snippage> (...) I don't think that the issue is automatic vs semi-auto. All of these mass killings would be tragic whether 10 were killed or 28 were killed. (...) Lay off the LSD, Dave! (URL) (...) (...) (12 years ago, 18-Dec-12, to lugnet.off-topic.debate, FTX)
 

impossible
(score: 1.092)

  Re: If MC Escher played with Lego Technic...
 
(...) At the risk of stumbling off topic, I have some Escher links and pics that you might find interesting. We named our youngest son Escher, mostly because it's one of the few artists my wife and I agree on =) . I compiled a bunch of pictures and (...) (22 years ago, 2-Jun-02, to lugnet.technic)
 

impossible
(score: 1.092)

  Re: brikwars...
 
(...) ...The pieces thing is a great idea, conceptually, it makes it easy to tell weapons apart without making them all the exact same... It just didn't work rite in practice... (...) ...I wanted to avoid paper as much as possible, mostly in the (...) (24 years ago, 20-Apr-00, to lugnet.gaming)
 

impossible
(score: 1.092)

  Re: Resistances of touch sensors and lamps
 
I have been keeping an eye on this thread and feel compelled to add my observation and experience; The touch sensors tend to exhibit quite an extended range of resisitance values as they are depressed. I have a couple which start as high as 7k on (...) (24 years ago, 9-Oct-00, to lugnet.robotics)
 

impossible
(score: 1.092)

  Re: The god debate again... sigh (Re: Will Libertopia cause the needy to get less?
 
(...) Tom/Larry or whomever... (Too busy to read what's already been discussed... I just caught your post on the news main page... so I'm sure you'll let me know if I've missed something... :-) ) No offense intended, but my philosophy courses taught (...) (24 years ago, 29-Nov-00, to lugnet.off-topic.debate)
 

impossible
(score: 1.092)

  Re: LEGOs dirty trick: making money by not producing all masks as announced.
 
(...) Eric, I also love collecting all these things. I enjoyed when I saw LEGO coming out with disks, then wheels and now masks. I spent a *lot* of money on the disks, then I had them complete one day. A little later, even more special disks came (...) (24 years ago, 13-Feb-01, to lugnet.dear-lego, lugnet.technic.bionicle, lugnet.technic.slizer, lugnet.technic.roboriders)
 

impossible
(score: 1.092)

  4551 Crocodile improvements
 
Over time I noticed that my 4551 crocodile engine wasn't running very stable and would derail quite often at high speeds, specially when running over points or when pushing a train. After some testing I discovered that the nose was too light and (...) (22 years ago, 30-Aug-02, to lugnet.trains)
 

impossible
(score: 1.092)

  Complex scenes and .mpd to .ldr conversion
 
OK, here's my problem: I'm trying to make a pretty complex metropolis scene (40+ submodels) and insert some of my crafts into it. The problem is that these models are made as .mpd files, and importing such, is rather difficult: Working in MLcad, I (...) (20 years ago, 18-Jun-04, to lugnet.cad, FTX)
 

impossible
(score: 1.092)

  Re: Fire Extinguishers
 
I can offer some suggestions. Part of the fun of Lego MindStorms is figuring things out on one's own ... but a few hints probably won't hurt. Because the light sensor is particularly sensitive to infrared (IR), you should be able to use it to locate (...) (25 years ago, 13-Oct-99, to lugnet.robotics)
 

impossible
(score: 1.092)

  Re: Brainstorms
 
(...) Also, for the Robot Sumo fanatics, they could have multiple battery packs and many, many motors. If the batteries aren't modular - then they impose a limit on the amount of stuff you can have - so the power supply has to scale along with (...) (22 years ago, 9-Aug-02, to lugnet.robotics)
 

impossible
(score: 1.092)

  Re: Modular Connect 4 robots?
 
(...) <snip> I like that idea Calum.... I know I'd be one of the hardware guys: at this point I haven't a clue as to how to program the bot. So basically, you're suggesting forming teams.... do-able methinks. I would love to learn how to program (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 

impossible
(score: 1.092)

  Re: Multiple MovedTo Arguments Really Legal?
 
(...) I do denifinitely no agree at all. (Did anybody expect me to? ;) ) (...) Tell me you are not serious about that. Is that what we are supposed to recommend all MLCad users when they stumble on this issue, as well as I have to recommend it to (...) (21 years ago, 6-Mar-04, to lugnet.cad)
 

impossible
(score: 1.092)

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