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 Trains / Train Organizations / 2004 (-20)
  BrickFest tentative Train agenda
 
For BrickFest 2002, the following are tentatively planned for Train events: - 9V Train and Town layout - 12V Train layout - 4.5V Train layout - Roundtable discussion on layout design and operation - DCC clinic - Presentation on getting started in (...) (22 years ago, 16-May-02, to lugnet.trains.org)
 
  Re: DCC clinic at BrickFest 2002
 
A lab like that might be enough to convince me to travel to the US! Michel Magnan (...) (22 years ago, 13-May-02, to lugnet.trains.org)
 
  Re: Spamcake Diner Franchised!
 
Nelug has it's own Spamcake that was built as part of a block of stores. You can see it here. (URL) pictures were taken before John sent me the doggie for the roof. There is also a 7-11,KFC,Starbucks, and a Dunkin Donuts on the display. Larry is (...) (22 years ago, 12-May-02, to lugnet.trains.org, lugnet.town, lugnet.build.arch)
 
  Re: Spamcake Diner Franchised!
 
(...) The LIC Orlando has a small (NEW?) Duplo boxed set in stock that contains 'the dog'. I believe the set number is 14xx and has the dog, a Duplo fig, and one or two other parts. The retail was only a few bucks... -Rob. FUT market.shopping (22 years ago, 12-May-02, to lugnet.trains.org, lugnet.market.shopping)
 
  Re: DCC clinic at BrickFest 2002
 
(...) This is a great idea. Even if it wasn't a hands-on lab, watching someone actually doing the conversion would be good. You wouldn't even have to provide the controller as long as it was specified as one of the required materials to bring (...) (22 years ago, 10-May-02, to lugnet.trains.org)
 
  Re: DCC clinic at BrickFest 2002
 
(...) I have some hints about Digitrax decoders and not pinching wires. I now have 4 (!) decoders which are burned out. It takes about _3_ seconds for a DN121 to burn out from this cause. James P (22 years ago, 10-May-02, to lugnet.trains.org)
 
  Re: DCC clinic at BrickFest 2002
 
(...) I'll tell you what I would actually like... a LAB! We bring our motor, specificed tools, and cash for the controller, (or pay in advance) and you lead us through the conversion of a motor. THAT would be cool. (22 years ago, 9-May-02, to lugnet.trains.org)
 
  DCC clinic at BrickFest 2002
 
I presented a clinic on how to convert LEGO 9V trains to DCC at BrickFest 2000 (and not at BrickFest 2001). Is anyone interested in this type of clinic again for BrickFest 2002? And if so, are you more interested in the technical "how to", the pros (...) (22 years ago, 9-May-02, to lugnet.trains.org)
 
  Weekend Fun in Southern California!
 
x-post: lugnet.general, lugnet.trains.org Just posting a reminder for Lego or train enthusiasts in Southern California this weekend. The Southern California Lego Train Club will be participating at the Fullerton Railroad Days 2002 in Fullerton CA, (...) (22 years ago, 3-May-02, to lugnet.events, lugnet.general, lugnet.trains.org)
 
  Timesaver Layout
 
Hello all, I would like to announce my version of John Allen's Timesaver railroad switching game. The folder is at: (URL) contains Rules, a track diagram, a materials list, and some useful information for setting up and running a Timesaver. My track (...) (22 years ago, 2-May-02, to lugnet.trains.org, lugnet.trains)
 
  Re: Modules, Can You Help? (Was Re: Possible BOO BOO)
 
(...) Looks like you use the modules as table tops only - do you have any plans to add folding or bolt-on legs? Am I correct in assuming (after browsing some pics from (URL) you use existing tables to set these modules on? I'm kinda running with (...) (22 years ago, 1-May-02, to lugnet.trains.org, lugnet.org.us.lucny)
 
  Re: BrickFest TimeSaver Layout
 
(...) The constant throttle speed is also mildly important if the contest is timed instead of counting moves. Note that counting time is actually more prototypical also. In real life, they don't care how many "moves" you make. What they care is that (...) (22 years ago, 1-May-02, to lugnet.trains.org)
 
  Re: BrickFest TimeSaver Layout
 
(...) I think you may have answered my decoupling dilemma. It might have to be modified for 12v track (because of the conductors between the rails). This is much more elegant than what I was imagining: one hand on each car and pulling them apart. I (...) (22 years ago, 1-May-02, to lugnet.trains.org)
 
  Re: BrickFest TimeSaver Layout
 
Oh, I disagree heartily. Having played my own LEGO timesaver, as well as an HO version that I own, I can tell you that using the throttle makes the game MUCH more thrilling. Pushing the trains around by hand is just not the same. John Allen's (...) (22 years ago, 1-May-02, to lugnet.trains.org)
 
  Re: BrickFest TimeSaver Layout
 
Oops. Cool Tom, I mean. Rick C. (...) (22 years ago, 1-May-02, to lugnet.trains.org, lugnet.trains)
 
  Re: BrickFest TimeSaver Layout
 
Cool Rob. I've been using a LEGO Timesaver that I designed and built for over a year now. It's a great game. Looks like your layout is very similar to what I came up with. I have a number of specifics that may help you if you want the game to be as (...) (22 years ago, 1-May-02, to lugnet.trains.org, lugnet.trains)
 
  Re: BrickFest TimeSaver Layout
 
(...) Hm... maybe we should subcontract the TS module construction to Steve Ringe. :-) but actually a serious suggestion. His section of the last MichLTC layout had TimeSaver characteristics (although it was more generously sized), automatic (...) (22 years ago, 1-May-02, to lugnet.trains.org)
 
  Re: BrickFest TimeSaver Layout
 
I have a question. If the points have to be operated manually (assuming 9v not 12v points) and the cars have to be uncoupled manually, what really is the point of a throttle? Move the cars by hand. Before I hear an outcry, think about it. There's (...) (22 years ago, 1-May-02, to lugnet.trains.org)
 
  Re: BrickFest TimeSaver Layout
 
(...) Oh, I think you should publish the RULES in advance... they're pretty standard. Just not the particular PUZZLE to be solved. (22 years ago, 30-Apr-02, to lugnet.trains.org)
 
  Re: BrickFest TimeSaver Layout
 
Good idea about not publishing the rules ahead of time. The specific rules will not be revealed until "game time" to add to the challenge. Also, there might be an element of chance involved. I was thinking of color coding the cars, but they could be (...) (22 years ago, 30-Apr-02, to lugnet.trains.org)


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