Subject:
|
Re: BrickFest TimeSaver Layout
|
Newsgroups:
|
lugnet.trains.org
|
Date:
|
Tue, 30 Apr 2002 20:24:01 GMT
|
Viewed:
|
807 times
|
| |
| |
Good idea about not publishing the rules ahead of time. The specific rules
will not be revealed until "game time" to add to the challenge. Also, there
might be an element of chance involved.
I was thinking of color coding the cars, but they could be color coded and
numbered, I guess.
<snip>
> I would strongly favor counting moves as uncoupling really could take a fair
> bit of variable time. I also would not penalise someone for accidentally
> recoupling right after uncoupling, it is SO easy with these speed regs to go
> in the wrong direction.
>
> Perhaps something where the puzzle participant calls out moves and someone
> else executes them so there is no chance of "oops I didn't mean to do that".
>
> Are you going to announce the puzzle in advance? That may not be a good idea
> because I think there are programs out there that can solve these for you
> and produce a list of moves.
<snip>
|
|
Message has 1 Reply:
Message is in Reply To:
| | Re: BrickFest TimeSaver Layout
|
| (...) I would strongly favor counting moves as uncoupling really could take a fair bit of variable time. I also would not penalise someone for accidentally recoupling right after uncoupling, it is SO easy with these speed regs to go in the wrong (...) (23 years ago, 30-Apr-02, to lugnet.trains.org)
|
16 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|