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 Trains / Train Organizations / 1981
1980  |  1982
Subject: 
Re: BrickFest TimeSaver Layout
Newsgroups: 
lugnet.trains.org
Date: 
Tue, 30 Apr 2002 15:47:44 GMT
Viewed: 
3775 times
  
In lugnet.trains.org, Larry Pieniazek writes:
> In lugnet.trains.org, Tom Cook writes:
> > As part of the Train activities for BrickFest, I am planning a switching
> > puzzle game based on John Allen's TimeSaver layout.
> 
> Note (to the uninitiated, everyone that knows who John Allen is already
> knows this) TimeSaver is a bit of a misnomer, it's really MOVEsaver, as in
> you are judged on total number of moves to solve the puzzle, not the elapsed
> time. A move is a couple/uncouple or a direction reversal without
> coupling/uncoupling, basically (someone could post the exact definition if
> they Googled for it)

Yes, typically that is how it is graded, however, I recently learned that
the original article in the 1972 (I think) Model Railroader magazine called
for it to be timed.  So I think we can use whatever method works best.

> > One attempt at a LEGO
> > track plan is:
> > 
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?i=163126
> > 
> > If you are interested, please take a look, and let me know what you think.
> 
> Are you planning on supplying the rolling stock? These track lenghts seem
> short for US prototype car lengths but seem about right for 2 axle eurotrash
> stock.
> 
> It probably is a good thing if you DO supply all the stock so that the sizes
> are exactly uniform. The puzzle assumes a standard carlength after all.

I agree, the spurs look short, but I assumed two LEGO track segments per
car, and attempted to match the specified lengths, which are:
Top two spurs:  3 cars each
Run-around:  2 cars
All other spurs:  2 cars each
Please let me know if I messed it up.

And yes, I plan on supplying the rolling stock and loco so everything is equal.



Message has 2 Replies:
  Re: BrickFest TimeSaver Layout
 
(...) I would strongly favor counting moves as uncoupling really could take a fair bit of variable time. I also would not penalise someone for accidentally recoupling right after uncoupling, it is SO easy with these speed regs to go in the wrong (...) (25 years ago, 30-Apr-02, to lugnet.trains.org)
  Re: BrickFest TimeSaver Layout
 
(...) (URL) an index of print (mostly) resources: (URL) here's a page on a UK switching game, Inglenook Sidings: (URL) Yes, typically that is how it is graded, however, I recently learned that (...) I think that's the article I dug out when I looked (...) (25 years ago, 30-Apr-02, to lugnet.trains.org)

Message is in Reply To:
  Re: BrickFest TimeSaver Layout
 
(...) Note (to the uninitiated, everyone that knows who John Allen is already knows this) TimeSaver is a bit of a misnomer, it's really MOVEsaver, as in you are judged on total number of moves to solve the puzzle, not the elapsed time. A move is a (...) (25 years ago, 30-Apr-02, to lugnet.trains.org)

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