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  Mountain Town - A train module experiment
 
The next update on my site is a page showing my Mountain Town train module. It is a fully brickscaped train module of a small town (or part of a small town). (URL) the town perspective, its the first complete, fully detailed town scene I've done. (...) (22 years ago, 13-Mar-02, to lugnet.trains, lugnet.town, lugnet.build) !! 
 
  Re: Mountain Town - A train module experiment
 
(...) the two-level effect. Probably my favorite detail is the canyon with the waterfall running through the middle. It made me think of Cornell's campus, which has this gorge running through the middle that is really pretty (though it's been ten (...) (22 years ago, 13-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
Wow, Kim- where to begin? What you have done is excellent-- very interesting to the eye. When a module or scene can draw your attention in as yours does, it is very effective and pleasing indeed. Trying to bridge the gap, so to speak, between (...) (22 years ago, 13-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
Kim Toll wrote in message ... (...) Mmmm, yummy Kim! Looks excellent! So are you going to enter it in the Town Building Contest? Kevin ---...--- TOWN Lego Building contest! (URL) Hospital 2396 piece kit! (URL) Lego parts store: (URL) Guild of (...) (22 years ago, 13-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) Thanks Bruce, As with most projects, I thought about it for months before I did it. I'm sure the other PNLTC guys got tired of me talking about my ideas for a modular sculpted module! :) But when it came down to working on it, I probably spent (...) (22 years ago, 13-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) Yes, I agree. This is one of my biggest disappointments. Part of it came from all the trade-offs I made during construction. When working under a deadline, you make the decisions that get you there faster! However, even taking that into (...) (22 years ago, 14-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) I'd love to enter. However, I was afraid that this fell outside the rules of the contest since it was actually built about 1 year ago. Admittedly, I haven't read the rules very carefully. This was just my assumption. If I'm wrong, I'll (...) (22 years ago, 14-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
Kim Toll wrote in message ... (...) module. (...) small (...) <snip> (...) Yes, definitely it would! There's no time limit on when things were built, just that they cannot have been entered in any previous contest. I'm just wondering whether it (...) (22 years ago, 14-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) Okie Dokie. Its entered. I entered it under diorama. If you change your mind and decide it would be better in Town, well, that's your call and its fine by me. I also entered my cathedral in the Big Buildings catagory (which I hadn't done (...) (22 years ago, 14-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) Are you kidding?? This is fanTASTIC! And the exact kind of layout I have been thinking about building. I was pleased to be able to see the support structure which you documented quite nicely. Congratulations on an outstanding train layout. I (...) (22 years ago, 14-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) George (22 years ago, 14-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) I agree. J2 and I both know this is actually starting to happen, since we're on so many other clubs' mailing lists. I won't name names as it's their perogative to announce it as they see fit, but a number of clubs ARE thinking about ways to be (...) (22 years ago, 14-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
wow great work, very good ideas. How about a tram (or streetcar as Americans call it) instead of the metroliner on the upper oval? That would be perfect! Kim Toll <kim.toll@intel.com> wrote in message news:GsxBpx.J1C@lugnet.com... (...) module. (...) (22 years ago, 14-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) That IS cool. I can't wait to see what they come up with. I am looking forward to more great ideas on how to make interesting layouts w/o the loss of flexibility and huge brick requirement. (...) Yes, this is partly the case. However, in (...) (22 years ago, 15-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) Thanks! (...) Yes, you're right. I ought to build some nice little trolley or something for that upper loop. That's a very good idea. The Metroliner was simply a 'train of convenience', if you know what I mean. It was handy when I was taking (...) (22 years ago, 15-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(I messed with the thread to point it to .org and make other NGs less noisy) (...) Well, we just happen to have a show this weekend-- I'll time it and get back to you:-) -John (...) (22 years ago, 15-Mar-02, to lugnet.trains)
 
  Re: Mountain Town - A train module experiment
 
When we setup for the jackson street roundhouse, unload and setup ran about 3-4 hours with 8 people. Mostly a lot of standing around however because it was our first time putting it together. -john3 (22 years ago, 15-Mar-02, to lugnet.trains, lugnet.town, lugnet.build)
 
  Re: Mountain Town - A train module experiment
 
(...) Setup Friday was around 2 hours, that included building a new rack for transporting modules, and setting up a 'play area' for kids to build and run trains. Saturday morning we spent another hour working on the electrics for the layout, Conan (...) (22 years ago, 18-Mar-02, to lugnet.trains.org)
 
  Re: Mountain Town - A train module experiment
 
Wow, 2 hours is great! It normally takes us around 6-7 hours to step up. jt ---...--- James J. Trobaugh (...) (22 years ago, 18-Mar-02, to lugnet.trains.org)
 
  Re: Mountain Town - A train module experiment
 
(...) But you can have a different layout every time - ours is pretty much fixed in place... Modular has its advantages *and* dis-advantages, just like 'plywood' does! One good piece of news from this show - we didn't have any locomotives hit the (...) (22 years ago, 18-Mar-02, to lugnet.trains.org)
 
  Re: Mountain Town - A train module experiment
 
(...) MichLTC experience so far has tended to see us use up every last second of setup time plus tinker with it during the show. :-) So ya. (22 years ago, 18-Mar-02, to lugnet.trains.org)

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