Subject:
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Re: Proposals, Bug Fixes, etc and tracking them with SourceForge
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Fri, 22 Mar 2002 15:27:45 GMT
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Viewed:
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1719 times
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Stephen,
I am interested in helping out with the legOS project. I can contribute to
the development on Windows OS and general project development and assitance.
For some background on my experiences I have
- BS and MS in Electrical Enginnering with an emphisis on digital signal
proccessing, biomedical engineering and advance mathematics
- 3 years of C programming experience, C++ familarity
- worked 1 1/2 years as an application engineer for a software company that
had very good software practices
- worked 1 1/2 years as a senior software engineer for a DSP company that
had a mix of both good and poor software practices
- embedded systems experience with emphisis on application design, autocode
generation, application coding, and host-side software (windows os).
- programming languages include C (3 yrs), C++ (basic), MATLAB (8 yrs),
Simulink (3 yrs), LabWindows (1.5 yrs), LaTeX (used for thesis), and a
desire to learn Perl and MySQL.
Some things that I am lacking include
- lack of a LEGO MindStorm and current lack of funds to purchase one
- lack of any experience on a Linux machine and little experience with unix
- fairly new experience with open source software, management, and philosophies
Most importantly I have some time and desire to contribute to the project.
I have also been talking with a neighbor of mine who has unix/Linux
adminstration and trainor experience. He has expressed interest in working
with me on some software projects. He currently has a unix machine with a
Jan 2001 version of Solaris, a red-hat distrib of linux (which I believe he
was going to install a newer debian version?), and a windows 98 machine.
I will contact Luis about adding me as a developer to the project and will
go from there.
Ed
In lugnet.robotics.rcx.legos, Stephen M. Moraco writes:
> Mark,
>
> In lugnet.robotics.rcx.legos, Mark Meytin writes:
> > He also made a call for new volunteers, and listed
> > what's required of one (not that much really). I think
> > that once a person will come forward, a lot of the things
> > that you mention will be resolved. Unfortunately, I am not
> > in the position right now to do it - anyone else is
> > willing to step forward?
>
> I'm the Debian GNU/Linux Maintainer for legOS and am a current member of the
> sourceforge legOS project. I've been talking with Luis (albeit, given his
> response times it feels rather one sided [to be fair he said this would
> happen...] ;-) about coordinating this next release. I've been tracking the
> RFC for 0.2.6 and responses and i've accumulated 7 or so patch sets from the
> posts and from patches filed at sorceforge. I'm studying the patches now
> and am setting up to do the patch merge. There's a lot more to say about
> all of this (poss. name change, patch incorporation, doc upgrades, etc.) but
> let me stop, for now, at simply saying I'm volunteering to coordinate this
> next release. I'll get into more detail in a separate posting. I am
> currently waiting to be given admin privs. at the legos sourceforge project.
>
> I look forward to hearing of interest in the next release and of course
> welcome suggestions for content and offers to help !!
>
> You can reach me by posting here or via my contact info below. I hope this
> helps spur our renewed interest in legOS (or name TBD :)
>
> Regards,
> Stephen
> --
> Stephen M Moraco
> stephen@debian.org
> http://www.debian.org/~stephen
> --
> stephmo@users.sourceforge.net
>
> --------------------------------------------------------
> FYI- did you know that on a Debian Linux box that
> 'apt-get install legos' is all you need to do
> to install legos, gcc and binutils? Then copy
> a Makefile write your C/C++ code type make and
> then download... (unfortunately, a well kept secret?)
> ---------------------------------------------------------
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