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 Robotics / RCX / legOS / 1060
1059  |  1061
Subject: 
Re: Very strange problems
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Sun, 21 May 2000 16:36:15 GMT
Viewed: 
1247 times
  
On Sun, 21 May 2000, Tobias Bende wrote:
As far as I can tell, legOS has some really strange bugs. I've learned to
take it for granted that some programs (without warning) will just crash
and lock up the machine. This is unfortunate, but I've never found a
pattern to them so there is little to diagnose or debug. You just have to
re-write and move on.
Luis

That is really bad news. Since we are writing a genetic programming system
with six RCXs involved that communicate with each other, the programs tend
to get pretty long. Often things fail. Right now I have the problem that
if I save a program as a different name and change one variable in the
#define section (the ID for the RCX), the program stops working.

Yes. We ran into similar problems when writing neural network code.
Persist- you can write really cool stuff on legOS- we did. Also, emulegos
(which is still around somewhere, though I'm not sure if anyone has ported
it to 0.2.x) would probably help debug, if you need some help there.
We were under a time crunch when we discovered our problems, so we never
did use it, but it can be a really useful tool.
Luis

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Message has 1 Reply:
  Re: Very strange problems
 
(...) Is this neural network code made public? I have emulegos, but I havn't much more than started it up. Do you know if it can handle IR-communication between several RCXs? Tobias (25 years ago, 21-May-00, to lugnet.robotics.rcx.legos)

Message is in Reply To:
  Re: Very strange problems
 
(...) That is really bad news. Since we are writing a genetic programming system with six RCXs involved that communicate with each other, the programs tend to get pretty long. Often things fail. Right now I have the problem that if I save a program (...) (25 years ago, 21-May-00, to lugnet.robotics.rcx.legos)

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