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 Robotics / RCX / legOS / *2385 (-20)
  Re: Proposals, Bug Fixes, etc and tracking them with SourceForge
 
Well, I am definitely interested in participating! I am actively seeking developer status on sourceforge for the legOS project. I had concidered volunteering to coordinate the release, but had doubts/concerns about the time I would be able to put (...) (23 years ago, 22-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: Proposals, Bug Fixes, etc and tracking them with SourceForge
 
Stephen, I am interested in helping out with the legOS project. I can contribute to the development on Windows OS and general project development and assitance. For some background on my experiences I have - BS and MS in Electrical Enginnering with (...) (23 years ago, 22-Mar-02, to lugnet.robotics.rcx.legos)
 
  Little Off Subject Was Re: Proposals, Bug Fixes, etc and tracking them with SourceForge
 
Mark, I am sadly guessing that Luis is mourning the loss of Duke to Indiana last night and thus has not responded. I hate to see a supportive and excited fan see their team loose. Ed (...) [snip] (...) [snip] (23 years ago, 22-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: Proposals, Bug Fixes, etc and tracking them with SourceForge
 
Mark, (...) I'm the Debian GNU/Linux Maintainer for legOS and am a current member of the sourceforge legOS project. I've been talking with Luis (albeit, given his response times it feels rather one sided [to be fair he said this would happen...] ;-) (...) (23 years ago, 22-Mar-02, to lugnet.robotics.rcx.legos)  
 
  Re: Proposals, Bug Fixes, etc and tracking them with SourceForge
 
Well, I certainly have been thinking about this myself. I am planning on getting an account on sourceforge and volunteering for development... however, I would not be able to take a leading role in administration. I sure hope someone can take up (...) (23 years ago, 21-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: Proposals, Bug Fixes, etc and tracking them with SourceForge
 
I think the main problem with legOS right now is lack of consistent maintenance. As Luis Villa noted back in February, he can no longer devote enough time to legOS to support the upkeep. He also made a call for new volunteers, and listed what's (...) (23 years ago, 21-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: Proposal: int program_running()
 
ROSCO, Well, I was wrong about the inline function. I sure am learning a lot these days 8-) I tried it both ways (inline func and macro)... turns out the macro produces less code by about 50 bytes. (that will be the last time I post without trying (...) (23 years ago, 21-Mar-02, to lugnet.robotics.rcx.legos)
 
  Proposals, Bug Fixes, etc and tracking them with SourceForge
 
Since getting interested in legOS a couple months ago, I have been checking out the various parts of this software project. I see the central sites as being Markus Noga, creater of legOS, web site (URL) www.lugnet.com and the newsgroup (...) (23 years ago, 21-Mar-02, to lugnet.robotics.rcx.legos)
 
  Another Proposal
 
Request for comments: I moved the visualization code for the man_stand / man_run out of the task_scheduler and put it in the tm_idle_task. Performance is enhanced at the expense of the display not updating when the processor load is at or near 100%. (...) (23 years ago, 21-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: Proposal: int program_running()
 
I know it is fairly trivial, but it is a start. I am working on some other things... hopefully to be included either in patch form or in 0.2.6 (if/when it comes about). I like the idea of the inline function best, but will leave that up for debate. (...) (23 years ago, 21-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: Proposal: int program_running()
 
(...) I've thought about this before but never did anything 8?( I think I'd prefer a macro, thus removing the need for #ifdef. Although you wouldn't want the #ifdef anyway, as you need to call it in the kernel, and #ifdefing it out would be rather (...) (23 years ago, 20-Mar-02, to lugnet.robotics.rcx.legos)
 
  Proposal: int program_running()
 
I have noticed several places in the kernel where nb_tasks is used to see if a program is running. Currently, nb_tasks > 3 means that a program is running and <= 3 means that just the kernel processes are running. I would like to propose that the (...) (23 years ago, 20-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: motors are stuck...
 
Here are some prehaps useful links (...) (23 years ago, 20-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: RCX as a PGP engine
 
(...) Definitely post it! Better than that, how about sending me the code and I'll add it to our robots section as a unique demonstration. (...) Shouldn't be a problem. Most of the source code in the official Sun package is easy to port to leJOS. (...) (23 years ago, 19-Mar-02, to lugnet.robotics.rcx.legos, lugnet.robotics.rcx.java)
 
  Re: RCX as a PGP engine
 
(...) I just 'ported' (euphemism for minor modifications) some code lingering on the web for fun and voila: MD5 on RCX is up and running (lejos). If anyone's interested, I can post the code. It allows for authentication (PC sends random challenge, (...) (23 years ago, 18-Mar-02, to lugnet.robotics.rcx.legos, lugnet.robotics.rcx.java)
 
  Re: motors are stuck...
 
(...) This applies to the red 2x2 micromotor, not to the mini or power motor found in the RIS. I vaguely remember (try searching in LUGNET news) that the way to save a power motor, if at all possible, is to apply power in the right way, and not to (...) (23 years ago, 18-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: motors are stuck...
 
According to a book by Ferrari brothers ("Building Robots With Lego Mindstorms") here's what you can try: --- How to release a Jammed Micromotor A micromotor jams so easily, you should know what to do when it occurs. The following list should help: (...) (23 years ago, 18-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: motors are stuck...
 
just give Lego a call at 1-800-363-2140 they'll have the new stuff in the mail the next day. you don't need to send in the broken parts either ...although for the sake of all Lego enthusiasts please don't take advantage of that. good luck "Jeremy (...) (23 years ago, 17-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: motors are stuck...
 
Thanks for the follow-ups. Well, he's still a "friend" - after all he did give me the stuff for free and with no guarantees that it would work. I guess it'll just be a chance to crack open one of these babies! I think the stuff is pretty old, and (...) (23 years ago, 17-Mar-02, to lugnet.robotics.rcx.legos)
 
  Re: motors are stuck...
 
You may also be able to return them to Lego for free and get replacements, it depends on how old they are. I would try before you have to buy a new motor, they aren't the cheapest. Andy ----- Original Message ----- From: "Benton Jackson" (...) (23 years ago, 17-Mar-02, to lugnet.robotics.rcx.legos)


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