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 Robotics / NXT / 666 (-40)
  NXT UNV Robot MOC
 
All, After sitting my a shelf for months, I've finally gotten around to uploading pics and a movie of my UNV NXT Robot rover. For details visit www.plastibots.com (URL) (18 years ago, 15-Apr-07, to lugnet.robotics.nxt, FTX)  
 
  Table of NXT-G blocks
 
I've created a dedicated page in NXTasy.org for a table of all available NXT-G blocks. The page can be accessed directly at (URL) or via a link in the Programming/NXT-G category description. If you know of blocks I've not included - please email me. (...) (18 years ago, 14-Apr-07, to lugnet.robotics.nxt)  
 
  Re: Another New NXT Utility
 
(...) turn (...) I (...) customized but (...) I agree John. I just turn the volume all the way down and it doesn't make any noise. It doesn't even click in samba mode. (18 years ago, 14-Apr-07, to lugnet.robotics.nxt)
 
  Re: NBC/NXC beta news
 
(...) Well, I'm happy to give em a go :) ROSCO (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  NBC/NXC beta news
 
I have released a new beta (b28) of NBC/NXC. You can find it at (URL) support is liable to have a few problems still since it is new and has not been extensively tested. Ditto for typedefs. I also posted a universal binary of beta 27 that was built (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I have just uploaded a new zip. The new version should play the default NXT click sound on the PC when you press the buttons. If you put a wave file in the same directory as the NeXTScreen utility and name it "click.wav" then the utility (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I tested this a little more and as far as I can tell the versions prior to the one I just uploaded were not actually saving in JPG or PNG format. I discovered the problem when I was trying to add support for saving in RIC format (an odd thing (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  digital IO from input port
 
I've posted (part I of) a tutorial regarding direct IO from input port pins 5 and 6. A nice application is shown - rotation counter on input port using motor built-in encoders. Read it here: (URL) Ziv NXTasy.org (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Yes, thank you. Looking forward to it. It's going to be a good attention getter. (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) It occurred to me last night that I had totally misunderstood what you were saying. Maybe the NXT had been clicking all along when you pressed the buttons on the utility and that you were wanting specifically to also have the PC make a noise (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I don't mind it making noises when I tell it to but squawking everytime I turn it on or clicking whenever I press a button is just a bit too much for me. I understand that kids probably love it - especially when it's been customized but I (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) "beautifully silent" ... hummm, and this is from the author of wav2rso ;-) I don't have stats to prove it, just a feeling. Having the kids personalize their NXT programs using sounds converted using wav2rso does a lot of good! Two girls were (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
 
  Using arrays in LabView/NXT-G
 
I've written a post regarding problems with array usage with (version 1.0) LabView compiler (i.e. what is currently used in NXTToolkit and NXT-G). Read it here: (URL) Ziv NXTasy.org (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I have updated both versions of the NXT Screen utility to play the "! Click" sound on the NXT when a button is pressed. Since I delete all the standard sound files as soon as I can after installing the official firmware that means my NXT (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I checked this out today and it does not work. Any attempt to set the button state to pressed via IOMapWrite using the Button module is ignored since the button module is continuously updating that same field in the button IOMap based on (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
Everyone is asking for a new feature, so I'm going to ask one for me... :-) What about Mac OS X support for NextScreen? -- alf (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) How about a "click" sound when the keys are hit? Or perhaps a little blur on the keyface to indicate that it has been clicked? It shouldn't need to be, but the Wii generation seems to need multi-media reinforcements. (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Hi John, Thanks for adding the PNG support. I downloaded and played with both versions of the util and the PNG save works great. Once again, many thanks for the utility and I look forward to the clear NXT screen captures that will help us all (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) That's wonderful. I am very glad that it has proven to be a useful tool. Make sure you've got the very latest zip from late yesterday afternoon which has all the hot keys working as well as JPG and PNG image support. John Hansen (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) It worked! Teaching the kids how to use View couldn't have been easier. NextScreen2 is now very much a part of my toolkit. Hurrah!! (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Inserting buttons into the UI command stream for the UI module to process is extremely simple. A completely different approach is required while the VM is executing a program. When a program is running you might be able to write to the Button (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Wow! I wish I had that power with everyone! A couple of issues though: 1. The buttons don't work inside programs :( (well not my programs anyway); 2. When I switch the NXT off while running NeXTscreen, garbage is displayed. It'd be nice if it (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I have replaced the zips (test_release.zip and nextscreen.zip) with new versions which add support for saving .png images. All it took was downloading the pngimage component for Delphi from sourceforge and then adding ", pngimage" to the (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I would vote for .gif or .png support, both of which are lossless for the monochrome NXT display. JPG is lossy even in monochrome. Thanks again for the great utility. Dave (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I noticed that myself shortly before you posted. The version with a main menu bar and toolbar at the top has menu shortcuts which do work but in the NXT image version (with no main menu) the shortcuts do not work. Or, at least, they did not (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Simply outstanding !!! Just one problem, the Ctrl-C shortcut doesn't seem to work for me (BrixCC version), while the Right_click/copy does. Philo (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) I just uploaded a new nextscreen.zip with both versions of the NeXT Screen utility. The one which uses an image of the NXT now supports scaling via the right-click popup menu. You can scale from 1x to 4x with several fixed steps in between. I (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Thanks a lot! I'm starting three classes today. Your utility will be utilized extensively. (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Options for missing NXT Edu (9797) parts
 
(...) Haven't lost an NXT yet. Although it's just a matter of time. After one round with 25 Educational NXTs, I'm short 3 motors, a few sensors, some minifigs, etc. In the past few years, I've lost several RCXs. It's the nature of the beast. Half (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Options for missing NXT Edu (9797) parts
 
(...) That's sad, but at least it sounds like you're missing the inexpensive regular parts, and not any of the costly sensors, motors, wires, or (heaven forfend) the NXT brick itself. (...) Now, with the NXT set, the "white" parts are not white, (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) This evening I uploaded a zip containing two versions of the utility. The newer version uses a bitmap of the NXT and the screen image is not scalable but otherwise it functions identically to the second version I posted. For classroom purposes (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Options for missing NXT Edu (9797) parts
 
As usual, sets don't last a school term before some parts go missing. I can't find Technic Beam 13 (aka Liftarm 1 x 13 thick) in Md-stone color from either peeron or bricklink. Although, Briclink has some in pearl. So what are my other options to (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Excellent! Starting tomorrow, it's going up on several LCD Projectors in classrooms throughout Portland Oregon. (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Your wish is my command! I've uploaded a spiffed-up version of the utility which includes 4 little buttons. Pressing them does what you might hope it would. I've also uploaded a new test_release.zip containing a version of BricxCC with this (...) (18 years ago, 10-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) (18 years ago, 10-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) the PC ;) ROSCO (18 years ago, 10-Apr-07, to lugnet.robotics.nxt)
 
  Re: Another New NXT Utility
 
(...) Hi John, Wow, that's fantastic! I've been dreaming of such a utility since I bought my NXT about a month ago. I don't have my brick with me here at work, but I'm looking forward to giving the utility a whirl once I'm back home this evening. (...) (18 years ago, 10-Apr-07, to lugnet.robotics.nxt)
 
  Another New NXT Utility
 
Michael Anderson had a great idea for an NXT tool for BricxCC. He envisioned a PC screen which would show whatever was on the NXT screen, only scaled to a larger size. He mentioned his idea to me and a couple hours later it was finished (or, at (...) (18 years ago, 10-Apr-07, to lugnet.robotics.nxt) ! 
 
  Re: Using NXT Port 4 EIA-485
 
(...) They are tiny. #define SIZE_OF_HSBUF 128 typedef struct { UBYTE Buf[SIZE_OF_HSBUF]; UBYTE InPtr; UBYTE OutPtr; UBYTE Spare1; UBYTE Spare2; }HSBUF; // HI Speed related entries HSBUF HsInBuf; HSBUF HsOutBuf; The IOMap hi speed buffer is copied (...) (18 years ago, 10-Apr-07, to lugnet.robotics.nxt)
 
  Re: Using NXT Port 4 EIA-485
 
(...) Hi Juergen, Yes, I found this night the entries at Lego-Source-Code... and no line about P-NET-Protocol... My first thought was to implement a simple p-net-node at own MCU, but now I can try my own communication from NXT (master) to external (...) (18 years ago, 10-Apr-07, to lugnet.robotics.nxt, lugnet.robotics.nxt.nxthacking)


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