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 Robotics / 18258
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Subject: 
Re: Dead reckoning (was Re: Rover Programming)
Newsgroups: 
lugnet.robotics
Date: 
Fri, 28 Jun 2002 08:30:29 GMT
Original-From: 
Simon Brooke <[simon@jasmine.]NoSpam[org.uk]>
Reply-To: 
simon@jasmine=saynotospam=.org.uk
Viewed: 
1045 times
  
On Friday 28 Jun 2002 8:27 am, you wrote:
Simon Brooke wrote:
So I'm now looking at software solutions that reduce inertia - i.e.
gradually ramping up and down speed in turns. We'll see how this
goes.

Yes - managing accelleration is a 'must'...both in speeding up and
slowing down - and easing into turns.  An abrupt change of speed will
generally result in wheel slip.

Well, I did the code changes to do acceleration and deceleration
yesterday and it's amazingly successful. I'm not yet quite as good as
the Seattle robot, but I suspect that's at least partly because mine
has a narrower track. I now believe that, with tweaks to the robot and
the code, I can get down to 1% error.

I'm *very* encouraged.

The two-large-wheels-plus-caster(s) seems to be the undesputed best
design for navigation (at least with Lego parts).

Oh, well, I'm currently using two large wheels plus two casters, so I'm
probably OK.

Cheers

Simon

--
simon@jasmine.org.uk (Simon Brooke) http://www.jasmine.org.uk/~simon/

;; when in the shit, the wise man plants courgettes



Message has 1 Reply:
  Re: Dead reckoning (was Re: Rover Programming)
 
Hi Simon, In my experience casters can introduce errors in the navigation since they tend to not be in the correct position following a turn. Over time this small error can add up. I have had some success by rebuilding my bot to center as much of (...) (22 years ago, 28-Jun-02, to lugnet.robotics)

Message is in Reply To:
  Re: Dead reckoning (was Re: Rover Programming)
 
(...) Yes - managing accelleration is a 'must'...both in speeding up and slowing down - and easing into turns. An abrupt change of speed will generally result in wheel slip. (...) It was good in a straight line - but *hopeless* in a turn because the (...) (22 years ago, 28-Jun-02, to lugnet.robotics)

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