To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.us.nelugOpen lugnet.org.us.nelug in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / United States / NELUG / 2269 (-20)
  Re: Proposed Brikwars Scenario
 
(...) ... we won't even *begin* to broach how he feels about me. -s (22 years ago, 1-Jun-02, to lugnet.org.us.nelug)
 
  Re: Proposed Brikwars Scenario
 
(...) Ah, but he still loves ME better... ;-p -Suz (22 years ago, 1-Jun-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
"Jonathan Dallas" <brickmason@legos.zzn.com> wrote in message news:GwzJzG.GHu@lugnet.com... <snip> (...) Usually, a second floor would just be laid out elsewhere - in other words, everything is physically on the same level, just parts are designated (...) (22 years ago, 1-Jun-02, to lugnet.org.us.nelug)
 
  Re: Proposed Brikwars Scenario
 
(...) *OH GOD!* Mike Rayhawk read my post and *ALSO* replied to it! I'm no longer a regular trooper! I've been upgraded to Hero, I can die with honor!!! (...) That could make things really, really cool but also very complicated. (...) Everything is (...) (22 years ago, 1-Jun-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) Right now I'm planning on use the sewing table in the dinning room for our brickwars. It is a 4x8 sheet of birch plywood at standing height. It can hold 171 16x16 modules or 9x19 16x16 modules. Are we going to have any modules on top of each (...) (22 years ago, 31-May-02, to lugnet.org.us.nelug)
 
  Re: Proposed Brikwars Scenario
 
Shaun and Jorge, I love what you guys have come up with! I should have something to add very shortly... - Joe "Jorge Fernandez" <galien1@aol.com> wrote in message news:GwzMpn.1qx@lugnet.com... (...) <snip again> (22 years ago, 1-Jun-02, to lugnet.org.us.nelug)
 
  Re: Proposed Brikwars Scenario
 
(...) Hee hee hee Now you've got to think of a way to make troopers take "imagining things" rolls as they get more and more freaked out. Such as, any time soldiers enter a room, there's a chance of Freaking Out based on: 1. How many of his comrades (...) (22 years ago, 1-Jun-02, to lugnet.org.us.nelug)
 
  Re: Proposed Brikwars Scenario
 
(...) Thanks you evilness... If there are multiple troopers in the room, all of them get to roll, this can be good or bad... as in you believe you saw something and then open fire on one of your own that just happen to be at your side. Oops! If only (...) (22 years ago, 31-May-02, to lugnet.org.us.nelug)
 
  Re: Proposed Brikwars Scenario
 
Jorge, This is darn groovy. I'm totally going to "liberate" most of this idea for my own nefarious purposes. The only thing: What happens if there are multiple people in the room? Do they all see the Alien? Can they all attack it? How does the Alien (...) (22 years ago, 31-May-02, to lugnet.org.us.nelug)
 
  Re: Proposed Brikwars Scenario
 
(...) Long Snip... (...) You seemed to read my mind... I have with me two of the Alien creatures that breaked havoc on that ship after one careless Darwin Award nominee pushed the open button on one of the confinement chambers and released them. (...) (22 years ago, 31-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) Adding to the list: 48x32 - small landing bay (32x32 classic space landing plate + 16x32) Wow. So all together we're looking at an area of 72 16x16's... And to put that in perspective your typical NELUG table is 64 16x16's. So we'll easily (...) (22 years ago, 31-May-02, to lugnet.org.us.nelug)
 
  Proposed Brikwars Scenario
 
The year is 2185. Six months ago, all contact with Coalition Research Vessel Zero-Point-Nine-Three-Seven [1] was lost. The Coalition Parliament, fearing that the ship might have fallen victim to any of a number of unseemly and equally dire (...) (22 years ago, 31-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) 32x32 Crew Quarters (3 officers and 8 crew) 32x32 Cafeteria with restrooms for crew 32x32 Storage room with Carousal Horses 32x32 Storage room undecided. 2 16x32 hallways in progress 16x16 turbolift in progress (...) I'll second the vote, but (...) (22 years ago, 31-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) I was just thinking I've got quite a few UFO-style aliens as well as LOM aliens. And a healthy batch of Gungans. I'm tempted to be a squad of purely one breed of alien. Or a squad of hyper intelligent space monkeys. Ewoks maybe? (...) I'm (...) (22 years ago, 30-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) So far, I've got: 32x32 - Hydroponics Area 16x32 - Hallway 16x16 - I can't even remember whether it's a room or hallway 32x32 - T.B.D. - Another Lab? A Navigation Room? A Controls Room? and Jonathan mentioned: 32x32 x 2 - Crew Quarters and (...) (22 years ago, 30-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) As a follow up... here's what I'm working on: 32x32 - Science Lab. 16x32 - Hallway (not sure if is going to be I, T, H or S). 32x32 - Hangar #1. 48x48 - Undefined yet, but it has an airlock and space suit storage. J.- (22 years ago, 30-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
I figured I'd post to make sure we don't get a duplicate room... But here's what I started fooling around with: 32x32 - Sick Bay (at present it kinda reminds me of a dentist's office) 32x32 - Undecided 16x16 - Storage 16x32 - T-hallway DaveE (22 years ago, 30-May-02, to lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) Another possibility is to build the modules atop dark grey 8x8/8x16 megabricks (suitably multiplied, of course); that would solve the odd baseplate depth problem. Yes, I know it's more expensive, but by the prevailing price for 8x16s on (...) (22 years ago, 25-May-02, to lugnet.org.us.nelug)
 
  BrickWars?
 
Hi all, Who is putting together BrikWars games at BrickFest? I'd be interested to hear what kinds of scenarios are being planned, for what times. The game being planned by NELUG ( (URL) ) seems very cool and I'm wondering if something like that (or (...) (22 years ago, 25-May-02, to lugnet.events.brickfest, lugnet.org.us.nelug)
 
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
In addition to the doors being move one closer to the edge are they also being raised one plate? I know someone mentioned it earlier. I'm currently building crew quarters with a cafeteria on two 32x32s. I hope to build a hanger as well. Jonathan (...) (22 years ago, 25-May-02, to lugnet.org.us.nelug)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR