Subject:
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Re: Brikwars TL6 Initial Details (6/15/02?)
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Fri, 17 May 2002 23:16:15 GMT
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Viewed:
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1266 times
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In lugnet.org.us.nelug, David Eaton writes:
> Ooooooo, I like! If only I had the extra bricks available to, I'd make some
> staircase modules raising up a level, along with large tiled landings to put
> other modules onto at that same raised level. Then of course the raised
> level would have plenty of room for being sunken in with pits and the like...
I've been thinking about things like this in my thinking about dungeon modules
for a brick RPG. You can elevate things by just using stacks of 2x2 bricks (or
if you want to go more and 2 or 3 bricks high, build a little more complex
support lattice). If you're careful, I think you could get a large section
elevated without sucking up tooooo much brick...
Frank
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Message has 1 Reply: | | Re: Brikwars TL6 Initial Details (6/15/02?)
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| (...) Another possibility is to build the modules atop dark grey 8x8/8x16 megabricks (suitably multiplied, of course); that would solve the odd baseplate depth problem. Yes, I know it's more expensive, but by the prevailing price for 8x16s on (...) (23 years ago, 25-May-02, to lugnet.org.us.nelug)
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Message is in Reply To:
| | Re: Brikwars TL6 Initial Details (6/15/02?)
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| (...) Quite true.. (...) Ooooooo, I like! If only I had the extra bricks available to, I'd make some staircase modules raising up a level, along with large tiled landings to put other modules onto at that same raised level. Then of course the raised (...) (23 years ago, 17-May-02, to lugnet.org.us.nelug)
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