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Subject: 
Re: Brikwars TL6 Initial Details (6/15/02?)
Newsgroups: 
lugnet.org.us.nelug
Date: 
Fri, 17 May 2002 17:01:05 GMT
Viewed: 
1070 times
  
In lugnet.org.us.nelug, Shaun Sullivan writes:

Each module will need to be built on a 32x32 baseplate, or some multiple
thereof.  The walls will only need to be about six bricks high, enough to
clear the top of the figs' heads.  The only real constraint is that the
doorways, as I mentioned above, will have to be somewhat standardized.  It
won't be anything complicated, I promise - most likely just that each module
will need to have at least two doors, located in any of eight possible
(symmetric) locations around the baseplate's perimeter.  Anyway, more details
on that will be forthcoming.

The first draft of the standardized doors are available:

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=17291

The technic holes will be used to attach the sections together.  Simply put,
each module needs to have at least two doors, located in any of the 8 spots
designated. It looks like 7 bricks wall height works best ...

-s



Message has 3 Replies:
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) Your killing me... this looks so cool! I wish I could make this game. I might have to work up a module if I have time anyway. Eric Kingsley (23 years ago, 17-May-02, to lugnet.org.us.nelug)
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) I hate to be persnickity, but if we moved each door 1 stud closer to the outside corner it's nearest to, we could have multiples of 16x16 baseplates-- which may lend itself to further coolness seeing as it'd allow for 16x16, 16x32, and 48x48 (...) (23 years ago, 17-May-02, to lugnet.org.us.nelug)
  Re: Brikwars TL6 Initial Details (6/15/02?)
 
(...) Soooooo, how's everybody's stuff going? I still haven't updated the images on brickshelf, because I'm just that naughty, but the doors should all be moved one stud further out (i.e., away from the center of each edge). Oh, and like Eric says: (...) (23 years ago, 24-May-02, to lugnet.org.us.nelug)

Message is in Reply To:
  Brikwars TL6 Initial Details (6/15/02?)
 
After last night's meeting, I think we've hit upon a widely-approved of idea for the next BW game. A TL6 game, with a modularly-constructed layout. I'll be posting a picture of the standardized interconnections as soon as I can get them into LDRAW, (...) (23 years ago, 15-May-02, to lugnet.org.us.nelug)

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