| | Track Counts
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I'm not sure who asked what I had but here the total number of tracks. This count is based on what I could find, there might be some more laying around or in boxes somewhere. 148 Straight Tracks 196 Curved Tracks 6 left Points 5 right Points I also (...) (23 years ago, 4-Apr-02, to lugnet.org.us.lucny)
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| | Layout design (Round 1)
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I gave a shot at Track Designer and came up with this design (URL) right handside has been created in my living room, right is mirrored to the other side except for the switch out to repair shop. If you study the track layout you will find that it (...) (23 years ago, 3-Apr-02, to lugnet.org.us.lucny)
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| | Re: Lucnyville---The Story of a city that could
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In lugnet.org.us.lucny, John Rudy writes: <<snipped>> (...) I was originally just thinking as a landmark, but the more I think about it, the cooler it would be to have some minifigs dressed in NPS uniforms giving a little tours... In terms of local (...) (23 years ago, 3-Apr-02, to lugnet.org.us.lucny)
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| | Re: Lucnyville---The Story of a city that could
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Wow, things are heating up! :) It seems we have our own personal Castle World for Trains and Town, this should be fun. I Love George H's idea of an old canal. I think if we can infuse some local scenes in with our fictitious ones, we may please a (...) (23 years ago, 3-Apr-02, to lugnet.org.us.lucny)
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| | Re: Lucnyville---The Story of a city that could
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(...) Nate, Wow, lots of potention, I like the idea. Is there room for an old canal? George (23 years ago, 3-Apr-02, to lugnet.org.us.lucny)
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| | Re: Lucnyville---The Story of a city that could
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YES!!!...!!! I love it. Luck-Knee-Ville yes thats the correct way to pronounce it. Nate you've sent chills down my Spine. This is what we needed.... Now we have a Roadmap to work from... Your Insight as Mr Burns would say.... "Excellent....!" I have (...) (23 years ago, 3-Apr-02, to lugnet.org.us.lucny)
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| | Lucnyville---The Story of a city that could
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The story of the city that could. Lucnyville, pronounced "luck-knee-ville"?? had been at one time a bustling frontier town. It had modernized and grown with the advent of the industrial age and grew to be an important stop on the railroad for (...) (23 years ago, 3-Apr-02, to lugnet.org.us.lucny)
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| | Re: Moment of Clarity
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(...) I'll have to get more pictures when I get a chance - I'm working on the LDraw stuff tonight. I agree - automating the points opens up a lot of possibilities. I'd love to coordinate with John on stuff for a portion of the module, or just (...) (23 years ago, 3-Apr-02, to lugnet.org.us.lucny)
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| | Re: Moment of Clarity or An Inspiration to the Rest of Us
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(...) Exactly! (...) I think a trolley loop should be idea for this. Lots of ways to incorporate a dogbone loop for those, and an RCX would help us take advantage of that tight design over a regular loop with switched polarity matched with your (...) (23 years ago, 3-Apr-02, to lugnet.org.us.lucny, lugnet.trains, lugnet.trains.org)
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| | Re: Moment of Clarity or An Inspiration to the Rest of Us
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Larry Pieniazek wrote in message ... (...) obviously (...) Is this like what Dean did for our last VLC layout? We had 2 passenger trains running on the same outer loop - one just went round and round, but the other one (Hogwarts Express) was (...) (23 years ago, 2-Apr-02, to lugnet.org.us.lucny, lugnet.trains, lugnet.trains.org)
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| | Re: Moment of Clarity or An Inspiration to the Rest of Us
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Crossposted to trains and trains.org for more visibility as I feel this is pretty exciting stuff! (...) There are a myriad of small trackside buildings that can be used, as well as equipment cabinets etc which are used for prototype (...) (23 years ago, 2-Apr-02, to lugnet.org.us.lucny, lugnet.trains, lugnet.trains.org)
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| | Re: Moment of Clarity or An Inspiration to the Rest of Us
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Hi ! I like the overall scheme, although my knowledge in the general area of trains and buildings etc is very sketchy yet. But I am very keen to incorporate/infuse Mindstorms "stuff" into layout automatation. I loved the jam-proof motorized point (...) (23 years ago, 2-Apr-02, to lugnet.org.us.lucny)
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| | Moment of Clarity
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Ok I have a mouth and brain full of stuff to cover. I am going to try and be brief and not jump around to cover everything that I want to say. (Takes a DEEP Breathe) #1 after some thinking about the layout I came to the conclusion that Yes we will (...) (23 years ago, 2-Apr-02, to lugnet.org.us.lucny)
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| | Website Update
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This month's update at Duel's Tales are: *updated toa moc's page *edited tales, characters, athas info, and tech info pages *edited turaga, tohonga, masks, and notes pages *updated plans & ideas page Note that next month (May) the site will be down (...) (23 years ago, 1-Apr-02, to lugnet.general, lugnet.org.us.lucny, lugnet.publish.html)
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| | Re: If you thought the army was big before.....
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(...) How many lf those 6706's did you get your hands on? I'm guessing around twenty two? I bet you cleared their inventory on that! (...) I'd like to see a futuristic setting city! That would be tight! Of course, rural settings are great too, only (...) (23 years ago, 31-Mar-02, to lugnet.org.us.lucny)
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| | If you thought the army was big before.....
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Well, I just got back from a shopping trip up to Montreal, Quebec and I consider myself one of the luckiest Western Theme fans around. Following a tip from a kind soul I set out to search for 6706 Frontier Patrol((URL) Quite to my amazement I found (...) (23 years ago, 31-Mar-02, to lugnet.org.us.lucny)
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| | Re: Walmart in East Syracuse has EP II
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(...) I'm definitely going to have to grab me one (at least) of those sets for that head. Cool use of the Islander Babe torso. Stop-motion animated LEGO belly-dancing here I come! Greg (23 years ago, 30-Mar-02, to lugnet.org.us.lucny, lugnet.year.2002, lugnet.build.minifigs)
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| | Walmart in East Syracuse has EP II
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Hi All, Just a heads up that Walmart in East Syracuse has EP II stuff. included are Bounty Hunter Pursuit, Slave 1, Jedi Starfighter(they've had this for about a month), Jango Fett (technic) and Super Battle Droid (also technic). They also finally (...) (23 years ago, 30-Mar-02, to lugnet.org.us.lucny)
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| | Re: Improved Train models
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(...) *snippage* (...) Wow - sounds like a large consist that would look excellent on a large enough layout. I look forward to seeing it, of course. (...) Ahh - much better. (...) No problem. All our trains can be derailed at some speed or (...) (23 years ago, 28-Mar-02, to lugnet.org.us.lucny)
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| | Re: Trains
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(...) I think you're right. There's simple grabbers in past LEGO sets that worked well, but required the Hand of God to firmly attach and grip the container. You may have to use a motorized arm with a small micro-motor to handle the grasping and (...) (23 years ago, 28-Mar-02, to lugnet.org.us.lucny)
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