Subject:
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Re: Brickfest Pipe Racers
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Fri, 4 Apr 2003 20:24:28 GMT
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Viewed:
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439 times
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In lugnet.org.ca.rtltoronto, Chris Magno writes:
> Rob, Jeff E, and Derek have shown me that many of our games do not need
> the RCX.
>
> and to have a challenge that has your robot play a token beep to force
> inclusion of the RCX is lame. If Calum is so gung ho about pipe
> racers, AND needed the RCX then i suggest (again) a 3-D pipe race maze.
> put in a few T's and now you have to have a robot that can search. and
> choose.
Well, I guess thats true. We've always maintained that we want to keep
design challenges from being restricted to certain solutions or tilted in
such a way you can't solve in multiple approaches.
So 90 deg pipe racers alone is a valid contest, RCX or not.
Calum
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Message is in Reply To:
| | Re: Brickfest Pipe Racers
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| (...) Rob, Jeff E, and Derek have shown me that many of our games do not need the RCX. and to have a challenge that has your robot play a token beep to force inclusion of the RCX is lame. If Calum is so gung ho about pipe racers, AND needed the RCX (...) (22 years ago, 4-Apr-03, to lugnet.org.ca.rtltoronto)
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