To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.ca.rtltorontoOpen lugnet.org.ca.rtltoronto in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / Canada / rtlToronto / 6654
6653  |  6655
Subject: 
Re: king-o-da-hill
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Mon, 10 Mar 2003 19:25:49 GMT
Viewed: 
1321 times
  
In lugnet.org.ca.rtltoronto, Chris Magno writes:
> > Let's not change the 3 minutes (it's been in writing for three months now),
> > but if both designers agree nothing is going to change after a minute as
> > Steve says, then yeah.

> OK,   but what if I have a bot that gets to the top in the first 10 seconds, and
> just drives around looking.. then 2 min 30 sec later your robot decides to makes
> its great move...  thats a GREAT strategy, but boring to watch.   this scenario
> nulls what you just asked above

I have no idea what you mean by the latter sentence.  BOTH robot owners have
to agree to give up together.  If you have the robot with something at 2:30,
obviously you don't agree to draw.  Boring?  I suppose so.

> >  Now if I have a super offensive move played at 2:53,
> > the game should proceed as normal.
> 
> 
> OK, how about we request that people program 3 times into the machine.... slot 1
> for one min, 2 for two min.. ect.

Not at four days away from the contest.

> now would be a good time for Iain, and Dave to speak up!

Well, Iain isn't even coming so...

Calum



Message has 1 Reply:
  Re: king-o-da-hill
 
NEVER mind... Calum and i just had a heated discussion and he talked me down from the edge. he suggested that 4 days before an event is too late to make ANY changes. he agrees that we could have a boredom problem if 2 robots use the same time delay (...) (24 years ago, 10-Mar-03, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: king-o-da-hill
 
(...) OK, but what if I have a bot that gets to the top in the first 10 seconds, and just drives around looking.. then 2 min 30 sec later your robot decides to makes its great move... thats a GREAT strategy, but boring to watch. this scenario nulls (...) (24 years ago, 10-Mar-03, to lugnet.org.ca.rtltoronto)

16 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR