To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.ca.rtltorontoOpen lugnet.org.ca.rtltoronto in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / Canada / rtlToronto / 6652
6651  |  6653
Subject: 
Re: king-o-da-hill
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Mon, 10 Mar 2003 19:11:36 GMT
Viewed: 
386 times
  
I agree with Calum.  If the two combatants can mutually agree on the
outcome before 3 minutes is up then the match can be called early.
Otherwise let it run the full three minutes.

Derek


Calum Tsang wrote:
In lugnet.org.ca.rtltoronto, Chris Magno writes:

One minute is not much time.  If two evenly matched robots are in a
pushing contest, cutting the time to 60 seconds may cut out the best
part of the event.

How about this for a big last minute rule change:
If there is a no challenge for the top at 1 minute, it will end.
Otherwise, it will continue for a second minute.
If there is a no challenge for the top at 2 minutes, it will end.
Otherwise, it will continue for a third minute.
The match will end after 3 minutes.


Let's not change the 3 minutes (it's been in writing for three months now),
but if both designers agree nothing is going to change after a minute as
Steve says, then yeah.  Now if I have a super offensive move played at 2:53,
the game should proceed as normal.

Calum




Message is in Reply To:
  Re: king-o-da-hill
 
(...) Let's not change the 3 minutes (it's been in writing for three months now), but if both designers agree nothing is going to change after a minute as Steve says, then yeah. Now if I have a super offensive move played at 2:53, the game should (...) (22 years ago, 10-Mar-03, to lugnet.org.ca.rtltoronto)

16 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR