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Hi,
I always wanted to go to those events but it seems there is always something in
my life that prevent me to. I'll try to make it to the next lunch at least.
As for my suggestion.
May be it would be possible to confront a robot to a maze (wich would have no
dead ends) and make the robot map it. The robot would have to come back to
"home" and download what it has mapped. Is it feasible? This involve a lot more
programming than building. What do you think?
I also really like the idea of Iain with the high cable.
Has it ever been proposed to make robots(2) that do cooperative work to
accomplish a task?
Eric Lanteigne
In lugnet.org.ca.rtltoronto, Iain Hendry writes:
> "Chris Magno" <cmagno@home.com> wrote in message
> news:3A900EEE.7E2D87BA@home.com...
>
> > 2. Calum and i are bored of Stacking. much like marble sorting. after
> > 2 events the novelty has worn off. We want to do something else. We
> > were inspired by a semi folded table and some sort of hill climbing
> > game...... but that's as far as it got. any ideas?
>
> Climbing a hill would be really easy with that VERY nice smelling stuff
> Steve had! ;)
>
> > this morning while dwelling on something Bruce S said, it would be nice
> > if we could come up with a game that involved Cartesian type robots.
>
> !!!!!!!!
>
> > But i cant think of anything. Bruce explained that any game that meets
> > the criteria of needing both robots to be in the same ring, to play will
> > always need to be mobile, thus: A C steering and 1 output for......
> > something. Iain H. makes a BUNCH of industrial stationary robots that
> > are amazing to watch. can they be incorporated into a game?
>
> It would be kindly requested that fishing line be allowed if we do
> cartesian!
>
> > maybe some kind of "hot potato" game, or ???? what?
>
> I know it sounds stupid/simple/kiddiesh, but I REALLY like this dragster
> idea I saw on itLug (I think). Drag racers that have to get as FAST as
> possible past the finish line, then BRAKE. IE, you have to STOP before
> hiting a foul line, a few tens of centimetres behind the finish line.
>
> This would be ultra-speedy spicy-hot action, granted... it would only last a
> few seconds.
>
> OH man, I just got a WEIRD idea.
>
> You suspend two cables (strings? Fisning line?) across the room. Have the
> robots hook onto the cable on one side of the room. In the centre is a goal,
> and on the far side is something they have to move over top of, pick iup,
> and deposit in the goal.
>
> So your robot would have to go to the far side of the room, lower hook. Pick
> up thing... lift, carry over goal, dump in goal.
>
> HMMMmmmmmm!!!!!!!!
>
> (insert Calum and Chris saying no because you can't do it in your own home
> because STRING is non-LEGO ;) )
>
> > I just don't see any more stackers. Dave S. had a Seattle robot
> > gathering and one of the contests was to build a bot that pushed all
> > your opponents blocks out of your zone. (or something like that)
>
> That's cool too!
>
> Iain
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Message is in Reply To:
| | Re: Thanks
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| "Chris Magno" <cmagno@home.com> wrote in message news:3A900EEE.7E2D87...ome.com... (...) Climbing a hill would be really easy with that VERY nice smelling stuff Steve had! ;) (...) !!!!!!!! (...) It would be kindly requested that fishing line be (...) (24 years ago, 18-Feb-01, to lugnet.org.ca.rtltoronto)
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