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Subject: 
Re: Onwards to rtlToronto18...
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Sun, 24 Oct 2004 22:01:55 GMT
Viewed: 
529 times
  
Calum Tsang wrote:
8x8' Playfield, though 4x4' is also possible.  Cubes are miniaturized "blocks",
2x2x5-plate cubes in white and black.  A large number of these are scattered
around the playfield, two robots must collect and process them to build
freestanding stacks.  Your start colour is the colour you must build your stack
with.  Robots are 8" cubed, just like the successful mini marble sorting event
at rtlToronto15 that DaveK ran.

I'm all in for this contest.

Some points undecided:

-Processors and types allowed (ie, one RCX, multi RCX, any intelligent brick)

I thing the 8" cube limit puts a reasonable limit on this.  Can't fit
too many RCXs in a 8" cube and still be able to manipulate blocks.

-Does the stack need to be in your home square

I think adds a little too much complexity.

-Cost of a poisonous block (ie, is a "bad" block a high negative point)

I'm not a fan of the block sorting aspect, but I'll do it.  At the very
least the height of you tower should be capped by the bad block.  So if
you have a 6 block tower but the 4th block is the wrong colour, then
your tower only counts as 3 blocks.  Counting from the bottom.

Other issues to consider:

-Other games people might want to do that are tough?  I'm not ruling out Duck
Assemblers yet, but I think only Iain and I like that idea.  I've also heard
Full Out Autonomous Robot Destruction (I wonder who suggested that?)...now's
your time to propose and pitch your idea.

Not really interested in either of those.

-Step-up difficulty of this contest for new members.  If you notice, the
entrants in rtlToronto17 yesterday were almost ALL newcomers, all eager to
participate.  I'm not saying we should resort to sumo, but we probably should
consider something that also engages entry level competitors (of which I feel I
am part of)

-Two-class approach:  Example would be, entry-class just need to build a stack,
competitor class needs to build a stack of your own colour inside home square.

I like this idea.  Or instead of building towers we could do a
collection game as the easier game.  Lots of possible games with the
same playfield and blocks.


Derek



Message has 2 Replies:
  Re: Onwards to rtlToronto18...
 
We don't need no stink'n limits. Maybe if we were going 4x4, but we're not. And, can anyone recall a time that a robot was too big or had too many processors. Limits (without an obvious purpose) ar exactly that...limiting. (20 years ago, 24-Oct-04, to lugnet.org.ca.rtltoronto)
  Re: Onwards to rtlToronto18...
 
(...) I think that's a pretty good way of putting it. The other thing we need to talk about is the worth of a tower. Do we use the Fibonacci-based sequence for tower height? How many blocks of each colour? Calum (20 years ago, 24-Oct-04, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Onwards to rtlToronto18...
 
Well, yesterday, strangely enough, was a lot of fun: A simple contest, with a lot of entries (ten!), most of which worked. And I even entered a working robot that actually was somewhat successful. Congratulations to Greg Hyland and Rob Antonishen, (...) (20 years ago, 24-Oct-04, to lugnet.org.ca.rtltoronto)

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