| | Re: Lego Warcraft would be soooo cool...
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(...) Always. Still is (my question was rhetorical). Bruce (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Blizzard (originally Silicon and Synapse, then Brainstorm, now Blizzard) was founded by Alan Adham (Allen? I forget). Much of his early contract work was for the company he lived near, Interplay Productions. Interplay has been in Orange County (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Inaugural Ohio BrikWars Pictures
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(...) Inaugural Ohio BrikWar battle report! (...) Oh shoot! You know what we forgot? The group photo at the end, where it shows the players together. :( Drew Lawrence (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Inaugural Ohio BrikWars Pictures
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Well, I'm not sure what my brother-in-law did in regards to uploading the pics of BrikWars to BrickShelf, but something went wrong along the line. Yesterday he gave me copies of all the pics he took on floppy disks along with his password for (...) (25 years ago, 18-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Lego Warcraft would be soooo cool...
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The way this works is a creative company invents a gaming engine and several others copy it. Classic example Wolfenstein/Doom invented by Idg. These guys invented the 3D shooter engine that was copied by many others. Once software engine is created, (...) (25 years ago, 18-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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Maybe they're there now. They were in Canada before (where they started). -- Paul Davidson Alex <legowiz@yahoo.com> wrote in message news:Ft6nnL.89v@lugnet.com... (...) take, (...) Blizzard (...) (25 years ago, 17-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) I'm not likely to field another keep any time soon. Re-reading the rules Saturday made me realize that my real strength as a TL2/3 army is in my ability to field fairly fast and powerful units (mounted knights) fairly cheaply. For the cost of (...) (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: What would a howitzer be ??
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(...) Well it does say that you can tow other, smaller vehicles, with a movement penalty equal to that vehicles power rating. (2000 rules 4.1.3 - third from last paragraph) If you treat the Mass Driver MkII as a vehicle in and of itself, you'd only (...) (25 years ago, 17-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) Had the tree not obscured my Pilot's vision, I would have just left it there for the duration of the game. (...) I saw that yesterday about the -2 UR for opportunity fire, that and you can't have fired on your previous turn, not on the turn (...) (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Lego Warcraft would be soooo cool...
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(...) WHAT!!!!!!! It was in Irvine???? I live there! When was it there? (...) would (...) Alex Alex (25 years ago, 17-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) Get cracking. Start working up the text and we'll work out a way to merge it with the pics. (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) I like this one. (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) Agreed. I know that Mike is planning some. I've already started one. I actually had a simple one at the battle. But, I think I forgot to show it to anyone. I may email Mike and volunteer to do the charts for BW2000. (...) Those were a lot of (...) (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | What would a howitzer be ??
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Here's my dilemna - how should I treat a WWII-style howitzer in Brikwars rules? The barrel, from breech to tip, is 16 studs long, and it's simply mounted on a two-wheel chassis with which to be towed by my Sd.kfz 251 Halftrack. When we last played (...) (25 years ago, 17-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) That wasn't even a mecha. That was a Terran Marine, from StarCraft. The little guy was a technic scale Marine, even though it had a minifigure's head in it. (There is no way to mount a Technic guy's head like you can a minifig's.) (...) Yeah! (...) (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) How about OHLUG / ohlug.org ? --Todd (...) (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) LUGO - Lego Users Group of Ohio FOLIO - Friends of Lego In Ohio BLOC - Buckeye Lego Owner's Club LUBS - Lego Users of the Buckeye State (I could keep this up all day) Adrian (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) Actually Ken has already uploaded the pictures to Brickshelf, but as of yet they haven't appeared there. I'm not sure if Kevin looks thru them before allowing others to view them, or perhaps Ken did something wrong uploading them. Here is the (...) (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) Oh, I guess you didn't field the little mecha you showed me before the festivities started. Don't mind me :) (...) of (...) If the bowling pin hadn't been there, it would've been fine though. (...) Right, that was Ken's camera. I believe he's (...) (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) Ken is Jeff Christner's sister's husband. I don't know his last name either. (...) 3 mecha? I only had 2 -- the black Locust and the [mostly] white Raven. (...) That was so cool. And yes, that one area was WAAAY too crowded. (...) I got off my (...) (25 years ago, 17-Apr-00, to lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Hmmmm, this would doom me forever. Just kinda ignore the "not". :-) Bruce (25 years ago, 17-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) It's always easier when you are simply copying something else rather than creating something original, but as to making a good computer game not being hard at all... Bruce (trying very hard not to stop laughing) :-) (25 years ago, 17-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) TL5, actually. (...) Drew fielded 3 mecha, a tank, and a jeep, plus troops. Jeff had 2 hoverflyers and a bunch of troops, and I had a mech, a heavy assault transport, a bunch of troops, and 50 skeletons. Of course, the skeletons vaporized in a (...) (25 years ago, 17-Apr-00, to lugnet.gaming)
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| | A bunch of questions concerning Medieval Brikwars
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Hello All I'm planning a game of Brikwars with a friend. The armies will be Fright Knight + Bull's vs Ninja. I have some questions about it: I have a bunch of Knights with Big Shield, Helmet and Big Sword. That's a total AV of 11 (5 for the soldier, (...) (25 years ago, 16-Apr-00, to lugnet.gaming)
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| | Hot Plastic Death
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The title of my game. Like it? I've got a small version of the rules ready for playtesting. Nothing advanced has been written (like artillery, medics, etc), but the core rules, and the construction system are there. I even threw in some (...) (25 years ago, 16-Apr-00, to lugnet.gaming)
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| | Re: Inaugural Ohio BrikWars Meeting
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(...) Hurray! Pics! I get inspired by the sight of masses of mini-figs running off to the their doom :) Groovy stuff Justin Chilsett (25 years ago, 16-Apr-00, to lugnet.gaming)
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| | Re: Lego Warcraft would be soooo cool...
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You could just make a war2 TC like they did with myth... Its not hard at all. (25 years ago, 16-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Inaugural Ohio BrikWars Meeting
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The Ohio BrikWars have commenced. We met today for about 8 hours. Loads of fun. We had Drew Lawrence, Adrian Drake and Jeff Christner fielding TL6 mechs, tanks and troopers against my TL3 keep. Ken (I didn't catch his last name) joined us as (...) (25 years ago, 15-Apr-00, to lugnet.gaming)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Yeah, I remember my favorite mesh for Quake II was of a Lego minifig. It was great to see that yellow smiley face staring at you as he was launching rockets in your direaction. Tony (25 years ago, 14-Apr-00, to lugnet.gaming, lugnet.games)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Eh? I know a few guys who used to work for Blizzard (on Diablo, Warcraft II, and the ill-fated Warcraft Adventures) and they will be surprised to know that they went to work in the wrong country! =] Tony (25 years ago, 14-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Blizzard moved from Irvine, California? (...) I like the idea, but better to pitch it to whomever has the Lego software rights than to Blizzard. I imagine the actual depiction of Lego violence would freak Lego - no matter how appropriate to (...) (25 years ago, 14-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Wow, think of the possibilities! You could have different people forming clans with their groups of people. There could be stronger units available as you progressed through the game, such as huge dragons bearing it's force's insignia. Great (...) (25 years ago, 14-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: New Game (Long)
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In lugnet.fun.gaming, Mike Rayhawk writes: <snipped> (...) It ain't no joke! Here's some more info for everyone: Construction- Instead of building vehicles according to the games construction rules as in Lego Wars, the construction rules are written (...) (25 years ago, 14-Apr-00, to lugnet.gaming)
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| | Re: New Game
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(...) I'm not sure that 'non-anoraky' came from anywhere really! But it makes more sense when you understand the term 'anorak', which I'm not sure has much alternative usage outside the UK.. so I'll describe *that* as best I can. Essentially it (...) (25 years ago, 14-Apr-00, to lugnet.gaming)
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| | RE: Lego Warcraft would be soooo cool...
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How about modifying Team Fortress(Quake) or Team Fortress classic[Half-Life]...Imagine an assasinate timmy map :) Benjamin Whytcross BWhytcro@PacificAccess.com.au Ph: (03) 9856 5282 Directory Technology Pty Ltd 1/436 Elgar Road, Box Hill, 3128 (...) (25 years ago, 14-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: Lego Warcraft would be soooo cool...
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(...) Have you seen the Lego conversion for Myth II? It's over at (URL)The economics of the game could be based on harvesting timber (for weapons (...) You would also have to mine and smelt ABS plastic to make more minifigs. - Mike Rayhawk ---...--- (...) (25 years ago, 14-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: New Game
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(...) ?? I've never heard of 'non-anoraky' before, but it sounds like a useful adjective. Where did it come from? (...) That was my fault, sorry about that. It was meant as a nod to Lego Wars, which had units like the "Medik" and "Mechanik." Waaaaay (...) (25 years ago, 14-Apr-00, to lugnet.gaming)
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| | Re: New Game
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(...) Better than BrikWars? Bite your tongue! ;) - Mike Rayhawk ---...--- Check out the Official BrikWars Home Page at (URL) ---...--- (25 years ago, 14-Apr-00, to lugnet.gaming)
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| | Re: New Game
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(...) Hey that's great! There hasn't been a good fast no-bookkeeping lego wargame since the "battle blockz" site went down. (...) Well don't just yank our chains here, tell us more about it! - Mike Rayhawk ---...--- Check out the Official BrikWars (...) (25 years ago, 14-Apr-00, to lugnet.gaming)
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| | Lego Warcraft would be soooo cool...
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I was thinking about the effort a large scale castle minifig war would take, and decided that having a Lego version of Warcraft (that wonderful Blizzard game, go Canada!) would rock. Imagine having your own army of dozens or hundreds of little Lego (...) (25 years ago, 14-Apr-00, to lugnet.castle, lugnet.gaming, lugnet.dear-lego)
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| | Re: New Game
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(...) Ruin his hopes? I don't think that he had any misconceptions about the fact that there are other Lego wargames out there. Perhaps he has seen them and has been disappointed by them all. It may be that one system is too complex or another is (...) (25 years ago, 14-Apr-00, to lugnet.gaming)
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| | Re: New Game
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(...) Exactly! There will be many predecessors to 'Brik Wars', but that makes no difference - each system is judged on it's own merits - and having a non-anoraky alternative (low dice, no lookup) is especially welcome when all you want is a quick (...) (25 years ago, 14-Apr-00, to lugnet.gaming)
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| | Re: New Game
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(...) Sure! But just if someone did it before, doesn't mean it can't be done again... :-) Anyhow, I'd love to see what Justin comes up with. There are quite a few lego wargames out there, but it doesn't mean there can't be any more! And they might (...) (25 years ago, 13-Apr-00, to lugnet.gaming)
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| | Re: New Game
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(...) I don't mean to ruin your hopes -- but it has been done. The game is entitled "Brik Wars." There is an event in Columbus, Ohio, on the 15th of April at the Hilliard Library. LegoMasterLuke (25 years ago, 13-Apr-00, to lugnet.gaming)
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| | New Game
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Hello fellow Lego gamers! I've been playing writing and games (rpg's, wargames, etc) for a few years now, and ones made for Lego have always been the coolest ;) Anyway, I've been working on a new Lego wargame for the past while. As of right now, the (...) (25 years ago, 13-Apr-00, to lugnet.gaming)
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| | Re: A BrikWars question
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...OOOH! Since we are talking bows and stuff. The rules say that you have to buy a *bow and a quiver to be able to fire them. I think that one round/arrow/bolt/whatever should be included in the cost of the *bow. This would allow the fig to fire one (...) (25 years ago, 13-Apr-00, to lugnet.gaming)
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| | Re: A BrikWars question
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mjr22@cornell.edu (Mike Rayhawk) wrote in <Fsx159.Kq0@lugnet.com>: (...) I feel like I ought to offer some stats suggestions. but, I just don't knwo that much about compound bows. (...) Hmm. A higher UR seems more appropriate to me. But I'm not (...) (25 years ago, 12-Apr-00, to lugnet.gaming)
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| | Re: A BrikWars question
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(...) These are all good ideas. I think we might actually add a TL4 combination bow, in case anybody wants to field Rambo or some TL4 Ninjas or something. (...) CP values aren't really supposed to reflect expense of building, but general battlefield (...) (25 years ago, 12-Apr-00, to lugnet.gaming)
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| | Re: A BrikWars question
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mjr22@cornell.edu (Mike Rayhawk) wrote in <FsvJCv.A5t@lugnet.com>: (...) I was thinking to just hang something off of the bow, somewhere. The other thing I might do, is use color. I'm pretty sure I have a good number of both black and brown bows. (...) (25 years ago, 12-Apr-00, to lugnet.gaming)
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| | Re: A BrikWars question
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(...) It's true; we were trying to keep the range lower than Pistols, which had to be lower than Rifles, which had to be lower than Siege Weapons, which had to be lower than two feet or nobody would be able to clear enough space for a proper (...) (25 years ago, 11-Apr-00, to lugnet.gaming)
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| | A BrikWars question
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All you BrikWars guys. Particularly, Mike Rayhawk. I am preparing to field a Medieval army and I have some suggestions for changes. Looking at the charts for hand-held missile weapons, the range for bows seems too short. There are three major types (...) (25 years ago, 11-Apr-00, to lugnet.gaming)
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| | Re: Dead link
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(...) They now appear to be here: (URL) Frank Filz ---...--- Work: mailto:ffilz@us.ibm.com (business only please) Home: mailto:ffilz@mindspring.com (25 years ago, 11-Apr-00, to lugnet.fun.party, lugnet.gaming, lugnet.games)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) Or, after further thought, a grey 2x2 cylinder with a grey 'R2 head' dome and the aforementioned joystick. I dunno if they grey R2 domes are available yet but they will be in the Pod Bucket... J (25 years ago, 9-Apr-00, to lugnet.gaming)
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| | Central Ohio BrikWars
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We're planning to have a BrikWars get together 4/15/00 in the Columbus area. We are still working out the details of when and where. So for we have 5-6 attendees and no previous BrikWars experience. If anyone is interested in joning us, let me know (...) (25 years ago, 7-Apr-00, to lugnet.loc.us, lugnet.gaming)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) How about a 2x2x2 cone with a 'joystick' on top, with the stick folded down to the horizontal position? It'll kinda look like a pinheaded Dalek, anyway... J (25 years ago, 7-Apr-00, to lugnet.gaming)
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| | Re: Another Point to Ponder ...
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(...) Ahh, give in, give in - whether we're on the same side or not, sharing can only help ... me ;) shaun (...) (25 years ago, 6-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Another Point to Ponder ...
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In lugnet.org.us.nelug, Eric Joslin writes: <snip> (...) I would agree. I would say to keep posting to both groups. It looks like there might be bit of a surge in Brikwars interest as a result of the recent pic's from actual games. Plus with more (...) (25 years ago, 6-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) Heh. Yeah, they'll do that to ya. I passed a Games Workshop store in Paris and I couldn't resist stopping in, as I had never been to one before. Even the suave Frenchie gamers were pretty much creepy guys. (...) There are some similarities (...) (25 years ago, 6-Apr-00, to lugnet.gaming)
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| | Re: Another Point to Ponder ...
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(...) ;) <goes back and read's Shaun's original message> Hey! You I thought you said you didn't want to have a diabolical surprise! That'll teach me to read Lugnet and work at the same time. Well, ok, no, not really. (...) I asked about a group for (...) (25 years ago, 6-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) Thanks! A bunch of people have mailed in and told me that a lot of parts of BrikWars were ripped off from Warhammer 40k. I haven't actually ever read or played WH40K so I wouldn't know for sure, but it seemed likely enough, so I went down to (...) (25 years ago, 5-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | Re: Another Point to Ponder ...
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(...) lol (...) I don't think I've ever declared anything inviolable, but it sounds like fun. It'd be like being the Pope. (...) I don't see anything wrong with SpaceHeroes piloting vehicles. Whenever you wonder about what a spacehero should and (...) (25 years ago, 5-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Another Point to Ponder ...
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HA! lolololol - I kill me! This was supposed to go just to Mike, not to the whole newsgroup. Oh, woe is me and my pitiful little plans for miniworld domination! Might as well plaster my battle plans on a bulletin board before the next meeting ;) (...) (25 years ago, 5-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Another Point to Ponder ...
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(...) the (...) Great minds think alike! I created on of these mosquito buggers yesterday and was thinking "man what if I could have a SpaceHero fly this instead of just a little old pilot. Not to mention the fact I wanted the SpaceHero carrying a (...) (25 years ago, 5-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Another Point to Ponder ...
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(...) Argh! Little bastards. (...) I can actually answer this one for you, Shaun, because I asked Mike the same question (I wanted a SpaceHero in my Mech :D). Basically, anyone can start the game driving a vehicle (like my MEDIC! HA HA!) but only a (...) (25 years ago, 5-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Another Point to Ponder ...
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(...) Hi Mike, As one of the NELUG Brikwars-Fanatics, I wanted to pose a question to you, as the keeper of all knowledge arcane and sacred regarding the game. Actually, I just wanted to get your thoughts on an interpretation of the rules. Here's the (...) (25 years ago, 5-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) Never failing to want to take credit, I'll jump in :) (Now if only I can find some way of taking credit for the wrecked church! :D ) Actually, those two 'round'-ish trees that you see on the green layout are my little (...) (25 years ago, 4-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) Is it something like the Space Marines Dreadnaught from Warhammer 40000? The many examples shown are incredible. Cheers, - jsproat (25 years ago, 4-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | Re: Brik Wars -- answer me!
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(...) This is a pretty broad question although I don't think you meant it that way. First, Anyone can play Brikwars. There is no limitations set on who can and cannot play. Second (And I think the answer you are looking for), If it is a NELUG (...) (25 years ago, 4-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | Brik Wars -- answer me!
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Are Brik Wars events limited to NELUG members? (IE, people 18+) And yes, I read all of the rules -- it doesn't mention this anywhere .. legomasterluke (25 years ago, 4-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) Agreed - the most spectacular actions of the game were indeed the destructions ... you may notice the armored car in the pictures has spouts of flame coming from the hatch - that was the handiwork of a spaceninja tossing grenades. Another (...) (25 years ago, 4-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Brik Wars
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(...) Yep. You can read the rules online at: (URL)2) Do you have to bring your own Lego .. collection .. to a Brik War event? Not your whole collection, only the vehicles and troops you intend to field. (...) Well, I've only played two games so far, (...) (25 years ago, 4-Apr-00, to lugnet.gaming)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) You guys are too kind. BrikWars is just bits and pieces from a million other wargames. Anything original in there is just jokes and gags, and ideas that a couple dozen other people sent in e-mails. The only difference between BrikWars and all (...) (25 years ago, 4-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) idea (...) One trick I've found that works well in that regard is to pretend you "forgot" about the 200-pt. limit. I'll tell you what though, having a more balanced force will help you win and all that, but a month after the game is over (...) (25 years ago, 4-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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I noticed a nice looking tree next to the yellow house with the blue roof. Do you have any close ups of the round tree? (...) (25 years ago, 4-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | Re: Brik Wars
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In lugnet.fun.gaming, Drew Lawrence writes: <snip> I have no idea 'bout the other question but... (...) Around Boston, MA. You'd be better off xposting this to .loc.ma.bos, but heck - I did it for ya :-) Now here's MY question... 5) Is playing (...) (25 years ago, 3-Apr-00, to lugnet.gaming, lugnet.loc.us.ma.bos, lugnet.org.us.nelug)
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| | Brik Wars
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1) Do you have to build your own soldiers, vehicles, and other such weaponry? 2) Do you have to bring your own Lego .. collection .. to a Brik War event? 3) How long does a typical event last? 4) The next event is April 29th. Where? LegoMasterLuke (...) (25 years ago, 3-Apr-00, to lugnet.gaming)
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| | Re: Brikwars
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(...) lugnet.org.us.nelug (...) Massachusetts. Ugh. "Mom, can I have $90 for a bus fare to Massachusetts to meet with some strangers I hardly even know?" What sort of event is Brikwars? Are you supposed to bring your own Lego models, or are Lego (...) (25 years ago, 3-Apr-00, to lugnet.gaming)
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| | Re: Brikwars
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(...) next (...) Wow I almost missed this in .duplo. Followups set to lugnet.fun.gaming Well we just had our first NELUG Brikwars event last Saturday in Waltham Massachusetts so we are on the East Coast all-be-it the Northern end of the East Coast. (...) (25 years ago, 3-Apr-00, to lugnet.duplo, lugnet.gaming)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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(...) Well, the mechanics and rules can be found online at: (URL) a more general level, the game is a wargame played by two or more players. You build armies of minifigs and vehicles, and use the rules to have them blow each other up, and create (...) (25 years ago, 3-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | Re: NELUG Brickwars 04/01/00 pics are up.
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I keep hear talk about these kinds of games, but I guess I'm not "hip" enough to understand them. How do they work? jt Eric Kingsley wrote in message ... (...) fun (...) idea (...) (25 years ago, 3-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general)
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| | NELUG Brickwars 04/01/00 pics are up.
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Here are the first pic's from the NELUG Brikwars event. As Eric J. said fun was had by all and we have already begun discussions for a second Brikwars event where we are not as constrained on time. I personally had a great time and I am not much of (...) (25 years ago, 2-Apr-00, to lugnet.org.us.nelug, lugnet.gaming, lugnet.build.mecha, lugnet.general) !
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| | Re: wargames?
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(...) Here's a few I didn't see on your list: Lew Therin Telamon's "Lego Wars III" at (URL) and D.R. Radford's "The Ultimate Space Lego Combat Sim" at (URL) Vollmer's "Lego Fantasy Battle" at (URL) Gyugyi's "Renegade Bricks" at (URL) also keep a (...) (25 years ago, 19-Mar-00, to lugnet.gaming)
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| | Re: BrikWars
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(...) The original reason we did that was this: you might spend hours and hours building your really cool vehicles (and bases), but even the most heavily customized SpaceMan rarely takes more than half a minute. So we figured, any players who put (...) (25 years ago, 19-Mar-00, to lugnet.gaming)
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| | Re: Brikwars Playtest Photos
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(...) And just let me say, we are still planning on mentioning that action to the UN, you black-hearted villian. Ooooh! <shakes fist angrily> eric (25 years ago, 13-Mar-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: LEGO Pentominoes
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(...) There is a Tetris thing on the KEN-TUCKEY Works site. Alan (25 years ago, 7-Mar-00, to lugnet.gaming)
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| | Re: LEGO Pentominoes
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Okay, now that you have your pentominoes, combine them to make a 3x4x5 solid... 8) Rob ---...--- (...) (25 years ago, 6-Mar-00, to lugnet.gaming)
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| | Re: LEGO Pentominoes
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(...) Wow, that's pretty cool! I can imagine Tetris like that too! :) --Todd (25 years ago, 6-Mar-00, to lugnet.general, lugnet.gaming)
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| | Dragon*Con - Steve Jackson's Lego Pirate Game
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Hi! I need your help. :-) I'm trying to get the people who run Dragon*Con [1] here in Atlanta to invite Steve Jackson [2] to the 'con this July, *specifically* to have him run his Lego Pirate Game [3]. In order to improve my chances of accomplishing (...) (25 years ago, 29-Feb-00, to lugnet.loc.us.ga, lugnet.org.us.dixielug, lugnet.pirates, lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) Agreed :) What would be nice is to have a series of look-up cards graded by completeness level. For example, when attacking a figure on horseback, does the attacker attack the horse, or the rider? (Lev 1) Assune that you are attacking the (...) (25 years ago, 19-Feb-00, to lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) rules, (...) I like the rules you made up, Richard, especially the HP idea. Seems like Tony's ideas (they appear briefly on his magic users page) are gonna turn out cool as well. (...) CW is in planning now. The point of it (check out (...) (25 years ago, 19-Feb-00, to lugnet.gaming, lugnet.castle)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) You found everything. I haven't posted any of the actual rule set. While designing, I've been making a bunch of creations and mostly wanted to show some off. =] (...) When designing a game, there is always the dilemma of 'rule simplicity' vs. (...) (25 years ago, 19-Feb-00, to lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) I couldn't find any of the rules! Only two pages of cool magic info.. love those staffs though! The rules that we made up were very simple, mainly because that made it easier to remember them, as we thought of them as we went along.. but I'd (...) (25 years ago, 19-Feb-00, to lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) You mean (URL)? Yeah, maybe a little link from that page to /lugnet/fun/gaming/ would make sense? Certainly as 'gaming' seems to suggest all forms of gaming, not just computer games. Richard (25 years ago, 19-Feb-00, to lugnet.gaming, lugnet.admin.general)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) That is true, but "human" mini-figs have a maximum of 4 hits in my game rules, so one piece/hit would be fine. Just yesterday, I updated my web page that gives a sort of "sneak peek" into my game rules (I'm afraid it's a bit too long to fit (...) (25 years ago, 18-Feb-00, to lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) Glad to help! But in all fairness, it was my friends idea - not mine, so I can't claim credit for it :) If you want more than just a few HP per figure, you could use different colours - black equals five red etc. Or something more intuitive, (...) (25 years ago, 18-Feb-00, to lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) This is great! I have been working on a Lego wargame of my own, and one of my stumbling blocks (no pun intended) was how to keep track of hit points for figures. I had been placing my soldiers on plates to keep them in formation (and to keep (...) (25 years ago, 14-Feb-00, to lugnet.gaming)
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| | Re: info on pirate game (and brickwars)
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Franklin W. Cain wrote in message ... (...) or (...) Just follow the link to my gaming links page from (URL) just go straight to my page: (URL) there are any sites dealing with gaming with LEGO toys that I have missed, please let me know so I can (...) (25 years ago, 12-Feb-00, to lugnet.gaming)
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| | Re: info on pirate game (and brickwars)
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(...) The Pirate Game created by Steve Jackson is at "(URL) don't recall the URL of the Pirate Game created by Stephen W. Gabriel, but I believe that there's a link to it from one of Steve Jackson's pages (click on the URL above and look around). (...) (25 years ago, 11-Feb-00, to lugnet.gaming)
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| | info on pirate game (and brickwars)
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Im fairly new around here, but I have been hearing bits and pieces about a couple of games people have been playing with legos. Im interested in learning more but havent been able to find much on either the pirate game or brickwars. can anyone point (...) (25 years ago, 11-Feb-00, to lugnet.gaming)
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| | Re: GM Charts for Pirate Game
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(...) Mmmm, put me down for a set too ;-) The next Sydney AFOLs (tentatively called Studs) get together is set for 2 April, and we might have a go at a game Richard Parsons Still baldly going..... (25 years ago, 11-Feb-00, to lugnet.gaming, lugnet.pirates)
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