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In lugnet.org.us.nelug, Eric Joslin writes:
> Big thanks, as ever, go out to Mike Rayhawk, who took the original Lego Wars
> and expanded it into BrikWars, and has diligently kept it up and expanded it
> over the years. My Friend Neil- not a Lego friend, but a gaming friend- and I
> were discussing BrikWars after the event and were amazed at how simple yet
> customizable the system is, and how of all the battle sims we've played (and
> that is quite a few), BrikWars is by far the most rewarding.
You guys are too kind. BrikWars is just bits and pieces from a million other
wargames. Anything original in there is just jokes and gags, and ideas that a
couple dozen other people sent in e-mails. The only difference between
BrikWars and all the games that got hacked up and remixed to make it, are the
Legos. Of course a game with Lego building is going to be more flexible and
rewarding than the same game with lead miniatures or cardboard cutouts, it
hardly needs saying.
- Mike Rayhawk
--------------------------------------------------
Check out the Official BrikWars Home Page at
http://www.teleport.com/~rayhawks/brikwars.htm
--------------------------------------------------
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