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In lugnet.castle, Bruce Schlickbernd writes:
> In lugnet.castle, Paul Davidson writes:
> > I was thinking about the effort a large scale castle minifig war would take,
> > and decided that having a Lego version of Warcraft (that wonderful Blizzard
> > game, go Canada!) would rock.
>
> Blizzard moved from Irvine, California?
WHAT!!!!!!! It was in Irvine????
I live there! When was it there?
>
> >
> > Imagine having your own army of dozens or hundreds of little Lego soldiers
> > scurrying around your screen, preparing to attack your buddies who are
> > playing against you over the Internet? Send some guys to go scout the
> > territory, station some more sentries around your castles, build a few more
> > catapults, add another blacksmith shop to one of your castles, enlarge your
> > stables, move your king to a safer location, etc. etc.
> >
> > The economics of the game could be based on harvesting timber (for weapons
> > and buildings) and metals (for more exotic weapons and buildings).
> >
> > You could have maybe three types of forces (the equivalents of species in
> > Warcraft and Starcraft) -- Crusaders, Forestmen, and Fright Knights, all
> > with different types of units and buildings. The Crusaders would be strong
> > and good fighters, the forestmen would be good at stealth and marksmanship,
> > the Fright Knights good at magic and dragon taming, etc.
> >
> > Anyone other ideas?
>
>
> I like the idea, but better to pitch it to whomever has the Lego software
> rights than to Blizzard. I imagine the actual depiction of Lego violence would
> freak Lego - no matter how appropriate to the subject matter it may be - so I
> wouldn't hold my breath.
>
> Bruce
> Bruce
Alex
Alex
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