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In lugnet.castle, Paul Davidson writes:
> I was thinking about the effort a large scale castle minifig war would take,
> and decided that having a Lego version of Warcraft (that wonderful Blizzard
> game, go Canada!) would rock.
>
> Imagine having your own army of dozens or hundreds of little Lego soldiers
> scurrying around your screen, preparing to attack your buddies who are
> playing against you over the Internet? Send some guys to go scout the
> territory, station some more sentries around your castles, build a few more
> catapults, add another blacksmith shop to one of your castles, enlarge your
> stables, move your king to a safer location, etc. etc.
>
> The economics of the game could be based on harvesting timber (for weapons
> and buildings) and metals (for more exotic weapons and buildings).
>
> You could have maybe three types of forces (the equivalents of species in
> Warcraft and Starcraft) -- Crusaders, Forestmen, and Fright Knights, all
> with different types of units and buildings. The Crusaders would be strong
> and good fighters, the forestmen would be good at stealth and marksmanship,
> the Fright Knights good at magic and dragon taming, etc.
>
> Anyone other ideas?
Wow, think of the possibilities! You could have different people forming
clans with their groups of people. There could be stronger units available as
you progressed through the game, such as huge dragons bearing it's force's
insignia. Great Idea Paul!
Wilson
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