Subject:
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Re: Lego Warcraft would be soooo cool...
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Newsgroups:
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lugnet.off-topic.fun
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Date:
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Wed, 19 Apr 2000 20:29:06 GMT
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Viewed:
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1716 times
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[directed to lugnet.off-topic.fun, 'cause this has nothing to do with LEGO]
In lugnet.dear-lego, Tony Rowe wrote:
> Actually, the licensing of engines is very common! Why make it easier for
> someone to compete with your product? For the big wad of money you get in
> return! The Quake 2 engine has been used for Kingpin, Daikatana, and some
> little game called Half Life. Countless developers have signed up to use the
> Quake 3 engine. The Unreal engine alone has been licensed for use with Duke
> Nukem Forever, Deus Ex, The Wheel of Time, Klingon Honor Guard, X-Com Alliance,
> Werewolf the Apocalypse, TNN Outdoors Pro Hunter, Navy Seals, a sequel to Abe's
> Oddworld, Hired Guns, Star Trek: Deep Space Nine, and Aeon Flux! Those are
> just the ones that have been publicly announced (I know for a fact that there
> are more).
Heck, I got the distinct impression that Unreal The Engine was developed
specifically for licensing, and Unreal The Game was made to show off the engine.
Steve
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