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In lugnet.castle, Paul Davidson writes:
> I was thinking about the effort a large scale castle minifig war would take,
> and decided that having a Lego version of Warcraft (that wonderful Blizzard
> game, go Canada!) would rock.
Blizzard moved from Irvine, California?
>
> Imagine having your own army of dozens or hundreds of little Lego soldiers
> scurrying around your screen, preparing to attack your buddies who are
> playing against you over the Internet? Send some guys to go scout the
> territory, station some more sentries around your castles, build a few more
> catapults, add another blacksmith shop to one of your castles, enlarge your
> stables, move your king to a safer location, etc. etc.
>
> The economics of the game could be based on harvesting timber (for weapons
> and buildings) and metals (for more exotic weapons and buildings).
>
> You could have maybe three types of forces (the equivalents of species in
> Warcraft and Starcraft) -- Crusaders, Forestmen, and Fright Knights, all
> with different types of units and buildings. The Crusaders would be strong
> and good fighters, the forestmen would be good at stealth and marksmanship,
> the Fright Knights good at magic and dragon taming, etc.
>
> Anyone other ideas?
I like the idea, but better to pitch it to whomever has the Lego software
rights than to Blizzard. I imagine the actual depiction of Lego violence would
freak Lego - no matter how appropriate to the subject matter it may be - so I
wouldn't hold my breath.
Bruce
Bruce
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