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Subject: 
Re: Cave of Exile: Dark Secrets
Newsgroups: 
lugnet.castle.org.cw
Date: 
Wed, 31 Jan 2001 20:44:51 GMT
Viewed: 
687 times
  
In lugnet.castle.org.cw, Wilson Raska writes:
After many hours of working on this, it's finally done, the next chapter in
my series.  It takes off where Quest for the Crystals left off, where they
were just entering the Cave of Exile.  If you haven't read that story yet,
or forgot how it went, I would suggest you read it before you read the new • one.

Quest for the Crystals
http://www.sofast.net/~raska/crystalstory.html

Now that you understand what's going on so far, I give you. . .

Cave of Exile: Dark Secrets
(WARNING:  This story contains many powerful spell effects.  Those with a
low Magic Defense rating should equip themselves with Crystallis Armor
before proceeding.)
http://www.sofast.net/~raska/exilestory.html

Very cool!  Great job on the cave walls, but I think the pictures should have
been a little darker.  :)  I like the new elemental designs.  I guess they did
a little leveling between stories, eh?  ;)

Also, I'm going to have to agree with the others in that the giant spell names
were a tad distracting...  The spell effects were great, though.  :)

Wow!  This one took a long time to do.  I finally finished it tonight after
many hours of hard work over the past few weeks.  Not to mention all the
time I spent planning it out.  The image editing took a long time, as I had
to manipulate almost every shot I took.  Overall I am very pleased with the
way it turned out!

I wish I had the equipment and software to really do some stories...  Alas, I
do not...  :\  I do have access to my mother's school's Mavica (no macro,
though), so once I finish sorting all of last year's aquisitions (yes, I did
virtually *no* sorting last year), I'll do some preliminary work.  :)  I do
have some space and mecha related ideas I want to work on first, though...

In the story, you will notice that I have introduced several new characters
and revamped some others.  Most noticeably the elementals.  I just didn't
think they looked evil enough and I think their new form reflects their
evilness better.  I have changed my Elementals page to Supreme Beings in
order to include the Wizards and their henchmen.

http://www.sofast.net/~raska/supremebeings.html

How did you do Merciator's staff?  Tape?  Also, how did you get Cassandra to
hold the minifig hands?

You will also notice in the story that there was a lot of rock wall in the
shots.  I accomplished the effect of a cave by using rock-wall sections that
connected with technic pins.

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=3004

Neat idea!  I may have to do something similar if I ever incorporate a cavern
into one of my stories.  :)

Jeff
"I'm begining to wonder if a lot of them aren't so much resilient as incredibly
dense."



Message has 1 Reply:
  Re: Cave of Exile: Dark Secrets
 
(...) I was thinking about darkening them more, but decided to go for "more detail" which the darkening would have decreased. I might go back and redo some or all the photos when I have time. (...) Glad you like them! I may go back to Quest for the (...) (24 years ago, 1-Feb-01, to lugnet.castle.org.cw)

Message is in Reply To:
  Cave of Exile: Dark Secrets
 
After many hours of working on this, it's finally done, the next chapter in my series. It takes off where Quest for the Crystals left off, where they were just entering the Cave of Exile. If you haven't read that story yet, or forgot how it went, I (...) (24 years ago, 30-Jan-01, to lugnet.castle.org.cw, lugnet.build) !! 

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