| | Cave of Exile: Dark Secrets
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After many hours of working on this, it's finally done, the next chapter in my series. It takes off where Quest for the Crystals left off, where they were just entering the Cave of Exile. If you haven't read that story yet, or forgot how it went, I (...) (24 years ago, 30-Jan-01, to lugnet.castle.org.cw, lugnet.build) !!
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| | Re: Cave of Exile: Dark Secrets
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(...) Awesome - in the sense of the word. In the sense that I was filled with awe as I went from page to page and read the story. Also, I am now convinced that I should edit all my pictures for all my stories as much as possible - they REALLY help (...) (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Thanks! (...) Actually, a lot of the influence in my stories comes from Final Fantasy, they are some of my favorite games and have some of the most mesmerizing characters, enemies, and spells. I try to do the best I can with the spells in (...) (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) <snipped> VERY cool, Wilson! All of the graphics effects were wonderful, but I think my favorite part is your use of the trans bricks to base the effects off of. Very cool. I'm eagerly awaiting the continuation - I want to find out what (...) (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) effects of the elemental spells, particularly how the earthquake one blends into the plates. George (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) I think that's all I can say for now. Wow. -Shiri (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) disstance was great.... Do you use Photoshop for all the effects? I have a whole heap more plugins for photoshop if you want...??? Kev... : ) (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Kevin, What type of plugins do you use? Could you post a list of them and what their function is? I would love to mess around with them. -- Pawel (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Me either! I haven't thought that far ahead in my stories, but I pretty much have the next couple planned out. (...) Thanks! Glad you liked it. Wilson (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) I spent a lot of time on that long hallway shot trying to get it just right, and I think it turned out okay. I did use Photoshop for all the effects and would be happy to have some of those plugins of yours. If you post a reply to Pawel's (...) (24 years ago, 30-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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Wow, amazing work. The editing was great in that it didn't give the pics the feel of being edited! The story's nice as well. Even without reading your previous stories first, I was able to pick up on Vincent's character nicely. The Elementals are a (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Wilson, your artistry, imagination, and especially your character development have definitely set the standard for this type of story telling. I fear however that unlike you're earlier efforts which I found inspiring, this latest creation of (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Thanks, that's quite a compliment! (...) Thanks Sean, I'm glad you liked my stories and that you were able to get a feel for the characters' personalities. I really like writing stories about "bad guys" because you have the freedom to make (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Cool, I have heard lots of people comment on my characterization, but I think everyone uses great characterization in their stories, and most all of them listed on the CW site are all fantastic! That's pretty much what the stories are all (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) the (...) I agree, the photo-work was extremely well done. I coud have done without the spell-names plastered across the pictures (personally I think it's distracting), but you sure did show some real photo-shop ability there. Man, one of (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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You could always try the GIMP (the GNU Image Manipulation Program). It's free for download, works in Linux and there's a Win32 version too. (URL) the Win32 port look here: (URL) only drawback that I know of in the Win32 port is that it won't work (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
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(...) one. (...) been a little darker. :) I like the new elemental designs. I guess they did a little leveling between stories, eh? ;) Also, I'm going to have to agree with the others in that the giant spell names were a tad distracting... The spell (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) (snip) (...) putting so much work and effort into them =). There is some fine camera work/effects/story work going on there! I was surprised by the twist with the mage, and I really like surprises like that. I'm curious as to their motives (...) (24 years ago, 1-Feb-01, to lugnet.castle.org.cw)
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(...) I was thinking about darkening them more, but decided to go for "more detail" which the darkening would have decreased. I might go back and redo some or all the photos when I have time. (...) Glad you like them! I may go back to Quest for the (...) (24 years ago, 1-Feb-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Thanks! (...) I really like making cliffhangars, I think they make the next stories more interesting to read. I also tried to leave one at the end of each page to keep the readers from getting bored and making them *want* to go to the next (...) (24 years ago, 1-Feb-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) truly stunning. Great photography, and "touchups." The best pic from the whole story had to be Crystal Shards...very action oriented; pictures in motion, as it were. :-) All the spells were very cool; I like how Odin was represented. Too bad (...) (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
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(...) For the record, Square butchered Sleipner. He should have eight legs. :) Jeff "I'm begining to wonder if a lot of them aren't so much resilient as incredibly dense." (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) For the record, Square butchered Sleipner. He should have eight legs. :) Jeff "I'm begining to wonder if a lot of them aren't so much resilient as incredibly dense." (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Yeah, I did a little research on Odin before I did my story and I thought it would be weird to mention Sleipner in the story, only having a four-legged lego horse, so I just wrote "steed" instead. On that note, I think it would be awesome if (...) (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Thanks for the comments Chris! Wilson (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
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| | Re: Cave of Exile: Dark Secrets
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(...) Yeah, but the FF movie is all about space travel and mech suits, no good castle stuff. (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
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(...) True, but it *is* a cave. :) I just thought it was a tad bright in there. :) (...) If you do reshoot the old stories, I'd suggest using the old forms for the elementals. That way, it shows that they got more powerful between stories. :) (...) (...) (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
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(...) Actually, I read somewhere that Sleipner was actually butchered by Square. The Odin Statue that was released supposedly has scars where the other two legs should be. ;) I kinda doubt the veracity of the story myself. I may have to try to find (...) (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
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