Subject:
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Re: Nonhuman poll
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Newsgroups:
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lugnet.castle.org.cw
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Date:
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Sat, 19 Jan 2002 17:52:03 GMT
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981 times
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In lugnet.castle.org.cw, Leonard Hoffman writes:
> Ive found Gungan Patrol on sale at walmart, and it has prompted me to wonder
> how can I use these people in my castle world.
>
> My question is, for the various types of non-human (or not normal minifigs),
> how do you incorporate them into your world? Such figs as the martians,
> gungans, chewbaccas, ewoks, gringotts, and any other i can't think of at the
> moment; what do you call them? what role do they play in your society? etc etc.
>
> Also, beyond the odd looking figs.. what other non-human groups do you have
> in your world?
>
>
> thanks for humoring me.
> peace
> -lenny
Like most of the other posts, I have created different races by customizing
figs or building MOCs. I like Anthony's way of using specific theme heads
to differentiate the races. I was more interested in 'baddies' for my
realm. Links to the different 'baddies' below:
giant spider http://sp-lands.com/Castle-people/Giant-spider.htm
Giant: http://sp-lands.com/Castle-people/Giant.htm
Centaur: http://www.sp-lands.com/Castle-people/Centaur.htm
Fairies: http://www.sp-lands.com/Castle-people/Fairies.htm
Medusa: http://www.sp-lands.com/Castle-people/Medusa.htm
Minotaur: http://www.sp-lands.com/Castle-people/Minotaur.htm (I think
someone else created a simular one)
Mummy: http://www.sp-lands.com/Castle-people/Mummy.htm
Pegasus: http://www.sp-lands.com/Castle-people/Pegasus.htm
Dwarves: http://www.sp-lands.com/Castle-people/Rune.htm
http://www.sp-lands.com/Castle-people/dwarves.htm
Unicorn: http://www.sp-lands.com/Castle-people/Unicorn.htm (forgot his
lower tuft of hair when this image was taken)
Earth elemental: http://www.sp-lands.com/Castle-people/earth-el.htm
chewbaccas: in my world are beastmen (from the movie Beastman) They had
those big furry creatures with big fangs and claws.
I will be using the new, short legs and Timmy heads and other 'young' faces
for halflings and gnomes.
Again, Anthony has some really great ideas and creations. I really wished
we lived nearby to swap ideas and do some collaborative work (provided he
would even be interested)!
BK>
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Message has 1 Reply: ![](/news/x.gif) | | Re: Nonhuman poll
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| (...) Distance cannot stop the swapping of ideas or even for collaboration (something I hope to prove to the world in the next... oh... 3 weeks or so). And as for me being interested, well, I welcome lego talk from any lego head. --Anthony (22 years ago, 19-Jan-02, to lugnet.castle.org.cw)
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Message is in Reply To:
![](/news/x.gif) | | Nonhuman poll
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| Ive found Gungan Patrol on sale at walmart, and it has prompted me to wonder how can I use these people in my castle world. My question is, for the various types of non-human (or not normal minifigs), how do you incorporate them into your world? (...) (22 years ago, 18-Jan-02, to lugnet.castle.org.cw)
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18 Messages in This Thread: ![Nonhuman poll -Leonard Hoffman (18-Jan-02 to lugnet.castle.org.cw)](/news/x.gif) ![](/news/246.gif) ![Re: Nonhuman poll -Kevin Wanner (18-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Nonhuman poll -Anthony Sava (18-Jan-02 to lugnet.castle.org.cw)](/news/x.gif) ![](/news/46.gif) ![Re: Nonhuman poll -Aaron Muhl (19-Jan-02 to lugnet.castle.org.cw)](/news/x.gif) ![](/news/46.gif) ![Re: Nonhuman poll -Anthony Sava (19-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Nonhuman poll -Jeff Stembel (18-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Nonhuman poll -Daniel Ravenda (19-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: Nonhuman poll -Anthony Sava (19-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Nonhuman poll -Stephen Buechi (22-Jan-02 to lugnet.castle.org.cw)](/news/x.gif) ![](/news/46.gif) ![Nonhuman2: Interaction? -Leonard Hoffman (24-Jan-02 to lugnet.castle.org.cw)](/news/x.gif) ![](/news/246.gif) ![Re: Nonhuman2: Interaction? -Anthony Sava (24-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/268.gif) ![Re: Nonhuman2: Interaction? -Kevin Wanner (24-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/268.gif) ![Re: Nonhuman2: Interaction? -Magnus Lauglo (24-Jan-02 to lugnet.castle.org.cw)](/news/x.gif) ![](/news/246.gif) ![Re: Nonhuman2: Interaction? -Andrew Weiner (24-Jan-02 to lugnet.castle.org.cw)](/news/x.gif) ![](/news/46.gif) ![Re: Nonhuman2: Interaction? -Andrew Weiner (24-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Nonhuman2: Interaction? -Joey Finnell (24-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Nonhuman2: Interaction? -Stephen Buechi (24-Jan-02 to lugnet.castle.org.cw)](/news/x.gif)
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