To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castle.org.cwOpen lugnet.castle.org.cw in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / Castle Organizations / Castle World / *691 (-20)
  Castle World Contest
 
I don't recall; has there ever been (or discussed) some sort of Castle theme contest? I haven't been following along with Castleworld's progression, but I thought some sort of contest might generate further interest. There seems to be a lot of (...) (24 years ago, 12-Feb-01, to lugnet.castle.org.cw)  
 
  Re: Cave of Exile: Dark Secrets
 
(...) Actually, I read somewhere that Sleipner was actually butchered by Square. The Odin Statue that was released supposedly has scars where the other two legs should be. ;) I kinda doubt the veracity of the story myself. I may have to try to find (...) (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) True, but it *is* a cave. :) I just thought it was a tad bright in there. :) (...) If you do reshoot the old stories, I'd suggest using the old forms for the elementals. That way, it shows that they got more powerful between stories. :) (...) (...) (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) Yeah, but the FF movie is all about space travel and mech suits, no good castle stuff. (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) Thanks for the comments Chris! Wilson (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) Yeah, I did a little research on Odin before I did my story and I thought it would be weird to mention Sleipner in the story, only having a four-legged lego horse, so I just wrote "steed" instead. On that note, I think it would be awesome if (...) (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) For the record, Square butchered Sleipner. He should have eight legs. :) Jeff "I'm begining to wonder if a lot of them aren't so much resilient as incredibly dense." (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) For the record, Square butchered Sleipner. He should have eight legs. :) Jeff "I'm begining to wonder if a lot of them aren't so much resilient as incredibly dense." (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) truly stunning. Great photography, and "touchups." The best pic from the whole story had to be Crystal Shards...very action oriented; pictures in motion, as it were. :-) All the spells were very cool; I like how Odin was represented. Too bad (...) (24 years ago, 2-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) Thanks! (...) I really like making cliffhangars, I think they make the next stories more interesting to read. I also tried to leave one at the end of each page to keep the readers from getting bored and making them *want* to go to the next (...) (24 years ago, 1-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) I was thinking about darkening them more, but decided to go for "more detail" which the darkening would have decreased. I might go back and redo some or all the photos when I have time. (...) Glad you like them! I may go back to Quest for the (...) (24 years ago, 1-Feb-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) (snip) (...) putting so much work and effort into them =). There is some fine camera work/effects/story work going on there! I was surprised by the twist with the mage, and I really like surprises like that. I'm curious as to their motives (...) (24 years ago, 1-Feb-01, to lugnet.castle.org.cw)
 
  Re: Bringing it all together
 
Hi Ed, Generally speaking, yeah, you said it: (...) Everyone can and should do what they want. We make no attempt to force you to adhere to a standard, or anything like that; no strict rules except the three C's (Creativity, Cooperation, and (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) one. (...) been a little darker. :) I like the new elemental designs. I guess they did a little leveling between stories, eh? ;) Also, I'm going to have to agree with the others in that the giant spell names were a tad distracting... The spell (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
You could always try the GIMP (the GNU Image Manipulation Program). It's free for download, works in Linux and there's a Win32 version too. (URL) the Win32 port look here: (URL) only drawback that I know of in the Win32 port is that it won't work (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
 
  Bringing it all together
 
I only recently joined the castle-world community, but I'm curious as to what sort of progress has been made in bringing all these individual worlds together. Has someone been working on the map? I'm very curious because I'm in the early stages of (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) the (...) I agree, the photo-work was extremely well done. I coud have done without the spell-names plastered across the pictures (personally I think it's distracting), but you sure did show some real photo-shop ability there. Man, one of (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) Cool, I have heard lots of people comment on my characterization, but I think everyone uses great characterization in their stories, and most all of them listed on the CW site are all fantastic! That's pretty much what the stories are all (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) Thanks, that's quite a compliment! (...) Thanks Sean, I'm glad you liked my stories and that you were able to get a feel for the characters' personalities. I really like writing stories about "bad guys" because you have the freedom to make (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)
 
  Re: Cave of Exile: Dark Secrets
 
(...) Wilson, your artistry, imagination, and especially your character development have definitely set the standard for this type of story telling. I fear however that unlike you're earlier efforts which I found inspiring, this latest creation of (...) (24 years ago, 31-Jan-01, to lugnet.castle.org.cw)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR