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| | Re: Diablo SE hovercar
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| Fredrik Glöckner skrev i meddelandet ... (...) There is also a 'City generator include file' (by Chris Colefax) available from one of the www.povray.org pages ('Resources' I think). It can generate cities of (almost) any size, with a lot of (...) (24 years ago, 28-Jun-00, to lugnet.cad.ray)
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| rendering (score: 0.303) |
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| | Re: problems converting
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| (...) I am using L3P to convert my MLCad files to PovRay and i never had a problem with transparent pieces. If you can't see ANY transparencies check the rendering mode you are using. (Look at povray.ini file in the renderer folder. If the Quality=X (...) (24 years ago, 23-Jun-00, to lugnet.cad.ray)
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| rendering (score: 0.302) |
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| | Re: Stickers for Tiles in POV
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| Brett Neale <brett_neale@bigpond.com> schrieb in im Newsbeitrag: FvoCpy.x6@lugnet.com... (...) Here's an excerpt from a rendering I did recently. The original POV file was generated with L3P/L3PAO from an existing MPD file, then modified by hand. I (...) (24 years ago, 5-Jun-00, to lugnet.cad.ray)
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| rendering (score: 0.299) |
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| | L3P v1.2 20000602
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| Well, it's been more than a year since the last official L3P release. Mainly because I have spent more time on L3Lab. But nevertheless several nice features have been added during that time. So here it is: STUDS flag in POV file ---...--- Turn off (...) (24 years ago, 2-Jun-00, to lugnet.announce, lugnet.cad, lugnet.cad.ray)
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| rendering (score: 0.298) |
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| | Re: boat wake/water help
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| greg bollrud skrev i meddelandet ... (...) Nice sub! But the water... I have made water by combining a rippled plane with a height field. You can see an example here: (URL) The .pov files are also there to fetch if you want them - note: they do not (...) (24 years ago, 19-May-00, to lugnet.cad.ray)
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| rendering (score: 0.296) |
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| | boat wake/water help
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| How can I add a wake to make my boats look like they are moving? I have tried a few of the water rendering demos, but i can't get them to work. I filled in the background with Photoshop, but I know it could look a lot better. (URL) an Ohio Class (...) (24 years ago, 19-May-00, to lugnet.cad.ray)
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| rendering (score: 0.296) |
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| | 1st Render
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| Hey all, I got my first rendering done and posted to the web. It can be seen here: (URL) welcome Jason (URL) (24 years ago, 7-May-00, to lugnet.cad.ray)
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| rendering (score: 0.295) |
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| | Transformable Fighter G2
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| I finially finished modeling everything movable of my transformable fighter. So far it has only been seen in jet mode, but now it can be seen in guardian [1] and mecha/robot mode, along with its sword! I have rendered a bunch of images today in (...) (24 years ago, 29-Apr-00, to lugnet.build.mecha, lugnet.cad.ray, lugnet.build) !
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| rendering (score: 0.293) |
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| | 3DSMax question
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| Hey I just noticed a excellent quality render from 3D studio max on BrickShelf: (URL) know of a FAQ or doc on how to import .dat files into 3dsmax? I see the max to dat file converter on ldraw.org, but I'd like to go the other direction. Thanks, (...) (23 years ago, 7-Feb-02, to lugnet.cad.ray)
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| excellent (score: 0.292) |
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| excellent (score: 0.292) |
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| | Re: StarWars rendered images
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| (...) Hello Mike, i don't have too much spare time either due to my job, but to create images like the X-Wing is not that difficult as you may think. I discovered LDraw and PovRay a month ago and i'am experimenting trying to learn PovRay. As for (...) (24 years ago, 20-Apr-00, to lugnet.cad.ray)
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| rendering (score: 0.292) |
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| rendering (score: 0.291) |
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| | Re: Rendered image to jpg?
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| (...) There are better ways, especially if you want to preserve 24-bit color without a 24-bit color display. By default, POV outputs TGA files after rendering, but I don't know where. In povray.ini, there's a line that you can change to send the (...) (24 years ago, 18-Apr-00, to lugnet.cad, lugnet.cad.ray)
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| rendering (score: 0.291) |
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| rendering (score: 0.291) |
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| | Re: Another space render...
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| (...) Here's what I did: in MS-DOS, in the LGEO directory, I typed dir *.inc > lgeo.txt I opened the text file in Excel to grab the column of available part files. I reopened the text file and separated "lg_", the part #, and ".inc" into three (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray)
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| rendering (score: 0.291) |
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| rendering (score: 0.290) |
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| rendering (score: 0.290) |
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| | Propellors on plane at Brickshelf
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| George, How did you create the great propellor effect in this rendering? (URL) stranded minifig is a nice touch. Is the hair from some other LEGO POV library?) --Bram (24 years ago, 8-Apr-00, to lugnet.cad.ray)
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| rendering (score: 0.290) |
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| rendering (score: 0.290) |
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| rendering (score: 0.289) | More: Next Page >>
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