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| | Re: L3DView v0.5 view LDraw models in real-time 3D
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| (...) I used a BSP to avoid that problem in LeoCAD, works really well. (...) If you want to have the optional lines then you should transform the coordinates yourself, using gluProject is not a good idea (glu functions should be avoided as much as (...) (24 years ago, 20-Jun-00, to lugnet.cad.dev)
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| ldraw (score: 1.151) |
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| | Re: L3DView v0.5 view LDraw models in real-time 3D
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| (...) I couldn't agree more, you don't have anything to loose by making the source code available, you might even get some help from other people (I've contributed small patches to LDLite and LDGLite for example). I've said that before but I'll say (...) (24 years ago, 21-Jun-00, to lugnet.cad.dev)
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| | Re: POV difference in LDraw?
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| Well.... I'm making AutoCAD blocks of all the pieces, so that if it has been "created in memory" from before, I just insert it at the apropriate place (x y and z from the dat file). So far, so good. Now... I need to Rotate/Scale it.... To do this in (...) (24 years ago, 3-Jan-01, to lugnet.cad.dev)
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| | Re: RGB Coding in LDraw?
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| Dave Schuler wrote... (...) 0x02RRGGBB for solid colors and 0x03RRGGBB for transparent. (URL) by at least MLCad, LDView, L3P and L3Lab. (...) No, only transparency. /Lars (23 years ago, 19-Jan-02, to lugnet.cad.dev)
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| | Re: LCD - LDraw Connection Database - Proposal
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| (...) Hi guys! What are you talking about? It's written in the proposal: "Finally, a user turns a battery switch on and the car wheels start rotating; and if there is a surface below the car, that can be observed as a connection and the car will (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
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| ldraw (score: 1.151) |
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| ldraw (score: 1.151) |
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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) It seems to be constantly re-drawing the screen when the dialog is active. It's also pegged my CPU utilization at 100%. Hmm, double-clicks don't do anything. Or maybe it's just not polling for mouse clicks fast enough -- it took me 3 or 4 (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 1.151) |
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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) GL_VERSION = 1.1.0 GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture GL_VENDOR ='Microsoft Corporation' GL_RENDERER ='GDI Generic' GL_RGBA_BITS: (8, 8, 8, 0) GL_DEPTH_BITS = 32 GL_STENCIL_BITS = 8 Buffer Swap Mode = 2 (...) (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
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