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 CAD / Development / 5845
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Subject: 
Re: POV difference in LDraw?
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 3 Jan 2001 23:26:59 GMT
Viewed: 
949 times
  
Well.... I'm making AutoCAD blocks of all the pieces, so that if it has been
"created in memory" from before, I just insert it at the apropriate place (x
y and z from the dat file).
So far, so good. Now... I need to Rotate/Scale it.... To do this in AutoCAD,
i need the X, Y and Z scale/rotation values so that I can tranform the block
"manually".

Lars Hassing pointed me to this site http://www.graphicsgems.org/ were I
could find the sourcecode for something called unmatrix.c

It looks like exactly what I need, but as I don't speak C++ very well, I
didn't understand the code. So.. If anyone has som more "readable" version
of this code (like VB or Delphi) I was hoping to get the values I need.

Trond Hasse


"Steve Bliss" <steve.bliss@home.com> wrote in message
news:kmd65tcrsia60j2mt00gj1e034oo8t0jnn@4ax.com...
In lugnet.cad.dev, Trond Hasse Lie wrote:

Well.. actually... I've almost finished an AutoCAD VBA-macro for • importing
DAT-files (into Acad 2000(i)).

Just having touble with the transformation matrix thingy... I get the
objects placed correctly, but not rotated/scaled properly.
so... if anyone feel that they could help me out here... contact me....

There's been quite a bit written about the transformation matrix, in the
LDraw FAQ and on this newsgroup.  Can you be more specific about the
problem you're having?

Steve



Message is in Reply To:
  Re: POV difference in LDraw?
 
(...) There's been quite a bit written about the transformation matrix, in the LDraw FAQ and on this newsgroup. Can you be more specific about the problem you're having? Steve (23 years ago, 3-Jan-01, to lugnet.cad.dev)

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