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 CAD / Development / Search Results: Stickers in LDraw
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  Re: x475.dat, "Minifig Hat Tri-Corner"
 
Steve, Why isn't this part listed in LDraw.org's Parts Tracker? I know I sent this file to you some time ago. Thanks, Franklin (...) (23 years ago, 20-Jan-02, to lugnet.cad.dat.parts, lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.887)

  Re: LCD - LEGO Connection Database - Proposal
 
(...) Is it restricted in applicability to just LDraw parts? (that is, if there were a competing parts format, could the idea be applicable? Could the database (perhaps with coordinate transformation) itself? If it's not restricted (and I think it's (...) (23 years ago, 29-Jan-02, to lugnet.cad.dev)
 

ldraw
(score: 0.887)

  RE: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) I think this is because Space is relatively easy to render compared to a scene on the ground. It takes quite some practice and knowledge of POV-Ray to get nice lighting and a good background in a scene if you need to include a ground plane, a (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.887)

  Re: Lighting(Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) Nope the're just plain point lights with an RGB value of 1,1,1. There are five lights in my scene. (URL) first four are used for the torches one being just out of the picture to the right. I placed one light inside each 1x1 round brick. The (...) (23 years ago, 7-Feb-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray)
 

ldraw
(score: 0.887)

  Re: A comprehensive LDraw object model
 
(...) Actually this brings up a different issue. I haven't put alot of thought into it yet, but I think it would be useful to add information in the part files that would allow a program to differentiate between geometry that represents 'outside' (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 

ldraw
(score: 0.887)

  Re: A comprehensive LDraw object model
 
(...) I'll have a better answer for this when I port my Java implementation to Perl. But yah, I guess "comprehensive" and "generic" don't quite mix well. I want comprehensive, in that this library could be used for many different methods of (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 

ldraw
(score: 0.887)

  Re: Request for Comment on my L3P camera tutorial
 
In lugnet.cad.ray, Jeremy H. Sproat writes: [snipped] (...) Love it! But why not submit it to Tim Courtney of LDraw.org. He/they really want some user input/experience of LDraw related issues. Think about it! Jeroen (23 years ago, 29-Jan-02, to lugnet.cad.ray, lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.887)

  Re: LDMC News Digest (To Get The Ball Rolling)
 
Matt, thanks for posting that. I was too busy to get anything out earlier. In addition, I just wanted to add the following. Don has gotten ldglite to compile on Mac OS X and I tested it and it works. The steps to compile it are in Matt's email (the (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
 

ldraw
(score: 0.887)

  Re: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) Good point. But not even counting the ease of making backgrounds, Space, or "Science Fiction" in general, has always been a popular topic for rendering. Just take a look at the IRTC entries.(1) Even though that competition has clearly defined (...) (23 years ago, 7-Feb-02, to lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.887)

  Re: Known bugs on the site and how to report new ones
 
Hello Team, On Ldraw.org I've just found another broken link: On the homepage: (URL) the left side/second from top frame that contains links to "Reference", "Download", "Community", "Parts Library" and lots of "smaller" links, a link named "Parts (...) (23 years ago, 9-Feb-02, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.887)

  [parts tracker] search by AUTHOR
 
Steve, I've got a request for the parts tracker ("(URL) It would help me if I could search the list by Author, to see the status of all the parts that I've posted, instead of having to wade through the entire list of parts (and hope that I've (...) (23 years ago, 20-Jan-02, to lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.887)

  Re: LDraw.org Tutorials - What to include
 
Hi all, For the RNDR 101 and CONV 101 should I include some basic POV-Ray editing (colours, background, turning lights in to shadowless lights) or is that more a RNDR201 thing? And can we have a lugnet.cad.tutorial group? or is that a bit too much? (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.887)

  Re: A comprehensive LDraw object model
 
(...) Ok. Up until now I've been under the impression we were trying to come up with a pure interface definition, independent of any particular language, platform, or implementation. When I asked if they weren't all abstract, I was envisioning (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 

ldraw
(score: 0.887)

  Re: LDraw.org Fonts and CSS
 
Tim, The site looks alot better with Internet Explorer and Mac OS 9. Netscape 4.x is still too small. But I think Netscape is dead enough that you don't need to worry about it. I don't even bother with Netscape 6. In Mac OS X it looked fine with (...) (23 years ago, 4-Feb-02, to lugnet.cad.dev.org.ldraw, lugnet.cad)
 

ldraw
(score: 0.887)

  Re: A comprehensive LDraw object model
 
(...) I can definately see the benefits of a standard library interface. Even an implementation might have a lot of uses. I just think that you will get the best design for the interface, if you forget about how you or anyone implemented it in the (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 

ldraw
(score: 0.887)

  Re: A comprehensive LDraw object model
 
(...) Yes, What you're describing does sound like BFC to me. As someone else (travis I think?) said, BFC is a useful optimiziation for reducing the number of surfaces that need to be drawn. But it's not the same thing I was talking about. BFC (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 

ldraw
(score: 0.887)

  Re: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) I was hoping someone would say this. =) I know that creating 'earth' backgrounds is much harder than space ones. So on this note perhaps those artists that create non-space themes this month would be willing to write a tutorial or two for the (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 

ldraw
(score: 0.887)

  Re: LCD - LDraw Connection Database - Proposal
 
(...) I think there is some examples in the proposal too. (...) Yes, I understand you! It would be a programming language based on and according to the LCD. It would be LMPL - LDraw Model Programming Language. How about that? :) But, I think we need (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
 

ldraw
(score: 0.887)

  Tables [was: Re: Font too small for Mac]
 
About the new, improved www.ldraw.org (...) Isn't the problem with the tables not that they exist, but that they're hard-coded to be 700 pixels wide? I would think that simply using percentages or proportions instead of fixed widths and heights (...) (23 years ago, 23-Jan-02, to lugnet.cad.dev.org.ldraw, lugnet.publish)
 

ldraw
(score: 0.887)

  Re: A comprehensive LDraw object model
 
(...) A couple of different approaches to this have been discussed before. I think the most generic solution was to implement a 0 DETAIL <level> meta-command, that would identify the detail-level of the following lines. A 0 detail level indicates (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 

ldraw
(score: 0.887)

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