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| | Preview .dat and .ldr in Windows Explorer?
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| How are those preview pics done that you can see to the left when Windows Explorer is set to view "As Web Page"? Wouldn't it be great if we could preview LDraw files just the same? If it's too complicated to make a graphic preview, just description (...) (22 years ago, 11-Jan-03, to lugnet.cad.dev)
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| ldraw (score: 0.300) |
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| ldraw (score: 0.299) |
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| | Re: Glut fixes and Offscreen Rendering
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| (...) OK... this is why I am confused about the new feature... doesn't it already exist in LDGLite? I ran the command line above with LDGLiteOSX 0.9.5f (I think it is 0.9.5f, anyway the get info says created Jun 22, 2002) and the "bitmap" folder (...) (22 years ago, 10-Jan-03, to lugnet.cad.dev.mac)
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| ldraw (score: 0.299) |
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| | mac.ldraw.org updated completely
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| I think I have gotten mac.ldraw.org completely updated. Anyone who would like to double check stuff please do. I changed the name to "LDraw Macintosh Community" (with a new graphic too) and got rid of "members" and "join" pages. James (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.299) |
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| | Ldraw Viewer 0.4
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| A short note to say that Ldraw Viewer 0.4 is now at my .Mac site, homepage.mac.com/aal...GLite.html Enhancements include, ability to change part visibility, direct editing of parts and a 256 level undo. Also several reported bugs have been quashed (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.299) |
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| | Re: Sheriff's torso - Original town element
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| (...) I could really use the various decorated elements from the shell promo sets, to make my petrol station look better. I am particularly wanting any of the stickers from the pumps set and the tanker set and also the torso with the shell logo (...) (25 years ago, 8-Feb-00, to lugnet.cad.dev)
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| stickers (score: 0.299) |
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| | Re: Mac LDraw Viewer comments
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| Christopher, (...) Amazing! - Did you have "Back Face Culling" turned on on the Carbonversion? (...) I have included 47 for clear and the other number for transparent red, however according to www.ldraw.org, clear colour numbers are obtained by (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.299) |
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| | Re: Mac LDraw Viewer comments
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| (...) Mmmm.... mushrooms. (...) Oh yeah, OS X 10.2.2. (...) I put up screen shots of my caboose rendered by LDraw Viewer (Carbon) and (Classic) and LDGLite. (URL) When Ldraw Viewer encounters a colour it doesn't recognise it (...) I am using 47 as (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.299) |
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| | Re: Mac LDraw Viewer comments
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| (...) No, I didn't have back face culling turned on. Turning on BFC causes the window frames to disappear. Is this because LDViewer is making assumptions about the way the part files that may not be true? I just updated to 10.2.3, and that has (...) (22 years ago, 24-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.299) |
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| | Mac LDraw Viewer comments
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| Well, I am useless when it comes to prgraming, but I can pretend that I am performing a valuable service by reporting my findings for beta software. I started up LDraw Viewer 0.3.1 on a PowerBook G3 (FireWire), ATI(AGP) 128 bit Rage Mobility with 8 (...) (22 years ago, 21-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.298) |
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| | Re: Mac LDraw Viewer comments
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| Christopher, Excellent feedback, keep it comming. This way I can improve the software more easily. Otherwise I develop using mushroom theory (working in the dark). (...) Which OS are you using? (...) Both versions use the same code to display the (...) (22 years ago, 21-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.298) |
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| ldraw (score: 0.298) |
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| | Re: Large LDraw/MPD Files?
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| (...) I meant basically what you just said. Ldglite doesn't create a new copy of the part each time it is used; LDView does. I do this for various reasons, but I believe that when I go back and revisit those reasons now with the advantage of (...) (22 years ago, 21-Dec-02, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 0.298) |
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| ldraw (score: 0.298) |
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| ldraw (score: 0.298) |
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| | Re: Multiple parts was Re: Mac LDraw Viewer comments
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| (...) Yes, you just drag from the parts list with the mouse. 0.7 will have translucent drag images. (...) This is due to Apple eliminating QuickDraw3D. What you see in Classic is QuickDraw3D rendering. In Carbon, it is duplicated by Quesa, which is (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.298) |
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| | Re: Ldraw Viewer Update
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| I have some more comments/feature requests for the LDraw editors (inspired by Ldraw Viewer, but I think these would be good to have in any editor). I would like to have a parts list much like ledit does (and ldglite when running ledit emulation). (...) (22 years ago, 29-Nov-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.298) |
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| | Re: Multiple parts was Re: Mac LDraw Viewer comments
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| (...) Sorry, I didn't know that. (...) Does BrickDraw3D Carbon support adding bricks? One observation about BrickDraw3D Carbon vs Classic is that the Classic application is able to rotate a brick more smoothly. It is stange that the application (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.298) |
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| | Re: L3P v1.3 for Mac OSX
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| (...) Chris, There are no Mac "official" parts. LDMC ((URL) points people to download the linux parts: www.ldraw.org/refere...ary.tar.gz The parts with mac-style endings are coming from Erik Olson's parts which one downloads when they download (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.298) |
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| | Multiple parts was Re: Mac LDraw Viewer comments
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| (...) This has always been in BrickDraw3D. Shift-click to select. Dragging doesn't use more than just one though yet. The difficulty is in deciding how operations affect multiple parts. In BrickDraw3D 0.6 you can edit the part# or color for the (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.298) |