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 CAD / Development / 8897 (-20)
  Re: LDraw.org Standards Committee (LSC) Draft Proposal
 
In lugnet.cad.dev, Wayne Gramlich wrote: [snip] (...) I think this sounds like an effective check on 'committees gone wild'. I would definitely support implementation of this process. Steve (21 years ago, 1-May-03, to lugnet.cad.dev)
 
  Timeframe for Next Parts Update (was Re: LDraw.org Standards Committee (LSC) Draft Proposal)
 
(...) It would be better to say they are approximately every two months. I'll start working on 2003-02 sometime after I've got the PT back online, and I've got some time for it. I think it's going to be two weeks before I can get to it. Steve (21 years ago, 1-May-03, to lugnet.cad.dev)
 
  Re: JDraw3D, another Viewer/Editor for ldraw files
 
(...) ... Hi Florin: Somehow I missed the Java 3D part of the installation. There are two choices, DirectX and OpenGL. The DirectX couldn't find a suitable driver on my system, so I installed the OpenGL (presumably software-only) solution. I got (...) (21 years ago, 1-May-03, to lugnet.cad.dev)
 
  Re: Ldraw.Org Spec 1.0.0 Page
 
(...) Alright here's the deal. The ultimate aim of the LSC is to compile and consolidate all of the LDraw related file format definitions into one document (1.0.0) and then, once the initial work is done, solicit ideas to further extend or modify (...) (21 years ago, 1-May-03, to lugnet.cad.dev)
 
  Re: LPub open source?
 
(...) Trust me, there's always going to be something else you should do before releasing the source. My personal favorite excuse that the code "just needs to be cleaned up a bit first". Since that's not as much fun as adding cool new features, it's (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: Ldraw.Org Spec 1.0.0 Page
 
(...) Hi Orion - Thanks for getting this up. I have a couple observations/questions... You incorporate the original LDraw spec in here (which should be included), but will we draw a distinction between original language LDraw/LEdit will recognize (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LPub open source?
 
(...) the (...) Yes. I use borland's Visual Component Library. This gives me all mu GUI, as well as the behind the scenes image manipulations. (...) Kevin (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LPub open source?
 
(...) Yes. I know and agree. As I've said before LPub *will* be opened sourced. I promise. It is a question of when. I'd like to get it to a certain level (the page layout and compact PLIs is probably it (maybe language neutral add-on interface for (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LPub open source?
 
(...) Are you using anything that is Borland specific (besides project setup)? All I have is MSDEV. Ron (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LPub open source?
 
(...) Well, I don't have borland C++ and I'm not sure if you'd consider it helpful, but if you were to open the source there are some things I suspect I would do. I'd probably try to build as much as possible with gcc. Then I might try to replicate (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LPub open source?
 
(...) Who, me, vocal? Naah. ;-) I hope you find people to help with the project, as you know, I'm not a programmer. Of course, I'm willing to help test! -Tim (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LPub open source?
 
Tim? (...) the (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  LD4DModeler 1.0 Available
 
I've put up the newest version of LD4DModeler, it's the release of 1.0 (finaly). You can find it on (URL) in the 'download' section. Note the new url, It's only a redirector at the moment but I appriciate it if people use this url to link to (...) (21 years ago, 30-Apr-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev) ! 
 
  LPub open source?
 
If I were to open source LPub on sourceforce, is there anyone out there with borland C++ builder 5.0 that would be willing to help me? I don't want to bother if no one will help. Lots of people want things, but often the most vocal don't have the (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  EPS output from LDGLite (Was: LDraw -> EPS)
 
(...) Yes. But I need to overcome my strong dislike for C code every time I open a C file to do anything with it. (...) Yes. Take a look at my LEGO purist's fighter> for an example: (URL)and the elimination of occluded polygons. Yes. The above file (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LPub 2.2.0.0 Available
 
My point was that EPS is not as generally useful as say, a page layout mechanism. The step layout controls that I just released are very cool, but when you try to do something like this: (URL) multiple steps packed together, the current mechanism (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LDraw -> EPS (Was: LPub 2.2.0.0 Available)
 
(...) You really should. I don't have as much free time these days so it's been a bit neglected by me. (...) Most of the code is in gleps.c. That's the part that needs work. Otherwise you can search for the variable EPS_OUTPUT_FIGURED_OUT in main.c. (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)  
 
  Re: LPub 2.2.0.0 Available
 
(...) I know `pnmtops` very well (there's a bug in one of Red Hat's versions of it), but once you have rasterised a vector image, there is really no way to get back to the quality of the vector image again. Using `pnmtops` you will either get much (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  Re: LPub 2.2.0.0 Available
 
"Jacob Sparre Andersen" <sparre@nbi.dk> wrote in message (...) How about this? pnmtops(1) pnmtops(1) NAME pnmtops - convert portable anymap to PostScript SYNOPSIS pnmtops [-scale s] [-turn|-noturn] [-rle|-runlength] [-dpi n] [-width n] [-height n] (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 
  LDraw -> EPS (Was: LPub 2.2.0.0 Available)
 
(...) No it isn't. Bitmaps with Z buffering are much easier. (...) It sounds like I should spend more time looking at the source code for LDGLite. (...) I'm really too busy to do any work on it now, but I wouldn't mind knowing where to look, if I (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)


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