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 CAD / Development / 7822 (-40)
  Re: Detemining Bad Vertex Sequence
 
(...) Right. There are definitely situations in ldraw parts that won't fit the nice all-polygons-in-a-mesh model. That's why I said that auto-rewind should be an 'option'. Meaning, the user can turn it off. Although for a part to be BFC compliant, (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Well, my program does exactly this when it finds the correct winding of one polygon. (...) Well, I remember this thread, where Leonardo said that it created such a program: (URL) It's a long and old thread, so, search for the word "green" two (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) I'm not so sure this is completely true because we allow overlapping and intersecting polygons. In fact, there is nothing which prevents a single polygon face from being partly on the outside and partly on the inside. You can't automagically (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) What would be especially good is if there was an option to test and flip adjacent polygons. Once the winding of one polygon is known, adjacent polygons can be automatically wound correctly. So you click one red polygon, and all the polygons (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) I use LDAO in combination with L3Lab. - Ensure your dat file has a "0 BFC CERTIFY CW" - Set the "stop at cursor" option in the LDAO editor. - Set the mytest6 and autofresh options L3Lab (and leave the BFC option on) - Step through the file in (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) I would like to identify if a much simpler program exists... given a red/green render like L3Lab mytest6 can produce and a way to tell which quad/tri goes with which render, let me point at a quad/tri and just reverse the order of the vertices (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Are you talking about the algorithm or the program? If you are talking about the algorithm, you are right! Determining the bad vertex sequence isn't the problem of my program because I have only to run it in the beginning, and only for each (...) (22 years ago, 11-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Does it need to be any faster? (22 years ago, 11-Sep-02, to lugnet.cad.dev)
 
  Detemining Bad Vertex Sequence
 
Hi, I've created a program to automaticaly BFC certify ldraw parts. Before release this program, I need to make more tests and improve its performace. Two things that I must fix before trying to certify any part, is correct the bad vertex sequence (...) (22 years ago, 11-Sep-02, to lugnet.cad.dev)
 
  Re: Autoroute!=Towing, right?
 
(...) In Denmark it would be "Motorvej" meaning limited to vehichels driving at a higher speed than 60 km/hour (no tractors, no mopeds, no bicycles), and where there are no crossing roads (thus the bridge, indicating crossing roads are at another (...) (22 years ago, 11-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
 
  Re: Autoroute!=Towing, right?
 
(...) In australia, we would probobly call this thing a highway (22 years ago, 10-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
 
  Re: Autoroute!=Towing, right?
 
(...) Sorry, I misinterpretted the pattern - I thought it was a variation of the general icon, not the actual icon itself. (...) Good point. (...) But this 4215a hasn't been modeled in LDraw, right? (...) Good question. Steve (22 years ago, 10-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
 
  Re: Autoroute!=Towing, right?
 
(...) "Motorway" is a British term, but I think its meaning is pretty obvious. (...) In California at least, any public road is a highway, even a residential street. Legally, that is. Colloquially it is reserved for interurban roads. But they might (...) (22 years ago, 10-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
"Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> skrev i meddelandet news:H2529w.7Jx@lugnet.com... (...) it (...) Hmm, let's see, looking through the source and guessing... Make sure you have stub.pas, ytab.pas, ldliteVRh.pas, ldliteVR_main.pas and (...) (22 years ago, 10-Sep-02, to lugnet.cad.dev)
 
  Re: Autoroute!=Towing, right?
 
"Chris Dee" <chris_w_dee@hotmail.com> skrev i meddelandet news:H26pME.93C@lugnet.com... (...) in (...) US (...) suspect. (...) Don't know about Danish, but in Swedish it's called "Motorväg", that's a straight translation of "Motorway". "Highway" (...) (22 years ago, 9-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
I don't exactly have an algorithm for "spread out parts", all I really have done is to find an empty spot when dropping one part. Along a line collect up the intersection of all bounding boxes of other parts; find an interval that your part fits (...) (22 years ago, 10-Sep-02, to lugnet.cad.dev)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
(...) OK, I got multiline paste to work, but it just dumps them all in the same spot for now. I also experimented with pasting in a peeron inventory with quantity and all, but the part numbers don't always match up and the colornames definitely (...) (22 years ago, 10-Sep-02, to lugnet.cad.dev)
 
  Re: Autoroute!=Towing, right?
 
(...) (URL)and (...) (URL)the same? They look like it, but they have dramatically different (...) Minifig Torso with Autoroute Pattern[2] (...) Hose Reel 2 x 4 x 2 Holder with tow logo pattern[3] (...) No idea why 4209p05, but it predates the Torso (...) (22 years ago, 9-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
(...) I examined the source (aren't you glad you posted it) and now I can drag in a part from LDList (cool!), but I'm still not sure about the rest of the 'protocol'. What's the point of the X and Y coordinates? And is it the empty message that (...) (22 years ago, 9-Sep-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: My latest idea / project
 
How can I replace a numbe in a selected line of a Tlisbox? For example the second number? 1 4 0 -72 0 so that the user select a color and the it copys the same selected line of before and it does for example 1 4 0 -72 0 replace 4 for 15 1 15 0 -72 0 (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: My latest idea / project
 
(...) I think you should try learning the math. Why don't you give it a chance? Someday you'll be glad you did. I know I am. (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: My latest idea / project
 
(...) Personally, I found that reading the LDraw FAQ and the comp.graphics.algorithms FAQ was very useful. The latter can be found at: (URL) has a large section on 3D graphics, and lots of references. Fredrik (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: My latest idea / project
 
(...) Then for get it I'm not going to learn maths. But what about if I make a gui design of the app and I comment it all on what I need and you code it? (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: My latest idea / project
 
(...) [snip] (...) Have you had a trigonometry course yet? If not, a quick search of the internet turns up plenty of links. This one looks easy enough. (URL) you'll probably need to read up on matrix math. (URL) then finally it's on to (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  programmer(s) help needed
 
Hi, Is anybody intrested in developing a Postscript to LDR converter? Files saved als Adobe Illustrator 1.1 contain fairly basic PS and can (when using 3 and 4 pont polygons) easily be converted in a LDR file. I have the knowledge of both PS and LDR (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  My latest idea / project
 
Hello, I'm working on something called "edraw" for now if you all don't like the name I'll change it but for alpha previews will be called edraw and for final release will be called somthing else. What is it? Well is going to be a mix of ledit and (...) (22 years ago, 9-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) OK, I've downloaded the source. I took a loo and I've mostly figured out it works but could you explain how I incorporate this into my current form? -Orion (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
"Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> skrev i meddelandet news:H238s8.5IJ@lugnet.com... (...) This is the main part of LDList :-) The source is up at (URL) but beware, the original code is old (ldlite 0.9 or so), and there *are* some (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) I know, but I never got around to compile LDGLite myself with that feature activated. And now I have simply copied "/home/dheyse/ldglit...e/ldglite" to "/usr/local/bin/", so I can use your latest version. :-) Play well, Jacob (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) I'm looking for something like a Timage component but instead of loading bmp that it loads dat or ldr but I think for now it will do this off screen system. Play well (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) Hey, what's with the "supposedly" stuff! I believe parts tracker is already using that feature on ldraw.org. :^) But anyhow, I'm not sure offscreen rendering is what Eduardo is looking for. What about borrowing some code from LDList? It's (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) You could use LDGLite. It can supposedly (I have never managed to get it to work) render a LDraw file off-screen directly to a BMP or PNG file. (...) I expect something like: winexec("ldglite -q -mS model.dat"); will work, but you should read (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
How do you make your Delphi apps that can show you a preview of what you a building or making in dat format? I tryed with something like winexec(ldraw model.dat -ms) but is not good as it runs ldraw and changes screen to full 320 x 240 and then back (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
(...) Now that you mention it, I remeber you said that when we met at your home. Is there really any point trying to teach me something? :o) (...) In a way, that makes sense. Many POV statement span over multiple lines. (...) I'm having a look at it (...) (22 years ago, 8-Sep-02, to lugnet.cad.dev)
 
  Re: New tool for making minifigs
 
(...) I'm making a similar program but it's a plugin for LDDesignPad. Here's a couple of thing I'm incorporating: - Neckwear and footwear - Custom rotation of the indiviual parts - Possibly a picture preview, similar to my DAT curves plugin. Here's (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
"Tore Eriksson" <tore.eriksson@mbox3...wipnet.se> skrev i meddelandet news:H22M7n.J3D@lugnet.com... (...) when (...) only (...) into?). My first attempt would be to use a TStringList: with TStringList.Create do try LoadFromFile(...) ; {edit the (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
(...) They are (at least in practice) standard Unix commands. You can probably find binaries for your favourite operating system somewhere on the net. Play well, Jacob (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
(...) WinScript? POV??? /Tore (For very simple stuff like unconditionally adding a line in the beginning or end of a file, I use the 'Copy' command in DOS.) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
Thanks Roland! I think that's exactly what I was looking for. Sometimes I wish there were a dictionary or cross-reference for people that know what a keyword is named in one programming language. Pressing F1 is a good thing - but only when you know (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)
 
  Re: Post-processing huge [POV] text files in Delphi
 
(...) Have you considered using `diff` and `patch` to handle this? l3p ... model.pov cp model.pov model-modified.pov $EDITOR model-modified.pov diff -u model.pov model-modified.pov model.patch ... l3p ... model.pov cp model.pov model-modified.pov (...) (22 years ago, 7-Sep-02, to lugnet.cad.dev)


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