Subject:
|
Re: Detemining Bad Vertex Sequence
|
Newsgroups:
|
lugnet.cad.dev
|
Date:
|
Wed, 11 Sep 2002 17:16:52 GMT
|
Viewed:
|
404 times
|
| |
| |
In lugnet.cad.dev, Ildefonso Junior Zanette writes:
> The advantage of this algorithm, is that the vertexes of the quad don't need
> to be in the same plane.
> The problem is that it is very slow ( lots of cross products and scalar
> products ! ).
Does it need to be any faster?
|
|
Message has 1 Reply: | | Re: Detemining Bad Vertex Sequence
|
| (...) Are you talking about the algorithm or the program? If you are talking about the algorithm, you are right! Determining the bad vertex sequence isn't the problem of my program because I have only to run it in the beginning, and only for each (...) (22 years ago, 11-Sep-02, to lugnet.cad.dev)
|
Message is in Reply To:
| | Detemining Bad Vertex Sequence
|
| Hi, I've created a program to automaticaly BFC certify ldraw parts. Before release this program, I need to make more tests and improve its performace. Two things that I must fix before trying to certify any part, is correct the bad vertex sequence (...) (22 years ago, 11-Sep-02, to lugnet.cad.dev)
|
12 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|