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 CAD / Development / 7822
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Subject: 
Re: Detemining Bad Vertex Sequence
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 12 Sep 2002 16:45:28 GMT
Viewed: 
439 times
  
In lugnet.cad.dev, Don Heyse writes:
In lugnet.cad.dev, Steve Bliss writes:
What would be especially good is if there was an option to test and flip
adjacent polygons.  Once the winding of one polygon is known, adjacent
polygons can be automatically wound correctly.

I'm not so sure this is completely true because we allow overlapping
and intersecting polygons.  In fact, there is nothing which prevents
a single polygon face from being partly on the outside and partly on
the inside.  You can't automagically fix that without breaking up the
polygon.

Right.  There are definitely situations in ldraw parts that won't fit the
nice all-polygons-in-a-mesh model.  That's why I said that auto-rewind
should be an 'option'.  Meaning, the user can turn it off.

Although for a part to be BFC compliant, it *can't* have any polygons that
are both inside and outside.  In this case, it wouldn't matter if the
program had auto-rewind or not - the user would have to break up the polygon
manually, then apply correct winding.

Steve



Message is in Reply To:
  Re: Detemining Bad Vertex Sequence
 
(...) I'm not so sure this is completely true because we allow overlapping and intersecting polygons. In fact, there is nothing which prevents a single polygon face from being partly on the outside and partly on the inside. You can't automagically (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)

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