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Subject: 
Re: Feature requests for LDraw/LEdit v. 2
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 15 Mar 1999 14:58:28 GMT
Viewed: 
897 times
  
On Sat, 13 Mar 1999 19:52:06 GMT, Paul Gyugyi <paul@gyugyi.com> wrote:

I think we are long overdue for a cylinder primitive.

Hollow, solid, or tube-shaped?

I'd also like to see discs, arcs, spheres and cones.  And some
spline-thingy, I suppose.

How about boolean operators?  INTERSECT, UNION, and whatever's the
proper term for "All of A that's outside of B".

Steve



Message has 2 Replies:
  Re: Feature requests for LDraw/LEdit v. 2
 
(...) hehe.. in 3DS it's called "A-B subtraction" or "B-A subtraction".. and those are *intense" routines to write... he he.. damn, everyone just needs 3DSMAX.. J (26 years ago, 15-Mar-99, to lugnet.cad.dev)
  Re: Feature requests for LDraw/LEdit v. 2
 
personally, i think we should look to a public-domain modeling tool for the basis of our meshes in LDraw2... (i'd *prefer* we all just use MAX, but i know that isn't possible for obvous reasons)... my point in this is that we need a tool that does (...) (26 years ago, 15-Mar-99, to lugnet.cad.dev)

Message is in Reply To:
  Re: Feature requests for LDraw/LEdit v. 2  [DAT]
 
(...) Yes, that would be useful. It's also absurd that an application would need to worry about that, since Linux can do that at the OS level. But, I havn't ported to Linux yet, so I don't have much room to complain. (...) A meta command to change (...) (26 years ago, 13-Mar-99, to lugnet.cad.dev)

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