Subject:
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Re: Feature requests for LDraw/LEdit v. 2
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 16 Mar 1999 07:43:52 GMT
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Viewed:
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993 times
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The *strength* of LDRAW is the Type 2 and Type 5 lines.
They are key to making rendered instruction sheet
output look good. AC3D is a modeller that supports
both triangles and lines, with POV and DXF output.
I encourage you to check it out at:
http://www.comp.lancs.ac.uk/computing/users/andy/ac3d.html
The downside is you have to register ($40) to use custom
.dat import and export routines.
Another approach is to switch over completely to POV.
I'd recommend using Rayshade instead of POV, but that's
just because I know how to extend the lex/yacc parser
to handle .dat syntax directly. One could probably hack
POV to support a syntax very similar to .dat files, with a
few braces thrown in here and there. We could then toss
away all of the .dat files, and start working exclusively in
a Raytracer-enhanced syntax. Time and again, this has
been shown to generate really nice output (L3G0, L2P, L3P,
the POV-port of L3G0, the .dat to VRML conversions, etc),
but some people are happy to stick with the old .dat format.
And, they happen to be the really productive parts authors.
And the simplicity of the .dat language is not to be ignored.
-gyug
Earls HouseHold wrote:
>
> I totally agree, we should find a public or freeware CAD program to do the
> mundane for us in modeling. I also agree that finding something we can all
> agree on would be monumental task. I would love to be able to use MAX
> output ( as I've previous stated), but don't have enough information about
> the program itself for it to useful. Heck, it took me nearly three months
> to find a converter that will handle PRJ files and then I found myself
> looking at a new package when MAX hit the street with a new file format. If
> I'm wrong here and you know of a converter (stand alone if possible) for MAX
> please be my guest and slam me HARD with the information (hint...hint).
>
> I personally use ACAD, but not very often now days. I find myself using
> Rhino most often for modeling and a little program called Pixel3D for it
> model modification options. I render with POV and use Moray to modify POV
> scenes on occasion. I have a large library of other modelers found on WEB
> (up to date more or less to a six month period.
>
> Of all the modelers I've looked at in the last few years I've never found
> one that covered all the bases without costing more than I can afford for my
> "hobby". My director of finance (otherwise known as my wife) takes a dim
> view of any expense incurred for me to play. Even though she would never (I
> hope) become violent, she does pack a mean tongue and besides it's winter
> here and too cold to sleep with the dog. On top of that, old Sam doesn't
> like sharing his fleas and I don't blame him much since he has spent all
> these years interviewing only the most fierce sort.
>
> Tangent aside, if we can come up with a good program that everyone can get
> on board with, I'm with you.
>
> Roy
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Message has 2 Replies: | | Re: Feature requests for LDraw/LEdit v. 2
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| (...) Going back to the question of new line-types in LDraw2, if we had all the curved-surface types, there would be little or no use for the Type-5 line, as long as we could specify that a specific object should be outlined/edged. Or have separate (...) (26 years ago, 16-Mar-99, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Feature requests for LDraw/LEdit v. 2
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| I totally agree, we should find a public or freeware CAD program to do the mundane for us in modeling. I also agree that finding something we can all agree on would be monumental task. I would love to be able to use MAX output ( as I've previous (...) (26 years ago, 16-Mar-99, to lugnet.cad.dev)
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