Subject:
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Re: LDGLite bug report (yes, one more)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 29 Aug 2001 13:32:10 GMT
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Viewed:
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730 times
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Wow, that looks great. Don't really know what else to say... just
wanted you to know that people were paying attention, and were
interested in your results. :-)
-Andy Lynch
----- Original Message -----
From: "Paul Gyugyi" <paul@gyugyi.com>
To: <lugnet.cad.dev@lugnet.com>
Sent: Wednesday, August 29, 2001 3:34 AM
Subject: Re: LDGLite bug report (yes, one more)
> Yes, I'm trying various shadings. This one looks promising:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=66320
> The trees in the upper left stand out well. I really like
> the shading on the water tower, and the green roof on the yellow
> house looks nice. Shading is done by taking the dot product of
> the polygon normal with the line to the origin. (e.g. a sphere
> around the origin would be uniformly shaded). It leaves a few
> artifacts on the baseplates, but overall is pretty good, I think.
>
> -gyug
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Message is in Reply To:
| | Re: LDGLite bug report (yes, one more)
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| Yes, I'm trying various shadings. This one looks promising: (URL) trees in the upper left stand out well. I really like the shading on the water tower, and the green roof on the yellow house looks nice. Shading is done by taking the dot product of (...) (23 years ago, 29-Aug-01, to lugnet.cad.dev)
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